| View previous topic :: View next topic |
| Author |
Message |
PainlessDocM Sonny, I Watched the Vault Bein' Built!


Joined: 05 Feb 2010 Posts: 2009
Status: Offline
|
|
| Back to top |
|
 |
Atomkilla Sonny, I Watched the Vault Bein' Built!


Joined: 26 Dec 2010 Posts: 2046 Location: Hazel Bush Hegemony Status: Offline
|
Posted: Wed Jun 01, 2011 20:19 Post subject: |
|
|
My friend loves this games, sanctifying them. I though they were crap, since my friend's taste in games and criteria is...well, lame.
Well, maybe this is a first good game on his list. _________________
 |
|
| Back to top |
|
 |
Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13653
Status: Offline
|
Posted: Wed Jun 01, 2011 22:23 Post subject: |
|
|
well everyone has at least once luck.
Though ... I have the the new carmageddon will not be in any shape or form like the first 2 games which have been the only good ones anyway. Because one idea of Carmageddon was it to drive over people. So the worst thing that they could do is making the game "kidz friendly". |
|
| Back to top |
|
 |
maximaz Sonny, I Watched the Vault Bein' Built!


Joined: 02 Apr 2006 Posts: 2247
Status: Offline
|
Posted: Sat Jun 04, 2011 5:12 Post subject: |
|
|
Great fucking games. I used to genuinely enjoy playing them. The car battles and the whole time mechanic made for some simple but really fun gameplay. I hope they keep them exactly the same without some silly ass "evolution" of the series with a dramatic campaign or some other dumb shit.
By the way, wasn't there a game called Zombie Drive or something that's basically Carmageddon with a condom on? Anyone play it? Was it any good? |
|
| Back to top |
|
 |
Atomkilla Sonny, I Watched the Vault Bein' Built!


Joined: 26 Dec 2010 Posts: 2046 Location: Hazel Bush Hegemony Status: Offline
|
Posted: Sat Jun 04, 2011 10:06 Post subject: |
|
|
| maximaz wrote: |
| By the way, wasn't there a game called Zombie Drive or something that's basically Carmageddon with a condom on? Anyone play it? Was it any good? |
From what I recall, it is a good game. I played it a couple of times at my friend's.
Good game, but the controls were a bit clunky. Also, most of the missions were pretty much the same - go from place A to place B, pick up people on your way and smash/shoot/nuke/set on fire zombie (which number hundreds). Gets a bit repetitive, but car upgrades are awesome, so they bring a bit of diversity to the game.
The thing I probably liked the most is the graphics. There are many zombies that leave many bloody, decapitated corpses after your sadistic nature erupts to the surface. Surrounding area is also done nicely.
You should try the game (or better, try the demo - I think there is a one). My memory is vague, but this game left a good impression on me, that's the least I remember. _________________
 |
|
| Back to top |
|
 |
Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1379
Status: Offline
|
Posted: Sat Jun 04, 2011 16:37 Post subject: |
|
|
I never played the second game but the first Carmageddon was, frankly, quite bad. There were three ways to win a race:
1-killing all the humans on the track while having the highest bodycount
2-completeing all the laps
3-destroying all the opponents
The first way simply wasn't feasible, there were too many pedestrians often hidden in absurd places.
The second way was boring because the car controlled like a brick with flat tires on ice and the opponents AI sucked (they were more interested in hitting you).
The third way was limited because you had no weapons.
And yet...it was fun somehow. Exploring the expansive maps, killing pedestrians with "style", using the bizarre power-ups... One of those games that is more of the sum of its parts, but I don't know if a new game can recapture that feeling. _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
|
| Back to top |
|
 |
brfritos A Smooth-Skin

Joined: 08 Sep 2009 Posts: 602 Location: Brazil Status: Offline
|
Posted: Sat Jun 04, 2011 18:33 Post subject: |
|
|
Carmageddon was uterlly midless and so corny that actually made the game friggin' awsome.
The map design is very good, something to be studied by game companies.
When the sequel came out I had a shock listen Iron Maiden "Be Quick or Be Dead", it wasn't common to include band's songs in a game.
And it's banned in my country because "it teach bad behaviour to drivers".  _________________
You boldly press the red button marked "OFF". As you suspected the computer goes dark. |
|
| Back to top |
|
 |
maximaz Sonny, I Watched the Vault Bein' Built!


