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Odin The Norse Troll


Joined: 02 Apr 2003 Posts: 5393 Location: Valhalla Status: Offline
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Posted: Thu Jun 16, 2005 17:58 Post subject: VB Design Doc |
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Ever wanted to know more about Van Buren and it's areas, well now you can. We here at NMA have obtained a design doc for the Denver/Dog City area, here's a preview:Denver is a pre-War city that was being rebuilt when the War started; prisoners on work release salvage what they can from the city while evading huge packs of hungry dogs that roam the streets.
The city consists of 3-4 large maps, with 10-15 smaller maps or floorplans (covering various buildings and high-rise floors). The salvagers are about 20 NCR former prisoners on a special work release program, salvaging stuff for NCR in exchange for their eventual freedom. The dogs are the now-feral descendents of local pets and specially-bred police dogs. Rats, giant cockroaches, mutant bats, and climbing lizards are common hazards, as well as robot police dogs sent to enforce the "quarantine" on the PC. So now you can know all about that fabled area called Denver.
Link: Denver Design Doc _________________ Briosafreak: a true cosmopolitan playbot
Briosafreak: playboy*
Odin: *bip....can you feel that...bip...baby...* |
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Pope Viper Post Vipering like it's 1999


Joined: 09 Dec 2003 Posts: 13137 Location: On My Farm. Status: Offline
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Posted: Thu Jun 16, 2005 19:04 Post subject: |
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Sweet!!!! _________________


A New Place To Visit. (Click on the picture.)
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Death_Claw Hideous Freak of Nature


Joined: 13 Jul 2004 Posts: 37 Location: Brazil Status: Offline
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Posted: Thu Jun 16, 2005 23:21 Post subject: |
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Sweet indeed!!!
Just passed my eyes over it. Will have to wait until the weekend to have time to read it all... |
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Roshambo Older Warrior of the Wastes


Joined: 03 Apr 2003 Posts: 6583
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Posted: Thu Jun 16, 2005 23:56 Post subject: |
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Just from glancing over it, it looks fairly good. The local fauna sounded apropos with the setting style.
Again, what a shame that so much work went to waste, the same way as Jefferson. It is good that such work does see the light of day in some way, so the designers can share a bit more of their efforts with the community. Whether the aspects of the design are debateable, as with the placeholder pic of the CRB-S, there is no mistaking that there was good effort put into this. Some elements, like the New Plague, would fit in with one reason why the FEV was created. _________________
| DirtyDreamDesigner wrote: |
| Bugs can be fixed but shitty design is forever. |
TES was made an orphan once the Father left, and it's been left with the really creepy uncles that are dressing it up in flashy clothing and hooking it out onto X-Box Avenue.
Guess where Fallout stands? |
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Wooz Vault Maestro


Joined: 18 May 2003 Posts: 13723 Location: Warsaw Status: Offline
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Posted: Fri Jun 17, 2005 0:29 Post subject: |
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Indeed, although I'm a bit skeptical on the mutant bats.
*beacon over Gotham City* _________________
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Briosafreak Consigliere


Joined: 18 Dec 2003 Posts: 8288 Location: Atomic Portugal Status: Offline
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Posted: Fri Jun 17, 2005 1:17 Post subject: |
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This is really important to the Fallout modding community, so they can see how a real design doc looks like. The location checklist should be a must in all design docs from the modders, for instance, as the way the document is ordered. The placeholder pics are just that, they give some important detail or a general feeling about tiles or NPCs, but they aren`t specific, since that`s the role for concept art, that should give an image closer to the general art guidances as devised from the setting.
Different approaches to the problems that face different types of PCs, sound cues, snapshot ideas of many different endings, NPCs with substance, even if that`s not shown in the final game, examples of normal and dumb dialogues, choices, choices, choices...everything that can make a total conversion stand out is here guys, pay good attention to this doc.
Although this is a July 2003 review of the doc, and no doubt many things changed afterwards, like the bus (and maybe the bats, i donīt recall if they were in or out) it is still a great design doc, much more Falloutish than i thought, and deserves praise. |
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Pope Viper Post Vipering like it's 1999


Joined: 09 Dec 2003 Posts: 13137 Location: On My Farm. Status: Offline
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Posted: Fri Jun 17, 2005 1:21 Post subject: |
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I've begun reading it, and it is pretty impressive. I love seeing the notes added in by Josh, the various map layouts, example pictures, etc.
This is excellent, and a great score, Odie. _________________


A New Place To Visit. (Click on the picture.)
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The Bigs Hideous Freak of Nature


Joined: 08 Dec 2003 Posts: 59 Location: Brazil Status: Offline
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Posted: Fri Jun 17, 2005 1:45 Post subject: |
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I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility? |
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deadr4tz Random Member Title

Joined: 23 Apr 2003 Posts: 11170 Location: Skrillex's asscrack Status: Offline
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Posted: Fri Jun 17, 2005 1:53 Post subject: |
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| The Bigs wrote: |
I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility? |
No, because it would be an infringement of intellectual property and because no self-respecting development team wants to waste their time and talent finishing a game somebody else scrapped. _________________
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The Bigs Hideous Freak of Nature


