- Fallout 2
- Fallout 3
- New Vegas
- Hosted Sites
Part 01 - Setting it all up.
First of all you need to have fully installed the game (duh), downloaded the
latest patch and installed that too.
I strongly recommend that you keep all your work in a separate folder. With all of your edited files in a separate folder, you will never need to worry about changing any of the original game files. Furthermore, using a separate folder will make your work much easier to distribute, and also easier for other players to use.
Now, in order to make use of the new folder, you will need to use the -path option to run your game, and your tools.
Create the new folder in the same location as the Fallout Tactics\core folder. so that the path to your folder looks like this
C:\Program Files\14 Degrees East\Fallout Tactics\My folder.
The easiest way to do that is by making new shortcuts. You only need to make the shortcuts once, and then use them whenever you like. You will need two shortcuts, one for the game and one for your editing tools.
Next, you will need to unpack three files that the editor needs to work with.
Right click on your desktop and choose new shortcut. Browse to your Fallout Tactics folder and click your FT Tools.exe file. When you click on the file, the path will appear your command line box. The path should be "C:\Program Files\14 Degrees East\Fallout Tactics\FT Tools.exe". Now edit the box and add this to the end -path My folder. It will look like this "C:\Program Files\14 Degrees East\Fallout Tactics\FT Tools.exe" -path My folder. Click next and enter a name for the new shortcut, and it is finished. Next you will make another shortcut in exactly the same way, only have it point to BOS.exe instead of FTTools.exe. You will use the FTTools shortcut to start your editing tool, and the the BOS shortcut to play the new levels that you will make.
Read through the Editor Readme file a couple of times. No, I'm not kidding, read it, all of it, for real.
The tiles are in Fallout Tactics\core\tiles_0.bos. The entities are in Fallout Tactics\core\entities_0.bos. The missions are in Fallout Tactics\core\mis-main_0.bos. Copy these three files from Fallout Tactics\core into Fallout Tactics\My folder. Rename them to tiles_0.zip, entities_0.zip, and mis-main_0.zip. Click on tiles_0.zip to open it in winzip, select all files and extract them, make sure that the box is checked to Use Folder Names. Extract the other two files in the same way.
Now use the FTTools shortcut that you made to start up the editor and look it over.
-Metro: Last Light released today
-Underrail preview at RPG Fan
Monday, May 13, 2013
-Wasteland 2 Post on Cutscenes
-EDGE reminisces on Fallout
Friday, May 10, 2013
-Wasteland 2 concept sketch and tidbits
Tuesday, May 7, 2013
-Nukapedia speaks to Chris Avellone and Erik Dellums
Saturday, April 27, 2013
-Brian Fargo interviews round-up
Tuesday, April 23, 2013
-Wasteland 2 update: Weapons and assets
Sunday, April 21, 2013
-Joel Burgess and Nathan Purpkeypile on Level Design at GDC
Sunday, April 14, 2013
-Metacritic Matters: How Review Scores Hurt Video Games
-AMA Q&A with Brian Fargo and Chris Avellone
-Wasteland 2 Interview with Chris Avellone and Brian Fargo
-Wasteland Kickstarter Project Interview with Brian Fargo
-The Origins of Fallout
-Afterfall: InSanity review
-Afterfall: InSanity preview
-Lonesome Road Review
-Old World Blues review
-Fallout2 Hi-Res Patch v4.0.2
-Fallout1 Hi-Res Patch v4.0.2
-Graphics Viewer v1.36
-RobCo Systems Beta 1.0
-S.T.A.L.K.E.R.: Anarchy Cell Design Document
-Koan's Gift: Oblivion Lost Design Document Pack
-S.T.A.L.K.E.R.: Oblivion Lost Design Document
-S.T.A.L.K.E.R.: Oblivion Lost Story Outline
-Fallout Script Editor 1.5a
-Mission Mojave Fixpack
-Garden Of Eden Creation Kit
-The Weapon Mod Menu
-The Mod Configuration Menu
-Interior Lighting Overhaul
-Weapon Mods Expanded
-Dog City Denver
Older news articles can be found over here.
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