No Mutants Allowed!
No Mutants Allowed
We were here before the fall....
 
FAQ  -  NMA  -  Search -  Memberlist -  UsergroupsRegister Files - Gallery 
Profile -  Log in to check your private messages -  Log in 

Defonten posters

VB Design Doc
Goto page 1, 2  Next
 
Post new topic   Reply to topic    No Mutants Allowed Forum Index -> News Comments
View previous topic :: View next topic  
Author Message
Odin
The Norse Troll



Joined: 02 Apr 2003
Posts: 5393
Location: Valhalla
Status: Offline

PostPosted: Thu Jun 16, 2005 17:58    Post subject: VB Design Doc Reply with quote

Ever wanted to know more about Van Buren and it's areas, well now you can. We here at NMA have obtained a design doc for the Denver/Dog City area, here's a preview:
Denver is a pre-War city that was being rebuilt when the War started; prisoners on work release salvage what they can from the city while evading huge packs of hungry dogs that roam the streets.
The city consists of 3-4 large maps, with 10-15 smaller maps or floorplans (covering various buildings and high-rise floors). The salvagers are about 20 NCR former prisoners on a special work release program, salvaging stuff for NCR in exchange for their eventual freedom. The dogs are the now-feral descendents of local pets and specially-bred police dogs. Rats, giant cockroaches, mutant bats, and climbing lizards are common hazards, as well as robot police dogs sent to enforce the "quarantine" on the PC.
So now you can know all about that fabled area called Denver.
Link: Denver Design Doc
_________________
Briosafreak: a true cosmopolitan playbot
Briosafreak: playboy*
Odin: *bip....can you feel that...bip...baby...*
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Pope Viper
Post Vipering like it's 1999



Joined: 09 Dec 2003
Posts: 13137
Location: On My Farm.
Status: Offline

PostPosted: Thu Jun 16, 2005 19:04    Post subject: Reply with quote

Sweet!!!!
_________________




A New Place To Visit. (Click on the picture.)
Another place to visit.
Back to top
View user's profile Send private message Visit poster's website
Death_Claw
Hideous Freak of Nature



Joined: 13 Jul 2004
Posts: 37
Location: Brazil
Status: Offline

PostPosted: Thu Jun 16, 2005 23:21    Post subject: Reply with quote

Sweet indeed!!!

Just passed my eyes over it. Will have to wait until the weekend to have time to read it all...
Back to top
View user's profile Send private message MSN Messenger
Roshambo
Older Warrior of the Wastes



Joined: 03 Apr 2003
Posts: 6583

Status: Offline

PostPosted: Thu Jun 16, 2005 23:56    Post subject: Reply with quote

Just from glancing over it, it looks fairly good. The local fauna sounded apropos with the setting style.

Again, what a shame that so much work went to waste, the same way as Jefferson. It is good that such work does see the light of day in some way, so the designers can share a bit more of their efforts with the community. Whether the aspects of the design are debateable, as with the placeholder pic of the CRB-S, there is no mistaking that there was good effort put into this. Some elements, like the New Plague, would fit in with one reason why the FEV was created.
_________________
DirtyDreamDesigner wrote:
Bugs can be fixed but shitty design is forever.

TES was made an orphan once the Father left, and it's been left with the really creepy uncles that are dressing it up in flashy clothing and hooking it out onto X-Box Avenue.


Guess where Fallout stands?
Back to top
View user's profile Send private message
Wooz
Vault Maestro



Joined: 18 May 2003
Posts: 13723
Location: Warsaw
Status: Offline

PostPosted: Fri Jun 17, 2005 0:29    Post subject: Reply with quote

Indeed, although I'm a bit skeptical on the mutant bats.




