Bethesda: Save the Single Player games

Discussion in 'General Gaming and Hardware Forum' started by Cobra Commander, Dec 8, 2017.

  1. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Well some of us ... veterans here, remember also what kind of really shitty publisher Bethesda was. They published a Star Trek game and well, if you think Fallout 1 fans can be pissed, you havn't seen them. Bethesda had a track record of screwing developers in the past, it seems they improved on that front. But there sure have been casualties of gaming companies that got really burned by Beth.

    This is just pure speculation, but I have the feeling Bethesdas or Zenimax long term goal is to become the next EA. Next to publishing they also started to buying companies, like ID Software and simply assimilating them. It seems that the experience by ID had with shooters kinda helped them with Fallout 4, if the rumors are to believed.

    Now I am not sure if that will be a trend for them or not, but it seems they know that Elderscrolls and Fallout alone, won't do it for the future.
     
  2. BigGuyCIA

    BigGuyCIA Mildly Dipped

    Oct 26, 2016
    Lol. No it didn't. It's the most half-assed implementation of shooting mechanics I've ever seen in a triple-a title.

    And it was actually Bungie that helped their shooting mechanics - aka just one developer they poached from Bungie [who immediately left after the game was finished].
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Compared to Fallout 3 of course. I havn't played the game, but quite a lot of people say that the shooting mechanics was an improvement compared to Fallout 3, which doesn't say much though ...
     
  4. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    They were better than in Fallout 3/New Vegas, but still extremely weak compared to any competent shooter. Bethesda don't really do gameplay. (What do they do, again?)
     
  5. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    Hire a bunch of artists and level designers to build a sandbox. Fuck around, then Emil writes a sob story about the result of that fuckery and then Pete Hines shitposts at twitter. Here you go, GOTY 10/10 right here. Grab money, assimilate or bully out of business another studio (like they tried with Obsidian, literal nazi hypocrites), repeat.
     
  6. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    I have to admit, the part in Fallout 4 when I got to shoot that guy voiced by Emil Pagliarulo was mildly enjoyable.
     
  7. Cobra Commander

    Cobra Commander Mildly Dipped

    Dec 6, 2016
    Tell me more.
     
  8. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    Ask.
     
  9. Gizmojunk

    Gizmojunk Vault Fossil

    Nov 26, 2007
    Ego-empowerment fantasy; specifically, they provide a reactive sandbox environment... and salt it with a few toys.
    Their products are like a theme park ride; a $60 digital Delos.
     
    Last edited: Feb 19, 2018
    • [Like] [Like] x 3
  10. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    Ah yes, that's right.

    Why are they so bad even at that, then? Every Bethesda game since Oblivion has been an exercise in becoming king of the universe only to have the universe continue to treat you like an errand boy.
     
  11. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Depends on how you look at it. From a financial point of view, they are extremly succesfull with that, just not in a way that meets our expectations and taste. But plenty of people not only bought but actually love Skyrim - and yes to an extend even Fallout 4.
     
  12. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    From a financial point of view Papa John's is pretty successful, and they sell hot garbage on bread. Lot of people probably think they taste great, too.
     
  13. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    We just shouldn't forget that to Bethesda fans, we are the crazy lunatics for not liking their hot garbage on bread.

    However who ever said, that being a crazy lunatic was necessarily a bad thing.
     
    • [Like] [Like] x 1
  14. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    Not me. Nor my invisible friend Geoff who instructs me to kill.
     
  15. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    Heresy.png
     
    • [Like] [Like] x 1
  16. Risewild

    Risewild Half-way Through My Half-life
    Modder Orderite

    Jun 14, 2014
    Let's not forget that mods make the game for Bethesda's games. I don't know many people who played unmodded Skyrim or Fallout 3/4 more than a couple times. Some don't even play it once without modding it.

    I am sure that without mods, people would play the game once and never again touch it. With the awful UI from vanilla games, I have no doubt some people wouldn't even play it once, they would probably return the game if possible.
     
  17. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    """Reactive""" Sandbox Environment.
     
  18. Gizmojunk

    Gizmojunk Vault Fossil

    Nov 26, 2007
    Shoot—it go BOOM; that and digital costumes.

    **While I am not convinced of it... yet, it would not surprise me in the least if it turned out that the whole bucket-on-the-head fiasco (in Skyrim), was a deliberate feature—for publicity sake; one that worked. It may have been a perfect coincidence of the physics system covering line of sight... but I think the odds of it working are far better if it was planned than if it was random fluke.
     
    Last edited: Feb 20, 2018
  19. Lanfear

    Lanfear Mildly Dipped

    Jan 26, 2016
    Deliberate or not, it'd appear they doubled down on the gimmick in Fallout 4.
     
  20. Kohno

    Kohno Vault Dweller

    Jul 30, 2009
    Showcasing how the advances in technology allow for so much more meaningful interactivity and reactivity than in the crummy 90's. That is Fallout at its peak.

    There is some nice symbolism in putting garbagecans over the NPC's, and covering things with garbagecans in the first place.