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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
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Posted: Tue Feb 09, 2010 23:38 Post subject: Fallout: New Vegas PSM3 scans |
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With 6 previews coming out at about the same time world-wide (and yet each uses the word "exclusive" in its PR), you can expect similar but slightly different reads, since they're all looking at the same presentation, and Bethesda gave each of them the same screenshots. That's no reason for us with high interest in New Vegas not to keep on trecking though, which is why No Mutants Allowed brings you the PSM3 (UK) preview:
What's new?- It shows the command wheel for followers, with 8 commands: toggle melee/ranged, open inventory, toggle stay close/keep distance, back up, toggle aggressive/passive AI, use stimpack, toggle wait here/follow me, return to normal dialogue.
- Scripting is wittier, characters more distinct. Example from vigour test word association: mother-human shield.
- Opening inventory consists of a kit from the doc, adapted to your starting stats (like Fallout 1).
- The Nevada area is less affected by the nuclear war, so it has plant life, relatively unspoiled houses, and in visual presentation has saturated colours and a bright sky.
- There's a tutorial (led by a character named Sunny who looks a lot like Moira Brown), but unlike Fallout 3, it's optional, so you can hit the open game in 5 minutes from starting.
- NCR and Caesar's Legion are the confirmed faction, article assumes Brotherhood of Steel will be in but they weren't not mentioned in the presentation.
- "In New Vegas it's all about the player examining the ideologies of the various groups that are controlling the area and supporting one over the others," explains Sawyer. "Each of the ideologies will have something good that you can relate to, but will also have massive flaws."
- When asked about PS3's Fallout 3 being inferior to the others and if New Vegas will do better, Obsidian devs make no promises but indicate it was a learning process and they're working with all 3 platforms and all have problems.
- The New Vegas strip is still in construction but will have gambling, variety shows and concerts.
- Electrical power is key in the faction struggle.
- Radiation is still a problem, there's a nuclear test site to explore north of New Vegas.
- The soundtrack will blend "Rat Pack style tunes with more Western numbers".
- New Vegas doesn't tell a single-player story, but weaves decision into the gameworld and gives you greater power to influence things than Fallout 3 did.
- On top of adding back in geckos, New Vegas has a whole new type of animal: mutated mountain rams called Big Horners.
Last edited by Brother None on Wed Feb 10, 2010 0:06; edited 4 times in total |
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Jargner Hideous Freak of Nature

Joined: 22 Nov 2008 Posts: 20 Location: California Status: Offline
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Posted: Tue Feb 09, 2010 23:50 Post subject: |
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| Huh, so Doc Mitchell isn't a ghoul... I never realized that one of Fallout's trademarks is 'incredible vistas'. Obsidian's changes to the karma system sound good. Also nice to see that the factions aren't going to be black and white on the morality scale. |
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The Dutch Ghost Half-way Through My Half-life


Joined: 12 Jan 2004 Posts: 3025 Location: Leeuwarden, The Netherlands Status: Offline
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Posted: Tue Feb 09, 2010 23:54 Post subject: |
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Well BN,
It seems you were right (as if you couldn't be in this case), already several mentions of why the setup system and conversation seems wittier and how Obsidian feels more comfortable behind the keyboard than the developers of FO3 and before that Oblivion. _________________
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A Fallout Tribute
Last edited by The Dutch Ghost on Tue Feb 09, 2010 23:56; edited 1 time in total |
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Starwars Where'd That 6th Toe Come From?


Joined: 17 Sep 2006 Posts: 470 Location: Sweden Status: Offline
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Posted: Tue Feb 09, 2010 23:54 Post subject: |
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I'd say that a lot of the stuff highlighted in there sounds quite good. Seems like we will get the choice between NCR and Caesar's Legion and that hopefully it won't be a very simple good vs evil choice. Also lots of talking on choices and consequences which is great.
I still hope there will be lots of tweaking to the SPECIAL system. It won't be redesigned obviously but hopefully it can be made to make each character feel a bit more special at least. Also, doctors bag needed to heal broken limbs seem to be confirmed for hardcore mode.
And this is such a small thing, but thank the fucking lord for being able to skip the tutorial. |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
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Posted: Tue Feb 09, 2010 23:57 Post subject: |
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| Quote: |
| "In New Vegas it's all about the player examining the ideologies of the various groups that are controlling the area and supporting one over the others," explains Sawyer. "Each of the ideologies will have something good that you can relate to, but will also have massive flaws." |
This sounds awesome.
| Quote: |
| The New Vegas strip is still in construction but will have gambling, variety shows and concerts. |
This, and other comments, makes it feel like New Reno 2.0, exactly what many of us feared. |
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13pm NMA News Team


Joined: 10 Apr 2007 Posts: 657 Location: St. Petersburg, Russia Status: Offline
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Posted: Wed Feb 10, 2010 0:01 Post subject: |
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Personalised version of orbital laser sounds like a new mini-nike launcher to me.
I also find the very idea of orbital laser somewhat stupid and out-of-place. |
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uholaza Hideous Freak of Nature

Joined: 07 Feb 2010 Posts: 8
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Posted: Wed Feb 10, 2010 0:05 Post subject: |
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| Well, if and when BoS appears I hope their power armors will make them tower over other wastedwellers like venerable paladins they are. No more east coast scrapyard mechanic's take on it, please. |
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Lexx Venerable Relic of the Wastes


Joined: 24 Apr 2005 Posts: 4650 Location: Germany Status: Online!
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13pm NMA News Team


Joined: 10 Apr 2007 Posts: 657 Location: St. Petersburg, Russia Status: Offline
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Posted: Wed Feb 10, 2010 0:09 Post subject: |
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| Lexx wrote: |
| Van Buren got a B.O.M.B.001 satellite too, but to bomb something with it, a lot was needed to be done... |
yeah, I thought of it, and I do think the idea of B.O.M.B.001 is transformed into this orbital laser thingy. But I'm not a fan of that Van Buren satellite idea either. |
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The Dutch Ghost Half-way Through My Half-life


Joined: 12 Jan 2004 Posts: 3025 Location: Leeuwarden, The Netherlands Status: Offline
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Posted: Wed Feb 10, 2010 0:16 Post subject: |
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Personally I rather liked B.O.M.B.001's concept, but I wouldn't want something like that to appear in every Fallout game, just in Van Buren.
13pm, I think they are confused with Archimedes II, HELIOS' built in weapon system.
It isn't an orbital weapon but a big laser placed in the solar farm.
Unless they are talking about some orbital mirror, I do not see the laser being a threat to the world outside its surrounding region. _________________
_________________
A Fallout Tribute |
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UnidentifiedFlyingTard Vault Senior Citizen


Joined: 12 Mar 2009 Posts: 1454 Location: Corvallis, Oregon, USA Status: Offline Strikes: 1
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Posted: Wed Feb 10, 2010 0:29 Post subject: |
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well I guess that MiniGrenade Gun/Flamer is actually just a minigun. _________________

"Eat shit. Billions of flies can't be wrong." |
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
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Posted: Wed Feb 10, 2010 0:31 Post subject: |
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| uho wrote: |
| Well, if and when BoS appears I hope their power armors will make them tower over other wastedwellers like venerable paladins they are. No more east coast scrapyard mechanic's take on it, please. |
I hope they don't appear at all. PSM3's assumption that they will is typical.
Or if they do, more Steel Plague less Fallout 3-shiny-goodnicks please.
| UnidentifiedFlyingTard wrote: |
| well I guess that MiniGrenade Gun/Flamer is actually just a minigun. |
So it says, but it really doesn't look like one. Might just be a mess-up on the mag's end. |
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UnidentifiedFlyingTard Vault Senior Citizen


Joined: 12 Mar 2009 Posts: 1454 Location: Corvallis, Oregon, USA Status: Offline Strikes: 1
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Posted: Wed Feb 10, 2010 0:33 Post subject: |
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after reading a lot of that, I understand a lot of things about Fallout 3 that I did not understand before. _________________

"Eat shit. Billions of flies can't be wrong." |
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Ausir Mr Correction


Joined: 20 Apr 2003 Posts: 3517 Location: The Vault - Fallout Wiki Status: Offline
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Brother None El-ahrairah


Joined: 03 Apr 2003 Posts: 30120 Location: Liberty City, the Netherlands Status: Offline
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Posted: Wed Feb 10, 2010 0:34 Post subject: |
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Based on what, Aus?
| UnidentifiedFlyingTard wrote: |
| after reading a lot of that, I understand a lot of things about Fallout 3 that I did not understand before. |
Explain. _________________
 Captain: All guards on alert! Someone is using the counter-jamming frequency projector! Find it and destroy it immediately!
Fibuli: Captain, do you suppose any of the guards know what a counter-jamming frequency projector looks like?
Captain: ... Destroy everything!
No Mutants Allowed, your Fallout resource - Fallout: New Vegas |
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UnidentifiedFlyingTard Vault Senior Citizen


Joined: 12 Mar 2009 Posts: 1454 Location: Corvallis, Oregon, USA Status: Offline Strikes: 1
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Posted: Wed Feb 10, 2010 0:36 Post subject: |
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that the east coast I guess got hit way harder then the west coast. _________________

"Eat shit. Billions of flies can't be wrong." |
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The Dutch Ghost Half-way Through My Half-life


Joined: 12 Jan 2004 Posts: 3025 Location: Leeuwarden, The Netherlands Status: Offline
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Posted: Wed Feb 10, 2010 0:47 Post subject: |
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| Ausir wrote: |
| I think they might, but in a minor role like in FO2. |
Obviously fair wishing on my side, but I would like to see the BOS either as described in Van Buren (having a conflict with the NCR about 'lesser people having advanced technology' ).
Or as an technology development house as mentioned in the good ending of Fallout 1, one that is determined to stay out of the affairs of people of the wasteland.
More interested in their own survival and the gathering of technology than playing knights of the wasteland.
The only reason they would come into is if they should be threatened or someone steals their stuff. _________________
_________________
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verevoof Vault Fossil


Joined: 12 Jul 2009 Posts: 1962
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Posted: Wed Feb 10, 2010 0:56 Post subject: |
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This is sounding better and better. Although, the New Vegas strip sounds like New Reno, but I hope that the people of Obsidian who worked on Fallout 2 have been listening to the complaints about New Reno and make the strip better. Buuut... didn't Chris Avellone design New Reno?  _________________
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Lexx Venerable Relic of the Wastes


Joined: 24 Apr 2005 Posts: 4650 Location: Germany Status: Online!
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aenemic Vault Senior Citizen


Joined: 04 Jun 2008 Posts: 1190
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Posted: Wed Feb 10, 2010 1:02 Post subject: |
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pretty much only good news here.
I wouldn't mind seeing BoS appearing once again, but only if they are they were they were in FO1 and 2. actually, I'd prefer if they had a smaller role, like in FO2. more for the sake of being there than a means to further the story. and no knight in shining armor crap, I feel sick just thinking about FO3's BoS. |
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