*beacon over Gotham City*
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Briosafreak
Consigliere



Joined: 18 Dec 2003
Posts: 8288
Location: Atomic Portugal
Status: Offline

PostPosted: Fri Jun 17, 2005 1:17    Post subject: Reply with quote

This is really important to the Fallout modding community, so they can see how a real design doc looks like. The location checklist should be a must in all design docs from the modders, for instance, as the way the document is ordered. The placeholder pics are just that, they give some important detail or a general feeling about tiles or NPCs, but they aren`t specific, since that`s the role for concept art, that should give an image closer to the general art guidances as devised from the setting.

Different approaches to the problems that face different types of PCs, sound cues, snapshot ideas of many different endings, NPCs with substance, even if that`s not shown in the final game, examples of normal and dumb dialogues, choices, choices, choices...everything that can make a total conversion stand out is here guys, pay good attention to this doc.

Although this is a July 2003 review of the doc, and no doubt many things changed afterwards, like the bus (and maybe the bats, i donīt recall if they were in or out) it is still a great design doc, much more Falloutish than i thought, and deserves praise.
Back to top
View user's profile Send private message
Pope Viper
Post Vipering like it's 1999



Joined: 09 Dec 2003
Posts: 13137
Location: On My Farm.
Status: Offline

PostPosted: Fri Jun 17, 2005 1:21    Post subject: Reply with quote

I've begun reading it, and it is pretty impressive. I love seeing the notes added in by Josh, the various map layouts, example pictures, etc.


This is excellent, and a great score, Odie.
_________________




A New Place To Visit. (Click on the picture.)
Another place to visit.
Back to top
View user's profile Send private message Visit poster's website
The Bigs
Hideous Freak of Nature



Joined: 08 Dec 2003
Posts: 59
Location: Brazil
Status: Offline

PostPosted: Fri Jun 17, 2005 1:45    Post subject: Reply with quote

I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility?
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
deadr4tz
Random Member Title


Joined: 23 Apr 2003
Posts: 11170
Location: Skrillex's asscrack
Status: Offline

PostPosted: Fri Jun 17, 2005 1:53    Post subject: Reply with quote

The Bigs wrote:
I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility?

No, because it would be an infringement of intellectual property and because no self-respecting development team wants to waste their time and talent finishing a game somebody else scrapped.
_________________
Back to top
View user's profile Send private message
The Bigs
Hideous Freak of Nature



Joined: 08 Dec 2003
Posts: 59
Location: Brazil
Status: Offline

PostPosted: Fri Jun 17, 2005 2:03    Post subject: Reply with quote

It's a shame all this work will never see the light of the day...
Would be a nice storyline for a Fallout:pen and paper game with friends anyways... no one can sue me for that
Back to top
View user's profile Send private message AIM Address Yahoo Messenger
deadr4tz
Random Member Title


Joined: 23 Apr 2003
Posts: 11170
Location: Skrillex's asscrack
Status: Offline

PostPosted: Fri Jun 17, 2005 2:21    Post subject: Reply with quote

The Bigs wrote:
Would be a nice storyline for a Fallout:pen and paper game with friends anyways... no one can sue me for that

You would be surprised. Smile
_________________
Back to top
View user's profile Send private message
bdweller
Hideous Freak of Nature



Joined: 01 Apr 2005
Posts: 98
Location: somewhere
Status: Offline

PostPosted: Fri Jun 17, 2005 16:16    Post subject: Reply with quote

Ratty wrote:
The Bigs wrote:
I wonder if, in case IPLY dies, a huge modding team could be assembled and finish van buren...
Im dreaming, of course, but it there a possibility?

No, because it would be an infringement of intellectual property and because no self-respecting development team wants to waste their time and talent finishing a game somebody else scrapped.


I would do this... if I could.
_________________
I had a lot to say once.
Back to top
View user's profile Send private message
Per
Vault Lizard



Joined: 01 Apr 2004
Posts: 9716

Status: Offline

PostPosted: Fri Jun 17, 2005 17:02    Post subject: Reply with quote

bdweller wrote:
I would do this... if I could.


