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It's by Mountain Macaques instead!
Wasn't part of the joke that capuchino apes are american and by extent all humans are apes etc
No, it was a joke about Skyrim being crap.
I'd say that I expected better if I wasn't a hypocrite ^^
But yeah, I'm playing some BotW too now that my PC is useless for gaming now. It's really good, I'd just prefer it to be more traditional as Zelda goes in a myriad of aspects.
I much prefer the new System, rather than make you go through 8 dungeons picking up a myriad useless items you will never use outside it instead focuses on very specific powers that you can upgrade and apply in a very freeform fashion to different situations. Exploration is more meaningful as not only are the rewards better but the envirormental mechanics are great.
Of course, but none of that detracts that there could be more than five mediocre dungeons total added to a billion Portal test rooms. And the 2D games' structures are almost universally a lot more open than the 3D ones. Hell, I don't really like the 3D installments much in the first place.
The Sacred Bests are more creative and interesting than 90% of the Dungeons in the series, and the fact that you use the envirorment along with the powers to solve them different ways makes the experience better. In Twilight Princess I was already checked out by the third Dungeon because the whole Zelda formula had become really monotonous.
The fact that they do deliver on the "See that mountain? you can climb it" to the point where you can fight Ganondorf with only 3 Hearts if you have the skill is already more open than most open world games and is more open than any of the 2D Zeldas. The Shrines are fun too (except the Gyro ones).
Ehh, again, I'm having a fun time but I most definitively expect for the next installment on this generation to be a general imrpovement and recollects some of the series strenghths they kicked out when making this one. And I do wonder how exactly you'd kill ganon and the four bosses before it with the initial carrying capacity of weapons and gear.
I would welcome more Big Dungeons and maybe a magic system but I don't think much was actually lost, the Zelda franchise, specially the 3D ones, had been festering in lots of needless and repetitive "Staples" for a while. The last 3D Zelda I liked was Majora's Mask, after that they just felt more of the same when when they tried to break away it was always very half baked and limited.
And that's okay, but it really is Skyrim Good Edition, not as much Zelda. I think you can appreciate people thinking that considering we're in a Fallout forum, haha. And when it does separt from Zelda enough, it doesn't hardly ever split away THAT much as it could have, that being in so many aspects but the movement and world design, like the main quest/story, characters, structure, items and OW puzzles for instance.