Alpha Protocol

Discussion in 'General Gaming and Hardware Forum' started by Serge 13, Mar 15, 2008.

  1. rcorporon

    rcorporon So Old I'm Losing Radiation Signs
    Orderite

    Jan 31, 2008
    I think I'm going to pass on this one... it looks like a PS2 game, and from what I've read, seems a bit too linear for me...

    Back to 3d Dot Game Heroes :).
     
  2. SuAside

    SuAside Testament to the ghoul lifespan
    Admin

    May 27, 2004
    what's with the non-lootable weapons?
     
  3. alec

    alec Stuck In The Middle With You Orderite

    May 21, 2003
    Yeah, that caught my attention as well when I watched some walkthrough vids on YouTube. I saw it being done once, though, and there was mention of "looted items" in one of the score screens (after he finshed like the first level or episode or whatever), so maybe there are more cases where you can loot bodies. Dunno.

    Seems like the mini-games could become cumbersome soon. Especially the computer hacking, that seems hard and pretty pointless.
     
  4. Ratty Sr.

    Ratty Sr. Formerly known as Ratty Moderator Orderite

    Apr 23, 2003
    Re: alpha protocol got a 5 out of 10!

    Pro-tip: don't start a new thread if there is already an active thread on the same topic.

    Kids these days. Merging.
     
  5. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    So, I've been playing it quite a bit for the last few hours. And after finishing the mildly tedious tutorial (though helpful, those minigames do take some getting used to) I got onto some of the missions and am trying my best to do as few kills as possible (knocking them all out with martial arts, sneaking up behind them) as I chose a stealthy character.

    The game has perks, skill point distribution (in some sense), and abilities which work almost identically to how augmentations worked in Deus Ex.

    The way dialogue options are displayed is pretty tricky, you have to be quick to work out what kind of response you want to give. I almost used the damn "Seduce" option on Yancy Westridge. :lol:

    The guys who said it was "extremely linear" have probably never experienced a Deus Ex style Action RPG; Deus Ex is linear in the sense of levels and progression, but it's how you carve the path on the way there is what sets it apart from a normal FPS. I think Alpha Protocol has quite a bit of that in there.

    The further I progress the more this game reminds me of Deus Ex, actually. Definitely worth more than a 5/10, I'd say it's an 8 game at the least.

    Of course this could be that rush everyone gets after buying a new game and playing it for hours, it could also be my subconscious being an Obsidian fanboy, but I am really enjoying it. :wink:
     
  6. Arr0nax

    Arr0nax A Smooth-Skin

    Oct 30, 2009
    From the video, the infiltration mechanics just seems ridiculously easy.
    You can basically kill anyone with one punch, people don't shout or make noise when they are attacked, and even when you fire a gun, or get spotted by the ridiculously narrow camera angle, the alarm doesn't really make things any more difficult.

    Casual fast-food gaming.
    Hope at least the storyline is any good...
     
  7. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Well, it's really no fun if you're trying to be stealthy and every thing you do ends the game for you.

    I mean, that is why I never liked Splinter Cell.
     
  8. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    yeah, I agree. not saying that the stealth parts should be easy (mind you, that video is from the very beginning of the game), but it's really frustrating when you decide to take a stealthy approach and you end up dying 10 times in a row. only to bring out your gun and kill everything on the first try.
     
  9. Lexx

    Lexx Background Radiant
    Moderator

    Apr 24, 2005
    So, I've played it for approx two hours now. My opinion so far:

    I like the game. I see the flaws that it got due to console -> computer port, such as the sucky camera controls. Which are really sucky. I mean... I can life with it, because I am skilled... played Metal Gear Solid 2 on computer, while not using a gamepad and finished the game a few times. So I could life with even more worse controls.

    The camera is shaking a little bit, every once in a while, when I look around. I never saw this in any other game before and I don't really understand, why it's there at all. The game runs on the unreal engine after all and you would guess that this engine would never produce something like this.

    Anyway...

    I like the dialogues so far. What I don't like are the subtitles. In the german version, the words are jumping very fast and you never see the whole sentence. Due to this, reading the ---------- sentence ------------ always has ------------ a kind ----------- of jump --------- in strange places. This is bad for the reading flow and now I concentrate more on listening to the english dialogues than reading the subs. Dialogues itself are nice and I like to go through them. In Mass Effect, I always felt the need to skip to my answer possibilities, to get it done already...

    Also, based on how you say stuff in the dialogues, you can get perks and traits, beside the reputation changes with characters. Also you can get more information about something, witch can make you a mission easier, etc. This stuff is great, I love it.

    The combat feels ok to me as well. I know that I hit a target based on my characters stats and I have absolutly no problem with it. Wasn't different in Bloodlines or Deus Ex. In Bloodlines I hated it, because using guns felt bad. It feels smooth to me in Alpha Protocol, so I am absolutly fine with it and wouldn't change it.