Do you mean "if I had any talent for making games and by the way I have no self-respect", or "if I was filthy rich and could just order someone to do it for me"?
_________________
Game help can be found in my Fallout guides.

elpintogrande wrote:
The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred.

Todo.txt wrote:
BUG: Fixed alcoholic lizards!
Back to top
View user's profile Send private message
bdweller
Hideous Freak of Nature



Joined: 01 Apr 2005
Posts: 98
Location: somewhere
Status: Offline

PostPosted: Fri Jun 17, 2005 17:13    Post subject: Reply with quote

Who cares?
It won`t happen anyway.
_________________
I had a lot to say once.
Back to top
View user's profile Send private message
Per
Vault Lizard



Joined: 01 Apr 2004
Posts: 9716

Status: Offline

PostPosted: Fri Jun 17, 2005 17:21    Post subject: Reply with quote

bdweller wrote:
Who cares?


Er, right. Please do post more nonsensical remarks that you don't know what they mean.
_________________
Game help can be found in my Fallout guides.

elpintogrande wrote:
The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred.

Todo.txt wrote:
BUG: Fixed alcoholic lizards!
Back to top
View user's profile Send private message
bdweller
Hideous Freak of Nature



Joined: 01 Apr 2005
Posts: 98
Location: somewhere
Status: Offline

PostPosted: Fri Jun 17, 2005 17:41    Post subject: Reply with quote

Maybe if I really payed attention to mrs. per say everytime she don`t like what someone said... or wrote...
_________________
I had a lot to say once.
Back to top
View user's profile Send private message
Per
Vault Lizard



Joined: 01 Apr 2004
Posts: 9716

Status: Offline

PostPosted: Fri Jun 17, 2005 17:53    Post subject: Reply with quote

Maybe you should take it to the Vats - you'll find a number of your fellow countrymen there.
_________________
Game help can be found in my Fallout guides.

elpintogrande wrote:
The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred.

Todo.txt wrote:
BUG: Fixed alcoholic lizards!
Back to top
View user's profile Send private message
Pope Viper
Post Vipering like it's 1999



Joined: 09 Dec 2003
Posts: 13137
Location: On My Farm.
Status: Offline

PostPosted: Fri Jun 17, 2005 18:20    Post subject: Reply with quote

Ok, I think that's enough of that.

Odin - Any chance of gettng design docs for other areas?
_________________




A New Place To Visit. (Click on the picture.)
Another place to visit.
Back to top
View user's profile Send private message Visit poster's website
Silencer
Night Watchman



Joined: 08 Nov 2003
Posts: 13296
Location: Deepest, darkest Berkshire
Status: Offline

PostPosted: Fri Jun 17, 2005 18:31    Post subject: Reply with quote

If you're nice, I might give you the design document for Teh Sikret Rmy Base for Independence Day.
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
helmutcole
Hideous Freak of Nature



Joined: 01 May 2005
Posts: 4

Status: Offline

PostPosted: Sat Jun 18, 2005 19:50    Post subject: Reply with quote

Damn, it would have been nice to see this project come to fruition. I live in the Rocky Mountain region (Laramie, Wyoming), and the "Denver Doc" is a fun read just because I can relate to some of the geography that is talked about.

For instance, my mother used to work in the "Lowry Hospital" that is talked about, located on Lowry AFB near Denver. Also, I drive by the "Police HQ/Mint/City Hall" area on Colfax Avenue whenever I'm going to concerts. There are a whole bunch of renovated concert halls on that street. The designers apparently didn't incorporate those into the document, however. It would have been fun to see a salvager rock band in FO3 (ha!). Very Happy

In summary, Denver would have been a fine place for a FO3 map. I'd like to see the Boulder, CO, design doc eventually also (when will that be "leaked" Odin? Wink ), as I used to live there during an internship. The designers could have put in an Easter Egg about the "Bolder Boulder": 50,000 people running for 10-km from rabid dogs and super mutants!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    No Mutants Allowed Forum Index -> News Comments All times are GMT + 1 Hour
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group