Joined: 02 Apr 2006 Posts: 2247
Status: Offline
|
Posted: Sat Jun 04, 2011 18:42 Post subject: |
|
|
| Stanislao Moulinsky wrote: |
I never played the second game but the first Carmageddon was, frankly, quite bad. There were three ways to win a race:
1-killing all the humans on the track while having the highest bodycount
2-completeing all the laps
3-destroying all the opponents
The first way simply wasn't feasible, there were too many pedestrians often hidden in absurd places.
The second way was boring because the car controlled like a brick with flat tires on ice and the opponents AI sucked (they were more interested in hitting you).
The third way was limited because you had no weapons.
And yet...it was fun somehow. Exploring the expansive maps, killing pedestrians with "style", using the bizarre power-ups... One of those games that is more of the sum of its parts, but I don't know if a new game can recapture that feeling. |
I don't believe I have ever finished a race by completing laps. I remember it as more of a destruction derby type game with a time limit, refilled by driving over pedestrians or ramming opponents. I thought that the combo of those simple things was done JUST right. Also, the levels were freaking insane. |
|
| Back to top |
|
 |
Crni Vuk Orderite

Joined: 26 Nov 2008 Posts: 13653
Status: Offline
|
Posted: Sat Jun 04, 2011 19:12 Post subject: |
|
|
| jup carmageddon went up and down with the layout of the levels. And most levels have been awesome. Somewhat like a big sand box and less then a real racing game. And god. The game had so MUCH to explore on the maps geting crazy and strange stuff. Like electro bolts, a huge morning star as tail for your car (with hilarious physics), coil springs which let your car jump around or some coils you can activate to push the "People" away. And a lot of more awesome stuff. And it also had for such an old game a pretty neat damage model. To mention many cars to drive which all felt different, or most of them at least. |
|
| Back to top |
|
 |
PainlessDocM Sonny, I Watched the Vault Bein' Built!


Joined: 05 Feb 2010 Posts: 2009
Status: Offline
|
|
| Back to top |
|
 |
Phil the Nuka-Cola Dude Sonny, I Watched the Vault Bein' Built!


Joined: 09 Jul 2004 Posts: 2308 Location: FL Status: Offline
|
Posted: Sun Jun 05, 2011 5:03 Post subject: |
|
|
I love Carmageddon 2. Unfortunately it doesn't seem playable on modern machines without using CPUkiller (piece of shit that it is), otherwise the clock runs down 4-5x faster than it should, making races pretty much impossible.
I've got a strong craving for some Carmageddon 2 now. Anyone have any ideas on how to fix the timer without cpukiller? |
|
| Back to top |
|
 |
Yamu Legislative Senate Consultant oTO

Joined: 26 Jul 2003 Posts: 5800 Location: Cardboard Condo Status: Offline
|
Posted: Sun Jun 05, 2011 5:43 Post subject: |
|
|
I can't name names, but I seem to remember there being similar programs around that didn't suck quite so bad. Find one of those, maybe?
Sorry, I know that's not much of a help. I had one I used to use to play Commodore 64 roms, and it never gave me any problems at all, but I can't remember what it was called. _________________
 |
|
| Back to top |
|
 |
Mad Max RW Where'd That 6th Toe Come From?


Joined: 12 Jan 2004 Posts: 468 Location: Deep in the Wasteland Status: Offline
|
|
| Back to top |
|
 |
Multidirectional Mildly Dipped


Joined: 12 Sep 2008 Posts: 528 Location: Lithuania Status: Offline Strikes: 1
|
Posted: Sun Jun 05, 2011 10:27 Post subject: |
|
|
| I play Carmageddon 2 with dgvoodoo (version 1.40+) on 1360x768 resolution, runs perfectly. Didn't have a single crash either. |
|
| Back to top |
|
 |
Atomkilla Sonny, I Watched the Vault Bein' Built!


Joined: 26 Dec 2010 Posts: 2046 Location: Hazel Bush Hegemony Status: Offline
|
Posted: Sun Jun 05, 2011 13:39 Post subject: |
|
|
| PainlessDocM wrote: |
| Oh come on what's not to like? |
Dunno, man. That friend of mine got the ups for games like TMNT (the new ones). You get the picture... _________________
 |
|
| Back to top |
|
 |
Mad Max RW Where'd That 6th Toe Come From?


Joined: 12 Jan 2004 Posts: 468 Location: Deep in the Wasteland Status: Offline
|
Posted: Sun Jun 05, 2011 15:49 Post subject: |
|
|
| Multidirectional wrote: |
| I play Carmageddon 2 with dgvoodoo (version 1.40+) on 1360x768 resolution, runs perfectly. Didn't have a single crash either. |
Can you post a screenshot of your dgvoodoo setup? I seem to have the most problems with that one randomly crashing either immediately after start or at the end of a race.
Edit... I think I got it after switching both carma2.exe and carm2_hw.exe to windows 95 compatibility mode. |
|
| Back to top |
|
 |
Multidirectional Mildly Dipped


Joined: 12 Sep 2008 Posts: 528 Location: Lithuania Status: Offline Strikes: 1
|
Posted: Sun Jun 05, 2011 18:18 Post subject: |
|
|
| Mad Max RW wrote: |
Can you post a screenshot of your dgvoodoo setup? I seem to have the most problems with that one randomly crashing either immediately after start or at the end of a race.
Edit... I think I got it after switching both carma2.exe and carm2_hw.exe to windows 95 compatibility mode. |
Sorry for being late, I was getting stoned and drunk on beer (fucking unemployment bros), but I'll post this anyway in case it might help someone else.
I didn't need to use any compatibility modes either. This is on XP. |
|
| Back to top |
|
 |
PainlessDocM Sonny, I Watched the Vault Bein' Built!


Joined: 05 Feb 2010 Posts: 2009
Status: Offline
|
Posted: Sun Jun 05, 2011 19:05 Post subject: |
|
|
If anyone is interested in playing Carmageddon TDR (Carma 3) I recommend downloading the 'Max pack' it allows users to pick higher resolutions, fixes many bugs and contains 127 (!) extra cars.
http://www.gamefront.com/files/6225634/TDR2000-MAX-Pack-v1.14f
If you are still having trouble running Carma 1, 2 or 3 check out the new official forum it contains many good advice on how to get these beauties to run flawless on modern computers.
Last edited by PainlessDocM on Sun Jun 05, 2011 19:11; edited 2 times in total |
|
| Back to top |
|
 |
Mad Max RW Where'd That 6th Toe Come From?


Joined: 12 Jan 2004 Posts: 468 Location: Deep in the Wasteland Status: Offline
|
Posted: Sun Jun 05, 2011 19:08 Post subject: |
|
|
Ha, I was using the latest beta release of dgvoodoo. No wonder it was bugging out.
Oh yeah, don't forget to download the Nosebleed Pack with TDR2000 http://rr2000.toshiba-3.com/R4/PC/NBP.exe
It was the official expansion pack only released in Britain. Included are a few more maps, cars, and powerups. The 1920s track is freakin huge and worth the download alone. I forget if the fan made MAX pack comes with the extra tracks. |
|
| Back to top |
|
 |
PainlessDocM Sonny, I Watched the Vault Bein' Built!


Joined: 05 Feb 2010 Posts: 2009
Status: Offline
|
Posted: Sun Jun 05, 2011 19:10 Post subject: |
|
|
| The max pack also includes the nosebleed patch (The original nosebleed didn't like 64 bit machines) |
|
| Back to top |
|
 |
|