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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1332
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Posted: Sun Nov 18, 2012 0:46 Post subject: The dumbest article ever made? |
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| Editorial: Why America's most popular gaming genre likely won't work on Nintendo's new console |
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| When first-person shooters made the transition to consoles from PCs over a decade ago, they weren't very good. Or even just good. Despite being today's go-to genre for blockbuster console game franchises (Call of Duty or Halo ring any bells?), the first-person shooter got a rough start on consoles. Game developers -- used to the precision allowed by a mouse/keyboard setup -- had no idea how to design shooters with console gamers in mind. Early approximations like Nintendo 64's GoldenEye and Perfect Dark from Rare were held up as the gold standard for years, while PC gamers snickered and stuck with their superior control mechanics. |
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| Meanwhile, both Microsoft's Xbox and Sony's PlayStation 2 controllers are, if anything, built for the first-person shooter. Dual analog triggers on the rear offer a meager, albeit meaningful, level of precision; pressure sensitivity helps to circumvent the lacking hyper-precision of a mouse/keyboard, offering one trigger to pull up a gun's sights, while the other is used to fire rounds. The importance of those analog triggers cannot be understated, in everything from the annual Call of Duty game to one-off entries like Bulletstorm -- pressure-sensitive triggers really matter when it comes to this genre. Sony and Microsoft clearly understand that, making the rear analog triggers all the more effective with the DualShock 3 and Xbox 360 gamepad. |
http://www.engadget.com/2012/11/15/editorial-wii-u-first-person-shooters/
Analog triggers used for binary actions matters a lot in FPSes, their importance can't be understated.  _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
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Threepwood Look, Ma! Two Heads!

Joined: 05 Nov 2010 Posts: 359 Location: UK Status: Offline
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Posted: Sun Nov 18, 2012 1:28 Post subject: |
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generalissimofurioso Orderite

Joined: 17 Jun 2007 Posts: 7313 Location: Lordran Status: Offline
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Posted: Sun Nov 18, 2012 5:56 Post subject: |
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It's making an argument that the only reason console FPS games work is because they have controllers with triggers on them.
Which is kind of like saying that cars are the only vehicles around because they have pedals. _________________
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SnapSlav Where'd That 6th Toe Come From?


Joined: 01 Jul 2012 Posts: 461 Location: So Cal, 'nuff said Status: Offline
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Posted: Sun Nov 18, 2012 6:27 Post subject: |
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I chuckled at the start of that highlighted section describing the analog sticks' functions as "meager", only to go on to saying their use "cannot be understated". I think they JUST did that... and then said they shouldn't. XD
Until FPS "evolve" to a state where the physics of the genre DOESN'T assume that the arms and head of the human body are unable to act independently, and adjustments with mouse and/or analog DON'T combine "watch" and "aim" into a single input, then we'll continue to see FPS working like they are. Their PC versions will utilize mouses, and their console versions will make use of analog sticks. Right now, it's not really in any relationship of superiority; both work depending on your preference, and I know I personally prefer the analog stick. Besides, the idea I suggested at the start of this paragraph isn't something I think would be a GOOD idea. It would be more realistic, of course, but it would also turn aiming into a rail shooter, and we all know how GREAT those games are to play... _________________ My outlooks on Life:
GLITCHING The LEAST amount of harm exploiting glitches does is a sense of entitlement and expectation where there should have been a desire for challenge and pursuit of accomplishment.
IGNORANCE If someone comments on or asks a question about a matter ALREADY explained/answered for them, that warrants swift, unrelenting punishment; don't be that guy.
GAMING So what if they're bots? So what if it's single player? Nothing excuses rude, abusive behavior. Making excuses just proves that you premeditated being a jackass, that it wasn't an accident. |
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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1332
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Posted: Sun Nov 18, 2012 9:51 Post subject: |
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| I chuckled at the start of that highlighted section describing the analog sticks' functions as "meager", only to go on to saying their use "cannot be understated". I think they JUST did that... and then said they shouldn't. XD |
One thing doesn't contradict the other. Analog sticks are crap compared to keyb/mouse for first person games but can you imagine how bad it would be if pads didn't have them?
| Threepwood wrote: |
| What's the problem? |
He's saying that the Wii U won't be a good console for FPSes because it doesn't have analog triggers and apparently analog triggers are a big deal for console FPSes. Except they don't.
In particular:
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| Dual analog triggers on the rear offer a meager, albeit meaningful, level of precision |
Level of precision for what? Triggers on gun have only on/off states.
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| pressure sensitivity helps to circumvent the lacking hyper-precision of a mouse/keyboard |
Which have only digital buttons.
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| The importance of those analog triggers cannot be understated[...]pressure-sensitive triggers really matter when it comes to this genre. |
No explanation is given for such a bold matter-of-fact statement, I guess the reasons are so obvious he doesn't need to elaborate.
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| in everything from the annual Call of Duty game to one-off entries like Bulletstorm |
Which, on the PS3, don't use the Analog Triggers. _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby
Last edited by Stanislao Moulinsky on Sun Nov 18, 2012 14:53; edited 1 time in total |
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CthuluIsSpy Look, Ma! Two Heads!

