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donperkan Where'd That 6th Toe Come From?


Joined: 04 Aug 2011 Posts: 448
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Posted: Thu May 31, 2012 22:18 Post subject: |
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| And what happens when you deliver a sloppy order? |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13520
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Posted: Thu May 31, 2012 22:26 Post subject: |
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you try to avoid that. Hence why its important to stay in touch with your client. Not that you call him every 5 min. but you have to show him your work and if he is satisfied. Giving out "shit" might be the last time for a long time. Bad words spread around very fast. That is if you work as freelancer. Working in some agency is another matter. But there you have superiors, people with education and experience (usually) and they should have the understanding when it comes to the quality and what the client expects. So they will tell you if your work is acceptable or not. In a big agency you have people working on illustrations, with photos etc. a lot of the work is split in different sections.
I guess it is somewhat comparable with a game developer. As you have many different branches inside the house if the company is big enough. And you always have some kind of chief for every branch. |
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Ilosar Vault Senior Citizen


Joined: 20 Apr 2010 Posts: 1163
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Posted: Thu May 31, 2012 22:43 Post subject: |
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Patrick Weekes (dev at Bioware) basically came out and said that Casey Hudson (project director) and Mac Walters (lead writer) were pretty much the only ones who even touched the ending; whereas the other parts of the game were double-checked by the whole writing team. I have no problem believing this; it's just too much of a departure, both in themes and in quality, from the rest of the game, especially the glorious Tuchanka and Rannoch arcs. _________________ Shepard: Conrad... if you have a shrine to me, I'm going to be upset.
Conrad: it's just a poster and some candles, it's very tasteful. |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13520
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Posted: Fri Jun 01, 2012 0:05 Post subject: |
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thats why it is important to have a very skilled person on top and not the other way. What does it help if you are the most skilled person in your team if you get told to deliver crap. Not that ME3 is crap. Just saying. See Bethesda ...
Anyway. Lets hope people get better games from Bio in the future. Or at least games that are more consistent in their writing. |
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brfritos A Smooth-Skin

Joined: 08 Sep 2009 Posts: 602 Location: Brazil Status: Offline
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Posted: Fri Jun 01, 2012 1:18 Post subject: |
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| Crni Vuk wrote: |
Games are a product. That is something that should be kept in mind. If a large number of consumers are not happy then you have at least to consider why. And lets say only 50 or hell only 40% of the players have been unhappy with ME3 the way it ended then it is still a lot. Games might be a form of art or not. But as said. They are a product first.
Its the same with my work. I see my self as artist. But I have also to work with the industry. Graphic design. So if my client isnt happy about what I have done then I have to rework it. That simple. No chance to talk about "artistic freedom" here. He payed money for it. |
Depending the way and what for you produce your art, it's also a product. Other times you are doing the art because you want to express yourself about something without someone asking about it, Pablo Picasso did this with his painting "Guernica", nobody pays him to do it.
But even if your art becomes a product it's still a form of art, the act of selling it doesn't invalidate it.
What annoys me is when the artist decide to show his art and the audience don't like, the artist claim is maintaining his "artistic integrity". _________________
You boldly press the red button marked "OFF". As you suspected the computer goes dark. |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13520
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Posted: Fri Jun 01, 2012 17:50 Post subject: |
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I do make a clear difference between working for a client and doing your "own" stuff though. The one is a product first and THEN art. The later is only art.
Usually the first means that you have to go with lower quality. Simply because of "time". Good art needs usually patience and time. If you work as graphic designer though you have always to deliver something without spending to much time on it. Or you end up with an extremely expensive product. Remember. You work on hours. And you pay your own bills. So you want to deliver as much quality as possible in a short time. lets say I do a simple "logo" for someone, like a branch or what ever think about the Ford Logo/Name or Addidas. It will cost the Client at least around 1000 euro. Probably more. If you are REALLY well known you can charge more of course and it might be 5000 or even 10 000 dollar/euros. But then you pay for the name - seriously, it most of the time is not the quality which is different here just the time you spend working on it, logo designs are among some of the most fun things to do in graphic design next to posters. Its always a jump between quality and productivity. It is a bit of a problem for me since I have very high standards regarding my own work. That means I spend more time on it then I have to. I guess it is somewhat very similar with game design. I am sure there are many things people want to do, to feel different and give it some "special" touch something where they express their self it is an creative field after all. I do the same with my work. But most of the time you have to set a line somewhere to decide what you can do in the given time frame. This is where many people actually fail to deliver. Because something is always going wrong or not like you expected it. Or you are simply runing out of time. Thats normal. I mean you cant just do a few lines, slap some water colour on it and call it a "great illustration" in less then 20 min. There are literaly hours of work needed if you want to deliver something stuning.. There are many great artists out there.
When you work for a living though in some artistic field most of the time creativity has to take a "back seat". Either because you have a superior that lacks creativity or you simply have not enough time to do everything. It sure looks all great. But when you give the people the bill they suddenly dont care about the look anymore and that is the issue. Obviously, if you have a name and great quality then people dont ask for the prize anymore just as how you buy a very expensive car. The prize is not important here. Those clients are the best ones. And they can be the worst. Because they EXPECT here perfectionism.
It might seem that when you look at very creative people that all simply "works" for them, like a gift. Just as when you see Ronaldinho or Michael Jordan play. It feels naturally when they do their moves. But its damn hard work. Nobody sees the hours, days, sometimes months behind it you spend working, trying, testing, training etc. Why is Jordan better then many other professional players? There was nothing special about him. But the real difference here was, when other people went home after training he was still spending some time to throw a few basketballs in the hoop. And I see this many times with my classmates and I try it to explain it to them when they look at my work. Its not that I have "more" skills then others. I just spend more time to work on those. Its more then just work for me. Its my life. God knows I would not want to trade that for anything. |
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donperkan Where'd That 6th Toe Come From?


