Warning: Cannot modify header information - headers already sent by (output started at /home/nma/public_html/content.php:68) in /home/nma/public_html/includes/header.shtml on line 2
No Mutants Allowed - Your Post Nuclear News Center!
rss rss Like this on facebook Twitter this +1 this Steam group

     Single Player Demo version Cheats:

  • Unlimited Action Points

    - You must be playing in turn-based mode. Spend all but one action point and quicksave. After you quick-load your game, your character have the full ammount of action points! Now you can clear the map in just one turn!

  •  Full version, unpathced Cheats:

  • Credit Comments

    - Hold [Shift] during the credit sequence to hear comments from the development team. Hold [Ctrl] during the credit sequence to see another funny feature.

  • Infinite Items

    - By abusing a glitch, where random encounter areas "save" the location of dropped items, you can create infinite amounts of ammo, weapons, money or anything. Simply drop any items you wish to be duplicated on the floor of a special encounter area, such as the Gas Station, THE FIRST TIME YOU ARRIVE. Leave the area, and return. Pick up the items that you want, leave, and when you come back: the items will still be wherever you left them. This is especially useful for the Elixir of Life that the woman at the gas station sells you. NOTE: You can also duplicate vehicles, such as the hummer and tank using this code, if you wanted to increase your motorpool. Do not do more than one vehicle per encounter area, as the game tends to glitch.

  • Increased Accuracy

    - Before leaving to the world map, have your NPCs enter vehicles from the prone position. Reaching a random encounter will return your characters to their feet, but the crawling modifiers will remain. Repeat as desired. The latest patch corrects these duplications: they only work for the 1.0 version. However, if your characters have the increased stats pre-patch, and your game is transferred to a patched game, the stat changes are permanent! Abusing this trick may make the game far too easy, so use it sparingly.

Sun, 27 Jul 2014 18:30:39 GMT
Mad Max: Fury Road Comic-con trailer
Wed, 23 Jul 2014 15:39:43 GMT
Texas-based fan-made Fallout game: "Fallout: Lonestar" currently in the works
Tue, 22 Jul 2014 13:58:40 GMT
After Reset reaches and exceeds kickstarter goal in 10 days with 30 days to go
Sun, 20 Jul 2014 07:47:01 GMT
Fallout series on sale on Steam
Thu, 17 Jul 2014 17:21:23 GMT
No Fallout 4 at GamesCom
Wed, 16 Jul 2014 14:43:33 GMT
Fallout: Distress (A Fallout fan film)
Wed, 16 Jul 2014 14:38:38 GMT
Fallout: Van Buren being reborn under fan development (includes Q&A interview)
Wed, 16 Jul 2014 14:18:58 GMT
Post-apocalyptic RPG "After Reset" rebooted on Kickstarter
Wed, 09 Jul 2014 10:06:45 GMT
Underrail Development Log #52: Blood Sports
Tue, 08 Jul 2014 10:02:14 GMT
Wasteland 2 Update #53: Progress Report
Sat, 05 Jul 2014 10:08:38 GMT
Bethesda to have a presence at GamesCom
-Opening Analysis: Fallout
-AMA Q&A with Brian Fargo and Chris Avellone
-Wasteland 2 Interview with Chris Avellone and Brian Fargo
-Circle Junction
-Wasteland Kickstarter Project Interview with Brian Fargo
-The Origins of Fallout
-Afterfall: InSanity review
-Afterfall: InSanity preview
-Lonesome Road Review
-Old World Blues review
-Fallout2 Hi-Res Patch v4.1.5
-Fallout1 Hi-Res Patch v4.1.5
-Falloup, a Fallout Comic by 'Ten'
-WayDowntown V1.1
-FO1 bos grenades quest
-FO1_pistol_sound_patch
-Fallout FIXT
-Graphics Viewer v1.36
-RobCo Systems Beta 1.0
-S.T.A.L.K.E.R.: Anarchy Cell Design Document
-Koan's Gift: Oblivion Lost Design Document Pack
-S.T.A.L.K.E.R.: Oblivion Lost Design Document
-S.T.A.L.K.E.R.: Oblivion Lost Story Outline
-Uptown v1.4
-Fallout Script Editor 1.5a
-Mission Mojave Fixpack
-Garden Of Eden Creation Kit
-The Weapon Mod Menu
-The Mod Configuration Menu
-Interior Lighting Overhaul