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Cold Fusion: A Steampunk Inspired Post Apocalyptic RPG

 
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Dragula
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PostPosted: Tue Jun 19, 2012 20:34    Post subject: Cold Fusion: A Steampunk Inspired Post Apocalyptic RPG Reply with quote

Wheras steampunk is not right up NMAs alley in the same way 50's retrofuturism is, it's still an interesting setting.
- An old west motif creates a steampunk inspired dystopic setting.
- Multiple-solution format supports diverse play-styles and replay value, and multiple potential endings dependent on the players choices. These will be REAL separate endings. Not a "different color explosion" ending, and not a "which button you pushed in the last 30 seconds" ending we've seen in some recent games. Who is in your party, who lived and died in your adventure, even what items you decided to bring along will affect your end of game options.
- Enemies will detect and pursue the player, confrontation is not always the best option.
- All enemies are in-map. Combat is a tactical choice and there will be no random encounters. Cold Fusion is a puzzle/mystery game at its core, and random encounters would interrupt the player's thought process.
- Survivalist skills of the player will be tested, poor decisions will result in real, permanent consequences to the player and their party. For example: Using a found whiskey still correctly can yield liquor, however mistakes can create poison or possibly explosions.
- Leveling system is based on equipment and skills growth, not battle experience. This is to encourage the player to scavenge areas and make survival choices.
- Player interactions with NPC's significantly influence gameplay. To do what it takes survive, you will need a silver tongue, fleet foot, deep pockets, or an itchy trigger. The choice is yours.
- Party members are the choice of the leader, but be warned that in this harsh and lawless world, you will not be able to bring everyone with you and situations may force the player to choose between being a friend and being a survivor.

http://www.kickstarter.com/projects/648671245/cold-fusion-secular-equilibrum-a-post-apocalyptic

It's 1/3 funded and has 12 days to go. Whether or not it makes it is really hard to say.

Would you like to see more steampunk inspired post-apocalyptic games? It seems to be a underused setting as far as RPGs goes.
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Makagulfazel
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PostPosted: Tue Jun 19, 2012 22:54    Post subject: Reply with quote

I dished out the minimum $10 pledge, but the RPGMaker/jRPG art and absence of a gameplay video are huge put-offs for me. The features sound nice, but it's hard to have faith in a project like this.
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Bewitched
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PostPosted: Tue Jun 19, 2012 23:29    Post subject: Reply with quote

Yes, the video wasn't that inspiring.
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Silencer
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PostPosted: Tue Jun 19, 2012 23:51    Post subject: Reply with quote

Hey Tagaziel, if you sold the apartment and bought into the 10K tier, you will get to pet a Corgi! :P

As it promises to combine my three of four most favourite things in the world, namely steampunk, postapocalypse and elaborate choice-to-consequence endings, they will get my money.
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SimpleMinded
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PostPosted: Wed Jun 20, 2012 0:47    Post subject: Reply with quote

The concept art looked pretty cool, kind of cel shaded. Then i saw the screen shots and it looked a little too jRPG to me. I wish them luck but I'd like to see some video or something of gameplay footage before I risk my money.
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Walpknut
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PostPosted: Wed Jun 20, 2012 1:07    Post subject: Reply with quote

SteamPunk + Post Apoc + Branching RPG, I am there. Well, not really, can't give any money to Kickstarters, no credit card. But if it gets funded I will probably buy it.
But yeah, the video was kind of boring. I hope those screenshots are only partial or something, Sprites can look a lot better than that.
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Dragula
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PostPosted: Wed Jun 20, 2012 6:45    Post subject: Reply with quote

I rather like the art direction, really. Final Fantasy 6, Chrono Trigger, Terranigma, all really beautiful games. If they make this right it could be just as pretty.

Also, the video was shit at introducing the game, yes, but the dog in the end sold me. <3
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shihonage
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PostPosted: Thu Jun 21, 2012 20:48    Post subject: Reply with quote

One could get labeled an incurable cynic for pointing out the obvious truth about most of these projects.
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Surf Solar
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PostPosted: Thu Jun 21, 2012 21:19    Post subject: Reply with quote

So RPGmaker games now need 15,000$ to get "finished" ? Laughing

This kickstarter thing is getting more and more ridicolous.
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Goweigus
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PostPosted: Fri Jun 22, 2012 1:12    Post subject: Reply with quote

SimpleMinded wrote:
The concept art looked pretty cool, kind of cel shaded. Then i saw the screen shots and it looked a little too jRPG to me. I wish them luck but I'd like to see some video or something of gameplay footage before I risk my money.


Yeah I really don't feel it captures the themes that well for me visually. If it ends up having good game play without looking much different I'll probably try it anyway...
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.Pixote.
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PostPosted: Fri Jun 22, 2012 6:22    Post subject: Reply with quote

Surf Solar wrote:
So RPGmaker games now need 15,000$ to get "finished" ? Laughing

This kickstarter thing is getting more and more ridicolous.


There has already been one attempted scam, let's see how many more appear, not that I'm saying this game is a scam. I wonder what happens if a game doesn't get completed, and the money is long gone. Our Indian friends with their call center scams are probably designing some amazing games for a Kickstarter release as we speak... Razz

Oh Mircosoft is calling again, I seem to have another computer problem that needs urgent attention, hey they operator has an Indian accent. Rolling Eyes
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IMissLark
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PostPosted: Fri Jun 22, 2012 9:00    Post subject: Reply with quote

Hello I am Nigerian Prince Tod, I am to make RPG where You Can recuse Princess from Evil Spartan Ninja Army. Please to fund my Kickstarter, I need $10,000 euro and then Nigerian King Todd will give Me $100,000 euro to finish project.
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alec
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PostPosted: Fri Jun 22, 2012 14:44    Post subject: Reply with quote

The game looks ridiculous. Also what Surf Solar said.
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