Joined: 04 Aug 2011 Posts: 448
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Posted: Sat Jun 02, 2012 14:31 Post subject: |
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| Biware developed some kind of machine that can protect him from consequences of negligence. |
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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1336
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Posted: Fri Jun 22, 2012 20:28 Post subject: |
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We are pleased to announce that the Mass Effect 3 Extended Cut DLC will be launch on June 26.
The Mass Effect 3: Extended Cut DLC is a downloadable content pack that will expand upon the events at the end of Mass Effect 3. Through additional cinematic sequences and epilogue scenes, the Extended Cut will include deeper insight to Commander Shepard's journey based on player choices during the war against the Reapers.
The Extended Cut will be available to download at no additional charge for Mass Effect 3 game owners starting on June 26 for PC and Xbox 360 customers worldwide. Playstation 3 customers in North America will be able to download the Extended Cut DLC on June 26. We do not have a date for Playstation 3 customers in Europe, Asia, or Australia yet and will update when we have a confirmed date.
Casey Hudson, Mac Walters and Jessica Merizan sat down and recorded a new podcast where they discuss what you can expect in the Extended Cut and address many of your questions and concerns. Please check out the new Mass Effect 3 Extended Cut podcast hereand read the Extended Cut FAQ here.
We look forward to bringing you the Mass Effect 3 Extended Cut starting June 26. |
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What is included in the Extended Cut?
* The Extended Cut expands on the endings of Mass Effect 3 through additional scenes and epilogue sequences. It provides more of the answers and closure that players have been asking for. It gives a sense of what the future holds as a result of the decisions made throughout the series. And it shows greater detail in the successes or failures based on how players achieved their endings.
Does the Extended Cut change the endings?
* The Extended Cut is an expansion of the original endings to Mass Effect 3. It does not fundamentally change the endings, but rather it expands on the meaning of the original endings, and reveals greater detail on the impact of player decisions.
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DLC is 1.9GB, I'm curious to see what they have done. _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
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Ilosar Vault Senior Citizen


Joined: 20 Apr 2010 Posts: 1163
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Posted: Fri Jun 22, 2012 22:19 Post subject: |
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And of course, it comes out the day I start my new job. Regardless, 1.9 Gb is big enough for it to be a lot of cutscenes (they said there would be no new gameplay). I'm very curious, but also fear that it will only polish the turd and try to sell it to us, while changing nothing about the fact that it is a turd. Time will tell.
If nothing else, it's going to be an excuse to go back to playing the rest of the game (which is really good in general) as well as the multiplayer, which is surprisingly still fun. I love the new Phoenix Vanguard class, as well as the Batarian Soldier. _________________ Shepard: Conrad... if you have a shrine to me, I'm going to be upset.
Conrad: it's just a poster and some candles, it's very tasteful. |
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Buxbaum666 Little girly girl oTO

Joined: 05 Dec 2003 Posts: 5908 Location: The Shades of Ankh-Morpork Status: Offline
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Posted: Sat Jun 23, 2012 1:36 Post subject: |
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I don't care anymore. And I will not install Origin ever again. Nor will I play through that earth battle again, I hated that. _________________
| Crni Vuk wrote: |
| *Right, youre the guy with the body and sander is the black. Arg%3156!! |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13520
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Posted: Sat Jun 23, 2012 1:37 Post subject: |
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| well if they eliminate some of the illogical parts of the ending that would already help much I guess. I mean some things are simply silly if it is true what people say. Like the part with Joker an the crew and how they end up on that part of the universe while being busy on fighting around the earth just some moments before ... |
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For NCR It Wandered In From the Wastes


Joined: 01 May 2012 Posts: 136 Location: Mojave Desert, Arizona (literally) Status: Offline
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Posted: Sat Jun 23, 2012 22:23 Post subject: |
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| I refuse to judge this because of the fear that I may be disappointed, either I hate it and it turns good, or vice versa. So I'll just wait and see. |
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donperkan Where'd That 6th Toe Come From?


