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No Mutants Allowed We were here before the fall....
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WorstUsernameEver NMA News Team


Joined: 28 May 2010 Posts: 1309
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Posted: Sat Jan 26, 2013 13:18 Post subject: Brian Fargo Wasteland 2/Fallout Interview |
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In case you want to read some more Fargo thoughts on Wasteland 2 or the Fallout franchise, Russian fansite Wasteland Chronicles has you covered with an interview with the man. Here's a couple of snips:Many young players recognize the dignity of old games such as Fallout, Planescape: Torment and Baldur’s Gate, and they even tried to play... but could not. Painfully, these games look scary in contrast with modern blockbusters. Do you think that games have a shelf life? And in this context what can you tell, for example, about Baldur's Gate: Enhanced Edition as an attempt to improve the look of the old game?
Unfortunately many games do start to look very old, sound very bad or are just too hard to get running. I find the same thing with certain old movies that I quite enjoyed as a kid but when I show my kids they cannot get over the grainy look. The good news is that graphics are much better now than back in the day and I don’t expect the same leaps and bounds. I suspect a Crytek game will still look good in 10 years for example. And I have not played with BGEE but I know there is only so much you can do when trying to up-res graphics. It’s always tricky doing what they did as it’s hard to hold up to new games for a new player and the old players have already seen it.
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You kept in mind the concept of Wasteland 2 for twenty years. Has it changed a lot during that time? And is Wasteland 2 still your game, Brian Fargo’s game?
Wasteland 2 is my game more than ever though it has evolved in the ways of UI and sound. However, the underpinnings of it being a tactical squad based game with meaningful writing remains the same. We didn’t have many options for sound, voice and music back in the day and I really want to explore the use of the radio in a way that other games have not. I want to give the world much more texture and personality through voice than would have been possible. _________________ Patrolling the Mojave almost makes you wish for a nuclear winter.
Patrolling the Mojave almost makes you wish for a nuclear winter.
PATROLLING THE MOJAVE ALMOST MAKES YOU WISH FOR A NUCLEAR WINTER. |
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dONALD42 Hideous Freak of Nature


Joined: 09 Jan 2013 Posts: 11
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Posted: Sat Jan 26, 2013 17:52 Post subject: |
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"OMG! I have to have some kind of tactic instead of smashing the face of countless enemies! Holy shit! I have to THINK! There are dialogues with real content here! What should I do?"
Yeah, scary in deed!
The only thing more scarier than the sheer dumbness of the audience is the amount of game-journalists sold to publishers. _________________ What can change the nature of a man? |
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Werozzi Hideous Freak of Nature


Joined: 21 Jan 2013 Posts: 32
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Posted: Sat Jan 26, 2013 19:18 Post subject: |
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This game might reset the standards of today's gaming... or just scare off the neo-gamers. _________________
We can't bring it back, ancient wisdom is lost, and atlantis must emerge, as it sank. |
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