Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 5, 2014.

  1. rambo919

    rambo919 First time out of the vault

    Jul 23, 2012
    and now the same problem with umbra, tried reinstalling rp and making sure the proto files are read only but does not help.... could this be a problem with wine?

    EDIT: no nvm tested in vmware with winxp now, same result.... which map file is umbra's?
     
    Last edited: Jan 31, 2017
  2. Zaius238

    Zaius238 Sunburn

    Jul 14, 2007
    Umbra location has two .map files:
    tribe01.map and tribe02.map.

    Edit: There's also another map related to a quest (from Krom), but you probably don't want that.
     
    Last edited: Feb 1, 2017
  3. rambo919

    rambo919 First time out of the vault

    Jul 23, 2012
    nope removing those dont help. removing tribe1.map helps when rescuing kurisu but then you dont auto travel to umbra and have to walk there but then black screen no matter what I do
     
  4. Darek

    Darek is currently unavailable

    Jan 7, 2008
    There is a very obvious reason for why that don't work. when you remove the Den map the game gets the original map from your master.dat file, but as the umbra tribe maps are not original, they are not in that file. Removing those maps will not work cause there are no "backup maps" for the game to find.
     
  5. DarthVenis

    DarthVenis First time out of the vault

    Jan 8, 2017
    Sorry If I post it at the wrong place, but please somebody help! I've encountered a bug (I have WinXP, Fallout 2 version 1.02.31, RP 2.3.3, Sfall 3.3a + widescreen patch). When I enter the ring at San Francisco to run a test against Dragon's apprentices, the game crushes at the moment when the screen fades out while changing opponents (usually happens on 3d - 4th opponent). I tried to disable widescreen fix, but that did not help. I also tried different resolutions, but to no avail.
     
  6. Skynet

    Skynet Where'd That 6th Toe Come From?

    Jun 5, 2003
    Hi, I have been out for a long time. Anyway, is there a way to play RP 2.3.3 with the latest Sfall (3.8.1)?

    I installed the latest Sfall over RP install, but it gives me a warning with big red letters soon after i start playing (Something about that i should revert back to RP's Sfall before it's too late.)
     
  7. NovaRain

    NovaRain Casual Modder

    Mar 10, 2007
    Just don't overwrite the ddraw.ini.
     
  8. DarthVenis

    DarthVenis First time out of the vault

    Jan 8, 2017
    I have one question, and looks like it's just a place to post it.
    By the end of the game, when I blow up the computer on the lowest level of oil rig, and defeat Frankie on the entrance level, I have encountered the bug. In the original game, only the door throug which I first entered the Enclave, is operable at this point. You go there, you get the ending movie & slides, you choose whether to play further or not - usuall stuff. In RP, the elevator is added near the lovest (NE) door of the entrance hall, in original game there was only the staircase towards the cell block. I scouted this elevator firt, before entering the cell block, and there is a vertibird pad atop. Was it a restored location, or it might work with the Vertibird unofficial mod somehow (which is not included in RP)? Moreover, after dealind with Frankie, I found out that the NE door still can be opened (in original game it was sealed at this point), which seemed quite logical to me - yeah, I killed all the Enclavers, but I still have to lead my tribe from the cell block either to vertibird, or through the entrance hall to the tanker. But when I use that door, I get the ending movie, and get thrown out to the main menu. Wasn't it supposed to work the way mentioned above, so I could rescue my tribe (in original game it always eluded me, how the hell could they manage to escape to the tanker themselves, considering the fact that after the mainframe is blown up, only then the forcefields in their cells go off, BUT the door to the entrance is sealed and Frankie stands there, and the turrets?!)? Because of all said, I think it is a bug, wich will be wonderful to have fixed by the next update:-)
    And also, can somebody tell me what the hell is EPA? After finishing the game i bumped into special encounter with SW characters, got a wonderful blaster from Han Solo, and someone mentioned this EPA, said there's a lot to do there, so I should definitely wisit it. But I've scouted every inch of the map and found no new locations. Was it a bug, or did I do something wrong, or was it just a joke or easter egg of some sort (still I have no idea what could EPA possibly mean)?

    P.S. And it always frustrated me, that after seeing such a wonderful ending slide for Arroyo, where the great city and community is built, where I have become the Elder, the only thing I see after returning there is the same f**ng blown up bridge and a sponge of blood where Hakunin died. If they offer me to continue playing after I finish the game, wasn't I supposed to be able to actually see the results of my work?? Considering that my tribe, unlike the Overseer from F1, has absolutely no reason to kick me out - hell, the whole Arroyo and the residents of Vault 13 together must meet me with flowers and red carpets everywhere after what U've done for them! But I only discover the same broken bridge, no Arroyo, and 2 GECKs in my inventory - I wonder what the hell did I get them for, anyway?

    P.P.S I thank you Killap, from the bottom of my heart, for doing such a tremendous job on Fallout2! You're the BEST, to say the least! And if you could also do something about what I described in P.S. (I know it's a lot of hard work, would've helped you if I knew how, but still:-)) I would build you a shrine or something!:-)
     
  9. valcik

    valcik Sonny, I Watched the Vault Bein' Built!

    Dec 20, 2008
    Won't spoil this one for you, so the only hint is that you can't find it by exploring the map on your own. You have to speak to some specific NPCs in order to find more.

    You can't expect to find rebuilded Arroyo in the same week you destroyed the rig, right? That's distant future described in the end slides. The tribe needs some time to get there and they'll spend another months just by studying the GECK user manual. :)
     
  10. DarthVenis

    DarthVenis First time out of the vault

    Jan 8, 2017
    Thanks, but still if you could give me one last hint, I would be most grateful: are those NPCs from originals, or from those recently added? I hope they are not Hubologists or New Reno bosses (I killed all of them, except for Wrights, I'm their made man)

    Well, I'll wait then... actually, never tried to spend a year or so after game ending, so maybe this is just the thing I should do. BTW, it could be an interesting quest line, for an intelligent player well skilled in science and repair, to aid his tribe in understanding and using that GECK somehow:-)

    Killap and team, I thank you all over and over again, and there are no words to describe the greatness of your work with RP! May the Source be with you indeed!
     
  11. valcik

    valcik Sonny, I Watched the Vault Bein' Built!

    Dec 20, 2008
    Yes, vanilla NPC dialogue lines regarding EPA got unlocked in RP. (Darek wrote detailed walkthrough for RP where you can find every piece of new content summed up, I think that playing on your own is much more satisfying though.)

    As for Arroyo, that's the same as Broken Hills - we can see in the end slides that the city would be abandoned eventually, but this is distant future not to be found on any in-game map. Don't wait for it.
     
  12. Alixen

    Alixen First time out of the vault

    Jun 13, 2012
    I'm just about pulling my hair out. I've been trying to sort this out for days. I used to install and play FO2 and the Restoration Pack easily and without an issue. Yet, now I just can't seem to get things working properly, or at least what I'm trying to. The RP installs properly, or at least seems to, with the main menu message and message on the little rock showing. High res checks out. I can even choose different appearances for my character. The issue seems a little more selective.

    I want to do a playthrough where I just use a Lightsaber and the Blaster weapons.

    Now, I used to be able to use a FSE2 to add the Lightsaber before even entering the Temple of Trials, and it would work properly. I've tried to do this now on a GOG install and Steam install, re-installing the RP patch with different options selected. I've tried it before the Temple, and after getting the Vault Suit.

    The Lightsaber and Blaster can both be added to my inventory, and their icon shows up. Yet, when I stick it in the quickslot my character stops 'rotating'. Then, when I try and 'enter combat' by clicking the icon, my character goes invisible, and shortly after the game crashes with application error. The error remained consistent over installation from the different platforms, and repeated installs with differing options selected.

    I don't suppose anyone can offer a solution or help? If someone has a save file with the main questline completed and the Lightsaber in their inventory they could share, it would be appreciated. That way I can rule out the issue being with the save editor (though I have tried several).

    I just want to play the game through chopping up bad guys as a wandering Jedi. :(
     

    Attached Files:

  13. NovaRain

    NovaRain Casual Modder

    Mar 10, 2007
    Looks like you don't have lightsaber anims for player character installed. Check if there are FRM files with an 'O' as the 7th character in their filenames (e.g. HMCMBTOA.frm) in your DATA\Art\critters.
     
  14. Alixen

    Alixen First time out of the vault

    Jun 13, 2012
    Just had a look, and they seem to be there, including you example file. I really don't get it. I never used to have a problem. Searching with google, TheDarkAss seems to have had the problem in Aug 17 2015, but I don't see any responses, or if s/he came to a solution.

    Here is a series of screens preceding the above error. I even had a few seconds to hover over the RP rock before it happened as always.

    Edit: Just to double check, I tried to copy the 'art' folder from the manual install zip over my existing install, and I'm afraid no dice. Same error. Is there a specific Save Editor designed to work with RP saves? Just so I can see if it's some sort of save corruption error.

    Oddly, with the vault suit the character doesn't disappear, but seems to be holding a wakizashi or 10mm pistol depending if I have the lightsaber or blaster equipped.
     

    Attached Files:

    Last edited: Feb 14, 2017
  15. NovaRain

    NovaRain Casual Modder

    Mar 10, 2007
    There is no lightsaber anims for tribal appearance. You need to be in vault suit at least. Player's tribal appearance lacks many anims for various types of weapons, so it's better to also give yourself an armor if you want to use other weapons during the temple of trial.
    And only armored appearances have "real" lightsaber anims. The knife holding ones for vault suit are merely placeholders to prevent crashing.
     
  16. Alixen

    Alixen First time out of the vault

    Jun 13, 2012
    Huh. Well, I feel silly. Thanks, added some leather armor, and yep. Seems to work fine now. I could have sworn I used it through the Tempe in the tribal garb once before... Oh well. Much appreciated. As there was actually no error there, except one of my own creation, I could have been stumped for quite a while.
     
  17. Skynet

    Skynet Where'd That 6th Toe Come From?

    Jun 5, 2003
    Ok. Thanks.

    Btw, i just got a special encounter (flashing red thunder inside a circle) called "A band of angry raiders". However there are no raiders in this encounter. Just a cave full of lesser radscorpions. What's so special in this encounter or is it bugged?

    Edit: Or is this related to mercenaries cave location (i got it near it)?
     
  18. valcik

    valcik Sonny, I Watched the Vault Bein' Built!

    Dec 20, 2008
    That's Kaga special encounter. Nothing important, you can safely continue.
    His sidekicks spawns in wrong spot sometimes, so they cannot move or initiate combat mode @killap
     
  19. Skynet

    Skynet Where'd That 6th Toe Come From?

    Jun 5, 2003
    Ok, thanks for the quick reply.
     
  20. rockitten

    rockitten First time out of the vault

    Jan 22, 2017
    Two question:
    I play a new game with RP2.3.3 ONLY, however:
    1. I cannot enter vault city "core" even I got a fake citizenship, is that normal? I checked the walk-through, I should be able to get there....
    2. Is there any unlimited follower mod that works with RP2.3.3??

    Thanks