Has the Mods community really failed in F4?

Discussion in 'Fallout 4' started by Cobra Commander, Aug 8, 2017.

  1. Cobra Commander

    Cobra Commander Look, Ma! Two Heads!

    Dec 6, 2016
    I've seen here and there some people talking about that the F4 mods are weak and the modders are dropping out, as well as some talented NV / Skyrim era refuse to make mods for F4 (I read that Someoneguy hated F4 and will not make mod for this game).

    I took a look at the Nexus and it looks okay.

    Does anyone know anything about that?
     
  2. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Considering how many hardcoded pieces of shit are in Flopout 4, no wonder modders gave up when Bethesda was more likely to plagiarise them.
     
  3. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    There are some gameplay tweaks and global mods here and there, but there's not much to do with F4, yes.

    Plus, F4SE is underdeveloped, and this also limits modding possibilites.
     
  4. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    That's a shame. Modding can really extend a game's life so to speak.
     
  5. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    That assumes the game itself is acceptable though.

    Mods can make a great game like Stalker, even more amazing.

    All it can do to a shit game is tack on more crap.
     
  6. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    Maybe, but I think in a way if people were able to mod skills back in and easily create more quests, it would be a good thing. People mod Skyrim despite many calling it bland.
     
  7. Granite

    Granite First time out of the vault

    Dec 1, 2016
    I haven't even looked at fallout 4 since mid 2016.
     
  8. Cobra Commander

    Cobra Commander Look, Ma! Two Heads!

    Dec 6, 2016
    I have not played since February 2016 and have not bought a single DLC. But I would happily come back with the right mod. For example:

     
  9. Risewild

    Risewild Sonny, I Watched the Vault Bein' Built!
    Modder Orderite

    Jun 14, 2014
    F4SE is being developed again, so once it allows some more things I predict more complex and/or bigger mods will start appearing. Unless the next Elder Scrolls game comes out and most modders will rush to it or something.
     
  10. Harangerish

    Harangerish First time out of the vault

    Aug 3, 2017
    Don't think another TES game is coming out in a while, judging from what Bethesda is saying.
     
  11. Javier Solís

    Javier Solís First time out of the vault

    Jul 1, 2017
    I've heard that that mod has been placed on hold by the developers, unfortunately.
     
  12. Walpknut

    Walpknut Testament to the ghoul lifespan

    Dec 30, 2010
    Modding skills in would basically require making a whole game, nothing in vanilla supports Skills so they would be making a complete conversion and those take so long most never get off the initial release.
     
  13. Zerginfestor

    Zerginfestor dear god, the scrapping

    Apr 18, 2015
    Most of the mods in F4 are simple retextures, stat changes, or changes with the use of F4edit and GECK to make users wear armor pierces on top of any clothing, With some being rare actual models and unique texture and, even rarer, unique animations. From what I can tell, it's extremely difficult to make said animations and time consuming.
     
  14. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    You can't make new quests, as the player would not be voiced.

    Sure, there'd be a quest, but it'd be jarring, with no voice for him.
     
  15. Walpknut

    Walpknut Testament to the ghoul lifespan

    Dec 30, 2010
    There are already quest mods, I'll say the character being unvoiced is actually welcomed.
     
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  16. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    Yes I know.

    That's a plus though if you ask me.
     
  17. Risewild

    Risewild Sonny, I Watched the Vault Bein' Built!
    Modder Orderite

    Jun 14, 2014
    I heard that too. :V
     
  18. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Oh I know, less cringy dialogue for the player, the better.

    But if you change his shitty character, you might as well make a full game conversion.
     
  19. Ediros

    Ediros A Smooth-Skin

    Feb 4, 2016
    I watch Alchestbreach and he showcases shitout 4 mods every week. Majority of them are weapons, armours, companions or some guffy stuff. The engine is so limiting the only way to add perks is to use magazines.

    Truth to be told, I think modders should not bother with this piece of crap and turn their attention towards different games.

    To top it off, Paid Mods 2.0 aka Creation club. If this goes live, it could damage mod scene or worse. What is stopping bethecrap from sueing a mod that is slightly similar to their crap from creation club? Or a rampant mod theft that happened when mods appeared on the consoles?

    That said, there still some people who mod this 'game', but with hardcoded restrictions and it being one of the worst entries in the history of the franchise makes it hard to care. Modding is born most of the time from the love to the game. Take away that and suddenly very few people mod it. In order to make skyrim bearable you have to overhaul an entire game. In that case, isn't it better to buy a good game with solid fundation (like witcher 3, NV) and improve on some annoying faults rather than mod a game to make it good?
     
    Last edited: Aug 9, 2017