Joined: 08 Dec 2003 Posts: 59 Location: Brazil Status: Offline
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Posted: Fri Jun 17, 2005 2:03 Post subject: |
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It's a shame all this work will never see the light of the day...
Would be a nice storyline for a Fallout:pen and paper game with friends anyways... no one can sue me for that |
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deadr4tz Random Member Title

Joined: 23 Apr 2003 Posts: 11170 Location: Skrillex's asscrack Status: Offline
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Posted: Fri Jun 17, 2005 2:21 Post subject: |
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| The Bigs wrote: |
| Would be a nice storyline for a Fallout:pen and paper game with friends anyways... no one can sue me for that |
You would be surprised.  _________________
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bdweller Hideous Freak of Nature


Joined: 01 Apr 2005 Posts: 98 Location: somewhere Status: Offline
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Posted: Fri Jun 17, 2005 16:16 Post subject: |
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| Ratty wrote: |
| The Bigs wrote: |
I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility? |
No, because it would be an infringement of intellectual property and because no self-respecting development team wants to waste their time and talent finishing a game somebody else scrapped. |
I would do this... if I could. _________________ I had a lot to say once. |
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Per Vault Lizard


Joined: 01 Apr 2004 Posts: 9716
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Posted: Fri Jun 17, 2005 17:02 Post subject: |
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| bdweller wrote: |
| I would do this... if I could. |
Do you mean "if I had any talent for making games and by the way I have no self-respect", or "if I was filthy rich and could just order someone to do it for me"? _________________
Game help can be found in my Fallout guides.
| elpintogrande wrote: |
| The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred. |
| Todo.txt wrote: |
| BUG: Fixed alcoholic lizards! |
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bdweller Hideous Freak of Nature


Joined: 01 Apr 2005 Posts: 98 Location: somewhere Status: Offline
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Posted: Fri Jun 17, 2005 17:13 Post subject: |
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Who cares?
It won`t happen anyway. _________________ I had a lot to say once. |
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Per Vault Lizard


Joined: 01 Apr 2004 Posts: 9716
Status: Offline
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Posted: Fri Jun 17, 2005 17:21 Post subject: |
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| bdweller wrote: |
| Who cares? |
Er, right. Please do post more nonsensical remarks that you don't know what they mean. _________________
Game help can be found in my Fallout guides.
| elpintogrande wrote: |
| The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred. |
| Todo.txt wrote: |
| BUG: Fixed alcoholic lizards! |
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bdweller Hideous Freak of Nature


Joined: 01 Apr 2005 Posts: 98 Location: somewhere Status: Offline
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Posted: Fri Jun 17, 2005 17:41 Post subject: |
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Maybe if I really payed attention to mrs. per say everytime she don`t like what someone said... or wrote... _________________ I had a lot to say once. |
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Per Vault Lizard


Joined: 01 Apr 2004 Posts: 9716
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Posted: Fri Jun 17, 2005 17:53 Post subject: |
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Maybe you should take it to the Vats - you'll find a number of your fellow countrymen there. _________________
Game help can be found in my Fallout guides.
| elpintogrande wrote: |
| The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred. |
| Todo.txt wrote: |
| BUG: Fixed alcoholic lizards! |
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Pope Viper Post Vipering like it's 1999


Joined: 09 Dec 2003 Posts: 13137 Location: On My Farm. Status: Offline
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Posted: Fri Jun 17, 2005 18:20 Post subject: |
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Ok, I think that's enough of that.
Odin - Any chance of gettng design docs for other areas? _________________


A New Place To Visit. (Click on the picture.)
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Silencer Night Watchman


Joined: 08 Nov 2003 Posts: 13296 Location: Deepest, darkest Berkshire Status: Offline
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Posted: Fri Jun 17, 2005 18:31 Post subject: |
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If you're nice, I might give you the design document for Teh Sikret Rmy Base for Independence Day. _________________
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helmutcole Hideous Freak of Nature

Joined: 01 May 2005 Posts: 4
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Posted: Sat Jun 18, 2005 19:50 Post subject: |
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Damn, it would have been nice to see this project come to fruition. I live in the Rocky Mountain region (Laramie, Wyoming), and the "Denver Doc" is a fun read just because I can relate to some of the geography that is talked about.
For instance, my mother used to work in the "Lowry Hospital" that is talked about, located on Lowry AFB near Denver. Also, I drive by the "Police HQ/Mint/City Hall" area on Colfax Avenue whenever I'm going to concerts. There are a whole bunch of renovated concert halls on that street. The designers apparently didn't incorporate those into the document, however. It would have been fun to see a salvager rock band in FO3 (ha!).
In summary, Denver would have been a fine place for a FO3 map. I'd like to see the Boulder, CO, design doc eventually also (when will that be "leaked" Odin? ), as I used to live there during an internship. The designers could have put in an Easter Egg about the "Bolder Boulder": 50,000 people running for 10-km from rabid dogs and super mutants! |
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