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Underrail indie RPG Gameplay Footage
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Brother None
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PostPosted: Sun Jun 17, 2012 15:43    Post subject: Underrail indie RPG Gameplay Footage Reply with quote

I don't think we've posted on Underrail before, but Stygian Software contacted us to point out their independent, turn-based, isometric RPG, which both in setting and gameplay style looks like it'll be of interest to Fallout fans. Description from the website:
Story

The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.
The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught amidst the conflicting factions of the Underrail as they secretly but violently struggle for the Humanity’s last gem of hope.

Features
  • Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
  • Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
  • Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
  • Elaborate item crafting system
And the latest, 15 minute, alpha gameplay footage:

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Kordanor
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PostPosted: Sun Jun 17, 2012 16:20    Post subject: Reply with quote

Gogo kickstarter. Wink

Should be an ideal candidate.
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Surf Solar
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PostPosted: Sun Jun 17, 2012 17:36    Post subject: Reply with quote

His thread on the 'dex shows more insight on his game aswell.
http://www.rpgcodex.net/forums/index.php?threads/underrail-formerly-known-as-timelapse-vertigo.69181/unread

It's looking gorgeous imo and the fact he uses Microsoft Paint to create the graphics is even more astounding. Can't wait for the game.
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Kordanor
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PostPosted: Sun Jun 17, 2012 17:38    Post subject: Reply with quote

He also replied on the news Thread in RPGWatch.
http://www.rpgwatch.com/forums/showthread.php?p=1061149050#post1061149050

(just a snippet)
The next big step for me is to launch a playable public demo in fall. After that, some sort of crowd funding campaign is a strong possibility.
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Sub-Human
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PostPosted: Sun Jun 17, 2012 18:48    Post subject: Reply with quote

Sounds interesting. I guess the idea was inspired by Metro?...
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Kordanor
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PostPosted: Sun Jun 17, 2012 18:54    Post subject: Reply with quote

I think post apocalyptic games under the surface are more of a natural thing to do.

Metro 2033 wasn't really the first game and I doubt too many people read the book(s).

Fallout 3 also had huge parts of it in the underground. And maybe you remember Hellgate London. In that game the Metro was also somewhat of the last outpost for human kind.

But in any way I would also love to see some stuff going on on the surface.
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Styg
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PostPosted: Sun Jun 17, 2012 19:17    Post subject: Reply with quote

Sub-Human wrote:
Sounds interesting. I guess the idea was inspired by Metro?...

Actually, when I started making the game I haven't even heard of Metro 2033. When I found out, I went out and bought the book but never had time to read it.

Btw, hi. Smile
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Radman
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PostPosted: Sun Jun 17, 2012 20:47    Post subject: Reply with quote

Styg wrote:
Sub-Human wrote:
Sounds interesting. I guess the idea was inspired by Metro?...

Actually, when I started making the game I haven't even heard of Metro 2033. When I found out, I went out and bought the book but never had time to read it.

Btw, hi. Smile


Greetings,

The game looks amazing and i'll happily donate some money to help further the cause.
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Ardent
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PostPosted: Sun Jun 17, 2012 21:07    Post subject: Reply with quote

Looking good. I especially like the interactions with the environment (cameras, vent ducts) and the fog of war/limited visibility.

I'll be very much interested in checking out the demo and buying this game when it's out. If it ends up on Kickstarter, I'll put in some cash too. Smile
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Grotesque
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PostPosted: Mon Jun 18, 2012 1:26    Post subject: Reply with quote

I'd say this video reminded me of Arx Fatalis

I would donate money if this would be a Kickstarter project just to see some crouching animation and more item variation
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robveers
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PostPosted: Mon Jun 18, 2012 11:11    Post subject: Reply with quote

an isometric turn-based game at last. i have been looking for a game like this. i wish it'll be worth the effort of the developer .

edit: and it's RPG...
you should bring your project to the Rock, Paper, Shotgun.
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Styg
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PostPosted: Mon Jun 18, 2012 14:25    Post subject: Reply with quote

robveers wrote:
you should bring your project to the Rock, Paper, Shotgun.


I did. And the news post is now up:
http://www.rockpapershotgun.com/2012/06/18/isometro-underrail-is-a-post-apocalyptic-turn-based-rpg/
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alec
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PostPosted: Mon Jun 18, 2012 15:06    Post subject: Reply with quote

This looks very promising. I love the graphics.
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Sobboth
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PostPosted: Mon Jun 18, 2012 18:17    Post subject: Reply with quote

I like the games mechanics and the view, graphics are fine too.
On the other hand i dislike the setting.
But i'll put some cash if it ends on kickstarter.
Nice to see a gameplay video before asking for money, congratz for that Applause
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Nark
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PostPosted: Mon Jun 18, 2012 18:56    Post subject: Reply with quote

Looks good, hoping to see more of it later.
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Makagulfazel
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PostPosted: Tue Jun 19, 2012 1:44    Post subject: Reply with quote

Excellent retro art-style, XP rewards for exploration, all kinds of skill checks, nice stealth and ventilation shaft system, turn-based with adjustable AP usage. Also inspired by Fallout and ToEE? I'm anxious for a kickstarter campaign(or preorder) and the demo.
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Freddy
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PostPosted: Tue Jun 19, 2012 5:19    Post subject: Reply with quote

Is that a nod to PS:T at the 8:30 mark with the dialogue option "They call me Adahn?" Loving the gameplay so far. Very likely to contribute to any crowdsource funding after seeing this video.
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WorstUsernameEver
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PostPosted: Tue Jun 19, 2012 6:47    Post subject: Reply with quote

Looks pretty damn promising, good luck with your work Styg!
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Styg
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PostPosted: Tue Jun 19, 2012 11:00    Post subject: Reply with quote

Thanks for the support, guys. Stay tuned for the playable demo. Smile

Freddy wrote:
Is that a nod to PS:T at the 8:30 mark with the dialogue option "They call me Adahn?"


Couldn't help myself. Love that game. Smile
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Atomkilla
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PostPosted: Tue Jun 19, 2012 14:39    Post subject: Reply with quote

Looks sweet. Keep up the good work, man.
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