    Melee fighting is really strong, like everyone said. But keep in mind: If you don't put any skillpoints into the melee skill, it will be shit soon, as I noticed. Some enemies got hit a lot by me, but the damage was rather low. Also you make a kind of "insta-knock out", if you catch an enemy who don't notice you ("stealth kill"). This is cool. That's why I am playing a sneaky character.

    So far I am using mostly my pistol, because I am a silencer-nazi. I like to sneak up to the enemy and take them off with one bullet critical into the head (didn't saw a silencer for the assault rifle so far). Then again, I noticed, that I could mostly use the assault rifle too, which leads to the named "strange ai behavior". As long as no alarm is activated, you can shoot loud in a specific area and nobody else cares. There can even be a big machinegunner, throwing bullets at you, as long as there is no big alarm, you have to fear not much.

    And then there is the other situation... you do very little and big shit comes down with alarm, which sucks, because I don't want to activate the alarm. I am a cool stealth person, who is a shadow and not billboard with sound booster.


    The minigames, I forgot about them. Lockpicking on pc version is super easy. No difficult in doing this... feels like lockpicking in Fallout 3. It's there, it's shit easy, it just steals your time. When it comes to the hacking minigame... holy shit, I needed like 5 minutes to figure out, what to do. By now, I get it pretty often, but it's stressfull and after a while annoying to the eyes. If I could, I would keep that out of the game. The bypass minigame is medium-difficult. Not very hard, but bleh for the eyes as well. Same as hacking, I would love to throw that out of the game. In fact, if it would be me, I would throw out all minigames, because I hate such minigames in my games. Games. Games. (Games.)

    Sometimes, you can skip minigames with an EMP. This is nice, I will use it often and hard.


    So. After playing a bit over two hours, doing three missions, I like the game. The characters I saw so far are interesting and I think, I started to like at least one already. Will continue to play, for sure.
     
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    sounds a lot like a mediocre experience. But thats just my oppinion. Of course havnt played so I cant really say anything about its quality. But I doubt the game will really catch my interest particularly as I disslike minigames as well.
     
  11. Lexx

    Lexx Background Radiant
    Moderator

    Apr 24, 2005
    My experience so far is more than mediocre. The atmosphere is really good and I really want to continue now, but I need a break and eat something...

    The shaking camera-glitch is the only "worse" thing I noticed so far, beside the fugly minigames. Didn't saw any bug yet, which I find strange, because some reviews said that the game is full of bugs... did they played some other Alpha Protocol? I don't know.
     
  12. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    yeah but the things you say about playing stealth characters isnt very promising and tells me its just mediocre. I mean I would expect at least some verisimilitude. If you shoot a assault rifle people should notice it. I liked the way it worked in Metal Gear and Metal Gear 2.
     
  13. Arr0nax

    Arr0nax A Smooth-Skin

    Oct 30, 2009
    Well, I guess I'm just too much of a realism addict for this kind of games. It just bore the hell out of me when everything is that easy.

    A game where your character takes 20 bullets like a champ, loosing 10% of his life and killing 4 adversaries in a row with his bare hands is just not my shit, for two reasons : I like difficulty, and I like realism.

    My references for stealth mechanics are Thief II and Commandos...
     
  14. Lexx

    Lexx Background Radiant
    Moderator

    Apr 24, 2005
    Yes, this is the strange ai thingy. I personally guess, that this has been added to make the game less harsh and a bit more forgiving in this area. I play on "normal" difficult, maybe it changes on "hard", I don't know.


    What I totally forgot .... Based on how you say stuff in the dialogues, you can get perks and traits, beside the reputation changes with characters. Also you can get more information about something, witch can make you a mission easier, etc. This stuff is great, I love it.
     
  15. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    If you want to get rid of the German localization, just remove all subfolders aside from INT from the APGame\Localization folder.

    I started playing it too and I also hate the minigames, especially hacking. Other than that, I like what I've seen so far, especially the dialogues.
     
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    you like the dialouges even though its the same kind like this stupid mass-effect like feeling-bar-o-meter ? Well quality of writting might be ok (I dont know it) but this agressive, submissive, masochistic etc. etc. choices are not really to my liking :S
     
  17. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    I generally like the writing and voice acting, and I like the limited time for choosing the dialogue options, which makes them flow nicely.
     
  18. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    ausir do you ever sleep ?
     
  19. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    What is this "sleep" concept you speak of?
     
  20. Dario ff

    Dario ff Where'd That 6th Toe Come From?

    Aug 19, 2008
    You fool, don't mention something like that to the biggest Wiki AI in the world. :roll: