naossano's Recent Activity

  1. naossano replied to the thread Cazadores and fruit flies in Fallout 2?.

    If i am not wrong, cazadores origin is mentioned in FoNV, and said origin explains how you only start to find them around New Vegas.

    Jun 25, 2017 at 8:51 AM
  2. naossano replied to the thread How will it end?.

    Well, i don't recall that it was even possible to survive outside in the few years after the bombs fell. Then you have to wait for the...

    Jun 24, 2017 at 9:16 PM
  3. naossano replied to the thread most overrated movies?.

    I would say that the big problem with Inception is that they spent three quarter of the movie with exposition, explaining things that...

    Jun 24, 2017 at 6:50 PM
  4. naossano replied to the thread most overrated movies?.

    Seven.

    Jun 23, 2017 at 7:06 PM
  5. naossano replied to the thread The good aspects to Fallout 3?.

    Yeah, there is a good variety of metros full of ghouls, ruins full of super-mutants, shacks full of raiders, rivers full of mirelurks...

    Jun 23, 2017 at 5:01 PM
  6. naossano replied to the thread How will it end?.

    I wouldn't mind a (actual) Fallout game in a rebuilt area like the NCR. Sure, there would be less fights (unless you provoke them), but...

    Jun 22, 2017 at 9:13 PM
  7. naossano replied to the thread Mod idea: Swap brains in the SAD extraction chamber.

    Would cause issues with talking heads...

    Jun 22, 2017 at 6:51 PM
  8. naossano replied to the thread Why are there are so many mods for Fallout 2 but no mods for Fallout?.

    I doubt the bos would need help to wipe out raiders.

    Jun 22, 2017 at 4:33 PM
  9. naossano replied to the thread Why are there are so many mods for Fallout 2 but no mods for Fallout?.

    I had to use the fat man like ten time to kill Dogmeat clone in Fo3. (dunno why he duplicated) OP in Fo3, essential in Fo4, the point...

    Jun 22, 2017 at 5:30 AM
  10. naossano replied to the thread How will it end?.

    I would say everything including things they made up themselves within the same game. Fo3 might break a bit of the previously...

    Jun 21, 2017 at 9:10 PM
  11. naossano replied to the thread Fallout 2 Restoration Project, how do I save Vault 13/Smart Deathclaws?.

    You don't need to repair vault 13 module to get the geck or clues to move forward. Beside, by the time you reach vault 13, it has most...

    Jun 21, 2017 at 7:38 PM
  12. naossano replied to the thread Why are there are so many mods for Fallout 2 but no mods for Fallout?.

    That's the fact he is so hard to save that made Dogmeat so popular. It was a challenge to see how long he would last, or even if he will...

    Jun 21, 2017 at 4:53 PM
  13. naossano replied to the thread How will it end?.

    Beth don't sell their game to their core audience. They aren't numerous enough to provide such an outcome. They sell their game to the...

    Jun 21, 2017 at 4:47 PM
  14. naossano replied to the thread Was Fallout 3 a good spiritual successor to Fallout/Fallout 2?.

    Make the poll with FoNV. Fo3 is a spiritual successor to Oblivion.

    Jun 21, 2017 at 4:43 PM
  15. naossano replied to the thread Fallout 2 Restoration Project, how do I save Vault 13/Smart Deathclaws?.

    The military base can appear on the map without the need of someone telling you, if you are close enough. (and several people can give...

    Jun 21, 2017 at 4:38 PM