Fallout 2: Shattered Destiny

Discussion in 'Fallout General Modding' started by Lexx, May 7, 2005.

  1. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    Fallout
    Shattered Destiny


    The Fallout modification "Shattered Destiny" is the first of three chapters, that (I hope) will bring back the old Fallout feelings. In this mod, the player isn't the vault dweller or a chosen one, the player is just a guy like you and me in a post apocalyptic world that has been tortured over the years...

    Story:
    Chronic:
    28 March 2161 - Some unusually heavy armed raiders attacks a caravan... the caravan, where you are a hired guard of. Because of the superior equipment of the raiders, everybody dies... well, not really everybody. Under heavy fire you can save yourself behind a bigger rock in the wastelands.

    12 April 2161 - the player enters a small location in the so called "Grand Guignol", an enormous valley, where in former times a flowering city confessed, but finally swallowed by the wild desert sand. Now the modification and the first part, "Shattered Destiny" starts.

    (more later)

    Features:
    • playing a new story
    • meet and talk to new NPCs
    • one new location and a few new maps
    • a new mainquest and some side quests
    • you are not the chosen one (yes, its a feature! : )
    • planned languages: german, english, russian
    screenshots:






    (click to enlarge)

    Details:
    • 12 new maps
    • more then 100 new scripts
    • approx 80 new dialog files
    • more then 3.500 new lines of text
    • new videos
    • new premade characters (with fallout 1 portraits)
    • 2 new critter (a new girl, made by Lisac2k and a skinhead guy in combat armor made by myself)
    • ...
    website:
    http://fallout.midian-games.com

    Release date:
    30.09.2007

    Download:
    Shattered Destiny German Version 1.3.00
    Shattered Destiny English Version 1.1.00

    Other:
    For this mod it is recomendet, that you use a fresh Fallout 2 version, without any other mods or patches installed! The effects of the patches would be anyway useless, because Shattered Destiny has (in this way) nothing to do with the other Fallout scripts and maps. The only patch you could install is the bloodpatch, if you need it.
     
  2. Silencer

    Silencer Night Watchman Staff Member Admin

    Nov 7, 2003
    Re: lexx_mod

    Not as bad as my Japanese ;)

    I've moved the thread into the right place and will be making a news item in a moment
     
  3. SimpleMinded

    SimpleMinded Vault Fossil

    Jun 17, 2003
    I'm impressed, nice work so far. Is this being done alone?
     
  4. Big T

    Big T Sonny, I Watched the Vault Bein' Built!

    Jan 23, 2004
    Re: lexx_mod

    Which "incident" in V13?
    The FO1 incident (as in: water chip breaking), or the FO2 incident (as in: ridiculous, super-intelligent deathclaw genocide).

    I am hoping that it is the first, but, being as it is a Fallout 2 mod, I thought I'd best ask.

    Anyway, looks nice, I look forwards to trying it out.
     
  5. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    At the moment, yes.

    The first, before the water chip breaking ;)
     
  6. Silencer

    Silencer Night Watchman Staff Member Admin

    Nov 7, 2003
    You're a twisted mind, BigT ;)
     
  7. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    Who wants to see it :>
    Some new screens.. the pics are made in hurry.



    (click to enlarge)

    the pictures show a small location - who has no name (at the moment).


    In the next time, there will be more pics to see.



    And again... sorry for bad mistakes, my english isn't as perfect :>
     
  8. DirtyDreamDesigner

    DirtyDreamDesigner Venerable Relic of the Wastes
    Moderator

    Apr 15, 2005
    Looks great. Now all this location needs is a sign at the entrance saying:

    ::drum roll, please::

    NO MUTANTS ALLOWED!
     
  9. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    Maybe I can paint a Sign and use it as scenery ;)
     
  10. Mandelbrot

    Mandelbrot First time out of the vault

    May 19, 2005
    Your english seems to be working fine... No need to apologize! Mod does look great. :)
     
  11. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    You guys wonna have some updates?

    I have uploaded 2 new Screens. More will be follow. And Necroid has joined the small team and will work on the new ambient music. He makes cool stuff and I´am sure that you will like his industrial stuff. Maybe at the next update you can hear one or two tracks.

    The new screens:

    (click to enlarge)
    You can see parts of the new big Trader-City Hogarth. (some kind like the Hub)

    Oh yes, and I updated the homepage and the forum if it someone interests. More updates in the next time but for now I´am too tired to do anything else with it and will going to sleep right now oO...


    So long.... and stay tunned!
     
  12. Brahmin

    Brahmin Still Mildly Glowing

    Apr 19, 2005
    Very nice, but I would say that it's a little undercrowded, is there any more scenery you can add? Also the brahmin pens look a little strange being so long and thin.
     
  13. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Yeah, very nice indeed. Keep up the great work!
     
  14. Lich

    Lich Water Chip? Been There, Done That

    Dec 23, 2004
    When we may listen the music samples?
    And mod look promising, screens was made in high resolution?
     
  15. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    Yes, and I admit that the maps are´nt finished yet to 100% :>
    Some parts needed a little bit more attention of me.


    He´s working on the music at the moment ;) besides he has also still 3 other projects to run. But you can hear some other work of him. As example [NostroM] and he managed the CSC (Cybernetic Sound Corporation).

    The screens are in higher resolution, because I used this resolution patcher for Fallout2. But with it, it´s not so fun playing the game, because of dialogbox bugs, and so on...
     
  16. InTheOnlineAsbestosSuit

    InTheOnlineAsbestosSuit Look, Ma! Two Heads!

    Jun 27, 2005
    So are you planning on having an English version of this mod?
     
  17. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    Yes, it will give an english version. But for now it´s easyer for me to make it at first in my own language. ;)
     
  18. Carib FMJ

    Carib FMJ Nuka-Cola Chaser

    Nov 8, 2003
    What about allies.... I have noticed over the few mods, I haven't seen much or no recruits. Will we be able to recruit or buy mercenaries.

    But all in all, more wastelands, more desolation... more death.
     
  19. InTheOnlineAsbestosSuit

    InTheOnlineAsbestosSuit Look, Ma! Two Heads!

    Jun 27, 2005
    Understandable. When it's all done and time to translate, I bet you could find some help with translating through this forum.
     
  20. Brahmin

    Brahmin Still Mildly Glowing

    Apr 19, 2005
    Mutants Rising will include followers, and completely new talking faces, but thats all I'm going to say about that.