Joined: 20 Dec 2011 Posts: 354
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Posted: Sun Nov 18, 2012 11:33 Post subject: |
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This is evidence that shows that "game journalists" don't know shit about gaming.
Edit: Forgot a word, herpty derp derp.
Last edited by CthuluIsSpy on Sun Nov 18, 2012 12:26; edited 1 time in total |
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fedaykin Vault Fossil


Joined: 15 Jul 2007 Posts: 1844 Location: Estonia Status: Offline Strikes: 2
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Posted: Sun Nov 18, 2012 12:21 Post subject: |
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| Oh dear, what a brain fart. I guess he confused FPS games with racing games, where analog triggers simulate pedals. |
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Threepwood Look, Ma! Two Heads!

Joined: 05 Nov 2010 Posts: 359 Location: UK Status: Offline
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Posted: Sun Nov 18, 2012 12:43 Post subject: |
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| Level of precision for what? Triggers on gun have only on/off states. |
Yeah, thats what had me confused, regardless of how much pressure you put on the left trigger on the xbox controller (assuming it's enough to press it down to any degree) the gun sight will fully raise to the eye. Same applies for shooting.
Although I do think triggers are very ergonomic and also simulate gun triggers, I quite like them, and despite what everyone says I think a controller can be as effective as Mouse/keyboard, if you're familiar enough with it.
The Wii U would probably be more suited for fps games with triggers, although buttons arent much different. |
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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1332
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Posted: Sun Nov 18, 2012 14:52 Post subject: |
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| fedaykin wrote: |
| Oh dear, what a brain fart. I guess he confused FPS games with racing games, where analog triggers simulate pedals. |
Oh, no confusion there. He esplicitely mentions them.
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| And that's to say nothing of the racing genre, which is impacted even more greatly by the situation. |
_________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
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mobucks Sonny, I Watched the Vault Bein' Built!


Joined: 22 May 2010 Posts: 2193 Location: negativetown Status: Offline
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Posted: Sun Nov 18, 2012 15:22 Post subject: |
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His entire argument is how these controllers serve the function of THE LEFT AND RIGHT MOUSE BUTTON.  _________________ Soldats! Faites votre devoir! Droit au cœur mais épargnez le visage. Feu! |
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Stanislao Moulinsky Vault Senior Citizen


Joined: 16 Jul 2009 Posts: 1332
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Posted: Sun Nov 18, 2012 15:51 Post subject: |
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| mobucks wrote: |
His entire argument is how these controllers serve the function of THE LEFT AND RIGHT MOUSE BUTTON.  |
Oh, no. His entire argument is how the buttons on those controllers that serve the function of the left and right mouse button are analog. Because that's very important for FPSs. _________________ I don't know the key to success, but the key to failure is trying to please everybody.
Bill Cosby |
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Kyuu Vault Senior Citizen


Joined: 19 Jul 2007 Posts: 1067 Location: Necropolis Status: Offline
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Posted: Mon Nov 19, 2012 6:24 Post subject: |
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Um, dual analog sticks? Yes, those are crucial to FPS playability on consoles -- though they are still inferior to mouse and keyboard. Those have existed since the Gamecube controller though.
Analog triggers? Wha? _________________ "Bore, n.: A person who talks when you wish him to listen."
- Ambrose Bierce |
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CthuluIsSpy Look, Ma! Two Heads!

Joined: 20 Dec 2011 Posts: 354
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TheWesDude Vault Fossil


Joined: 25 Feb 2005 Posts: 1753
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Posted: Mon Nov 19, 2012 16:35 Post subject: |
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if you want a list of games that are defining for some reason or other, it would be similar to times list i think.
they did not go full on console-tard derpitude. but they did quite a bit. almost like they took a real list of top 100, and then tried to merge in with top console titles of today.
but keep in mind, that time list is better than what we get "pc gamer" wise than most lists similar. and times list is not ranked, just sorted by decade released. _________________ Trivia Dragon
-==(UDIC)==-
[MYTH]Murzin |
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CthuluIsSpy Look, Ma! Two Heads!

Joined: 20 Dec 2011 Posts: 354
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Posted: Mon Nov 19, 2012 17:42 Post subject: |
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| TheWesDude wrote: |
if you want a list of games that are defining for some reason or other, it would be similar to times list i think.
they did not go full on console-tard derpitude. but they did quite a bit. almost like they took a real list of top 100, and then tried to merge in with top console titles of today.
but keep in mind, that time list is better than what we get "pc gamer" wise than most lists similar. and times list is not ranked, just sorted by decade released. |
That is true. At least it is not ranked (like the IGN list, which is also a bit crap). But still, where's XCOM, Fallout, System Shock...you get the point. |
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