As many would agree, the outlook for future Fallout videogames that satisfy the tastes of a more classically oriented roleplayer is not all that good. Bethesda is not suddenly going to go back to making hardcore roleplaying games, and it is unlikely that they'll outsource another game to Obsidian. The question is, what can we do about it? Well, Fallout is a translation of a Pen&Paper RPG to the computer, so doesn't it make sense to create a PnP ruleset for Fallout? This, of course, has been done before, but personally I'm not all that satisfied with either of them. This is where the community effort of the title comes into play: How about NMA creates its own PnP? Instead of whining and moaning that Fallout isn't the way it used to be, why not make our own Fallout the way we want it (possibly with blackjack and hookers)? So this is what I propose. I know there are some talented artists and writers active in this community, and quite a few Pen&Paper enthusiasts. First of all I'd like to know how many people would be interested in making and playing a PnP at all, and how many are willing to and capable of helping and designing. Based on the outcome of that poll I'll see if we can set up a new subforum for further discussion and idea exchange. What I personally would like to see as an outcome of this whole thing in the future is a) a full sourcebook in the form of a nice PDF file with a full ruleset and basic lore b) at least one campaign with a full set of lore, locations, history, and NPCs (c) if we're really fancy, 3D models for use in Tabletop Simulator or as base models for 3D printing?) This, of course, needs quite a bit of work. Let's make Fallout great again!