I can usually forgive a lot of the faults of Fallout 3. I wouldn't defend any, in fact I consider myself a fairly harsh critic on its things like story and choices, but I can at least look passed them when playing the game. Fallout 3 has a few very interesting ideas which I think of developed, could have improved the overall experience. Mothership Zeta on the other hand doesn't have that luxury. ItaI just a poorly written, boring DLC that made a campaign out of an Easter Egg.