Joined: 04 Aug 2011 Posts: 448
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Posted: Sun Jun 24, 2012 11:29 Post subject: |
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| Crni Vuk wrote: |
| well if they eliminate some of the illogical parts of the ending that would already help much I guess. I mean some things are simply silly if it is true what people say. Like the part with Joker an the crew and how they end up on that part of the universe while being busy on fighting around the earth just some moments before ... |
Well normandy was never on earth. When the battle starts normady brakes off and heads for orbit, Shepard takes the shuttle down. And not all crew members are seen on that new planet Jocker is always there and two exit the ship after him, i think they are randomly chosen but (at least for my 3 endings) crew members that you bring to the finale are never seen.
What i would like to see is more of my allies that i gathered during my campagne and less of that "THIS IS IT" and "STEEEEEEEEEV" crap http://www.youtube.com/watch?v=kqBXQVxS-qk.
Oh jeah, and more exposions in vacuum would be great. |
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Jebus Orderite

Joined: 29 Jan 2004 Posts: 9011 Location: Brugge, Flanders, Belgislavia Status: Offline
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Posted: Mon Jun 25, 2012 8:13 Post subject: |
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Stanislao Moulinsky, do you have a source for that?
I can't find the original announcement.
Please, never quote stuff without also posting a link to the original article. |
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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1336
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Posted: Mon Jun 25, 2012 8:41 Post subject: |
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| Jebus wrote: |
Stanislao Moulinsky, do you have a source for that?
I can't find the original announcement.
Please, never quote stuff without also posting a link to the original article. |
http://social.bioware.com/forum/1/topic/324/index/12690832
http://masseffect.bioware.com/about/extended_cut/
Your Google-Fu is weak. But yeah, should have been there, guess I didn't notice.
| donperkan wrote: |
| Crni Vuk wrote: |
| well if they eliminate some of the illogical parts of the ending that would already help much I guess. I mean some things are simply silly if it is true what people say. Like the part with Joker an the crew and how they end up on that part of the universe while being busy on fighting around the earth just some moments before ... |
Well normandy was never on earth. When the battle starts normady brakes off and heads for orbit, Shepard takes the shuttle down. And not all crew members are seen on that new planet Jocker is always there and two exit the ship after him, i think they are randomly chosen but (at least for my 3 endings) crew members that you bring to the finale are never seen. |
"Mac Walters reviews the scene where Joker disengages the fight on Earth." _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
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Jebus Orderite

Joined: 29 Jan 2004 Posts: 9011 Location: Brugge, Flanders, Belgislavia Status: Offline
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Posted: Mon Jun 25, 2012 9:36 Post subject: |
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Man, that podcast is so incredibly full of shit. If all they want to do on a podcast is boast about how great their original ending already was, and bullshit that the only thing the player wants is MORE OF IT (thank you very much for making it clear to me what it is I *really* want, mr. Hudson), they might've just as well not have made this podcast at all. Also, all this crap about "how much everybody in this team loooooves this game they've worked on" and the infuriating utterances of "we listen to our fans soooo much and we read aaaall posts and aaaaall their fanfics (and we're going to ignore all of it)" is making me fume at the mouth.
I'm clueless as to how they think this will work out in their favour. As far as I can see, they're just setting themselves up for even more of a shitstorm.
Also, ratings on the podcast on YouTube have disabled. Gee, I wonder why? |
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Alphadrop Sonny, I Watched the Vault Bein' Built!


Joined: 21 Aug 2008 Posts: 2289 Location: Subway City. Status: Offline
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Posted: Mon Jun 25, 2012 15:16 Post subject: |
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Man their P.A department is worse than the usual standard of EA. Though most company podcasts tend to end up like that, the Sims 3 ones come to mind. _________________ I shall use the pointy sticks of SCIENCE!
Scandium Iodine Noen Cerium! |
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Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13520
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Posted: Mon Jun 25, 2012 18:35 Post subject: |
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| at this point is anyone even seriously still interested in ME3? |
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The Dutch Ghost NMA Content Writer


Joined: 12 Jan 2004 Posts: 4302 Location: Leeuwarden, The Netherlands Status: Offline
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Posted: Mon Jun 25, 2012 21:22 Post subject: |
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| Crni Vuk wrote: |
| at this point is anyone even seriously still interested in ME3? |
Hit that pretty much on the nail.
There hasn't been any news or announcements of Single Player DLCs or anything that wants you to start up the game again.
I kept on ME2 so long because there were some SP DLCs coming that added a little to the game.
All the ME3 ones so far have been multiplayer focused and I am honestly not going to replay the game for some additional epilogue movies.
If it had indeed included additional levels, storyline, some new enemies and so on as claimed in a false rumor I might have considered it.
But now, well I can see all those endings on Youtube just as easily without having to go through the slow as ass final section again. _________________
_________________
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| That would be like the Twilight movies going to watch fat girls |
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donperkan Where'd That 6th Toe Come From?


Joined: 04 Aug 2011 Posts: 448
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Posted: Mon Jun 25, 2012 21:42 Post subject: |
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I'm interested but there's no rush, i'm currently replaying the whole trilogy so i'll see it in a month or so.
Crni it really is a good game you should try it. |
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