Fallout 2 mod F2: damage calculation change, a FIX (v3 by my count)

Discussion in 'Fallout General Modding' started by Glovz, Jul 10, 2013.

  1. Cyrus

    Cyrus First time out of the vault

    Nov 5, 2015
    Great, thank you for that NovaRain.

    Ok, but this mod definitely needs modifications to the ammo to work correctly, are you saying that turning the gloves mod on still does not activate its own ammo mod, and I would need to download and install this zip file?

    Pardon if my question is redundant, I just want to make sure.
     
  2. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    Setting DamageFormula in ddraw.ini activates the formula change, but without the script/ini some ammo in their vanilla ammo values will be less effective against armors. You can use the included HTML calculator and change "Modified Ammo Values" to compare the damage values.
     
  3. Cyrus

    Cyrus First time out of the vault

    Nov 5, 2015
    got it. thanks man.