I guess I could have worded out the title more appropriately, but I do want to point out few things that are concerning me as I make my first playthrough of Fallout 2. As you can see from this, I mainly have character associated with Gifted & Good Natured Traits, aiming for in the long run using unarmed, small guns, repair, speech and possibly lockpicking. I saw it that Agility is necessity for the action points and luck for criticals, but as I have leveled up and read little about what this game has, I read that there is Sniper & Slayer perk. The former multiplies LCK with 10 for the critical chance and latter turns every hit from unarmed/melee into critical strikes. Considering that I have taken More Criticals and Better Criticals perks now that I'm upon Level 9 and at Den, I have concerns mainly if this build can last to the end or should it have been much more focused on minmaxing to get stuff done?