Mass Effect 3 discussion

Discussion in 'General Gaming and Hardware Forum' started by brfritos, May 11, 2011.

  1. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Star Trek wasn't necessarily the most original either, but I agree that most of its discussions on the matter were already done, and done better. Star Trek had AIs trying to understand humanity, holograms becoming sentient and trying to exist in the real world, hiveminds like the Borg, etc. It wasn't always perfect (too much preaching), but it explored those ideas far more deeply than Mass Effect ever did.
     
  2. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
    It doesn't matter if it's one companion or one hundred the game is still following the KotOR model more than the Baldur's Gate model. There is a typical structure to a BioWare game, that structure has rarely changed since KotO, even if they don't stick to it 100%. Dragon Age 2 is probably the biggest departure, sadly due to that game's other problems and the reception from the fans they probably will stick more closely to the tried and tested model in future. Which is unfortunate as it doesn't always fit with the story they want to tell.
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    yeah I wish they would get away from this Kotor thing they use in all their RPGs now ...

    what happened with diversity. It seems like even many characters you have as followers are exactly written like in Kotor, this was in particular true for Dragonage.
     
  4. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    I don't actually mind thid model for these types of games. I like talking to my team between missions and getting to know them better, and to have a sort of home base where they all gather. however, I wish you had more choice in who to bring with you, and that people you didn't put in your team will simply disappear, or people you piss off will leave and so on. and more choices in who to bring with you. so that it doesn't feel as static.

    ME2 did this pretty well, as you don't really have to gather the entire team. and a lot of them can die off if you do the suicide mission too early or just screw up. more stuff like that, please.
     
  5. brfritos

    brfritos Humma Kavulaaaaaaa

    Sep 8, 2009
    This is simply gold, I'm telling you...GOLD!

    Look what Blizzard did for April's fool:
    http://us.blizzard.com/en-us/games/supplydepot/

    "Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)"

    :lol: :clap:
     
  6. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Thats not what I mean though. Its more the writing.

    Though I agree in ME it didn't felt that close. Dragon Age was MUCh worse in that part. It felt to me like they simply copied each character from Kotor, slapped a new name and face on it just to throw it in a medieval fantasy cliche setting.

    I don't know. Maybe its because the same people wrote it. I cant really explain it very well. It just felt TO similar for me. That you have some kind of headquarter is not that much of an issue. Though I am sure there are more ways to do such things.
     
  7. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    Yeah, I saw that. Magnificient. Notch also made a similar website for a joke called Mars Effect, which includes ''an ending that makes sense''. Even the industry is trolling Bioware at this point. I mean, Blizzard are not exactly the best storytellers in the business, but even Starcraft II's sappy, melodramatic ending was miles ahead of the pseudo-artistic, angsty bullshit Bioware served us.

    Hm, I can see Alistair being Carth (albeit with an actual personality and sense of humour), Shale being HK-47 except less psychotic and Jolee kinda sorta being Whynne, beyond that I see few parralels. No, the Sten and Canderous are not the same at all, and Morrigan is not Bastilla.

    Dragon Age 2 had your party members each live at their own place where you visit them and converse. Of course, the game stayed in the same city for all its duration. And let's just say it had myriads of other problems beyond that.

    EDIT: it's a joke, but I think I would watch the real show just for kicks https://www.youtube.com/watch?v=qOqHUa2LfNY
     
  8. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    Right up until you consider that Raynor and Kerrigan are planetside beneath a massive fleet of Dominion statships with little more than the Hyperion and some mercs to cover their asses in case the Crown Prince decides to pull a cliche.

    But yeah, he decided to do the non-cliche stuff.

    Supply Depot is brilliant by the way.
     
  9. DevilTakeMe

    DevilTakeMe Where'd That 6th Toe Come From?

    Sep 12, 2011
    So many news items on a Sunday, I'm really not sure what to make of it! Is there something special about April 1st?

    There are allegations that Commander Shepard may be an illegal alien.

    However, that's not stopping the announcement of a Mass Effect tv series!

    [youtube]http://www.youtube.com/watch?v=qOqHUa2LfNY[/youtube]

    In unrelated news, Notch announces a new space game called Mars Effect. The official site can be found here.
     
  10. Akratus

    Akratus Bleep bloop.

    May 14, 2011
    I had this crazy idea at night, that it might've been interesting if the reapers originated in the first cycle. Where the first organic civilizations evolved their technology so much, that they joined into a superconciousness. But then they had no more reason to exist. The essence of life being the diversity of it's existence. So when they all joined into one being/machine they no longer had purpose. And they could not revert back to their troubled, but meaningful, organic lifeform. Therefore their last action was to create the reapers, to ensure life get's it's chance. So they programmed them to start the cycle to prevent this from happening again.
     
  11. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    Oh, this is golden. Poking around in the game's files can reveal so much. First that Javik was on the disk, now this



    Quote is from Stanley Woo, who hasen't played the game at any rate. But it's still funny.
     
  12. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    End of Line.bik :V
     
  13. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I am not a ME fan, nor a Bioware fan for that matter, but Egoraptor just upoloaded this yesterday:

    [youtube]http://www.youtube.com/watch?v=r6e9nokg1NQ[/youtube]
     
  14. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    the shepart punching faces of everyone could have even worked quite well.
     
  15. Jebus

    Jebus Background Radiant
    Orderite

    Jan 29, 2004
    I'm getting a 404 here.
     
  16. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    of course they are, why not jump the bandwagon? scoring points all around and hopefully wooing fans over from your competitor. it's pretty cheap, if you ask me.

    nevertheless, even as a fan of the games and the ending, I find these jokes pretty funny. one of Blizzard's best qualities is their April's Fools jokes.

    not a big fan of Notch though, I think he's pretty damn full of himself.
     
  17. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    hah glad I am not the only one. I still think Notch is to gaming what vanilla ice was to rap.
     
  18. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    You know that they say about graduates in Litterature being pretentious cloud shovelers?

    http://www.escapistmagazine.com/for...3-Ending-aka-why-the-ending-is-great-spoilers

    Jesus, that guy is one. He ignores almost every real problem with the ending. His argumentation boils down to #1 that Shepard dying was inevitable (fucking duh, that's not the problem at all, this is not what people say when they talk abouta tonal shift) #2 that accepting the theme of ''entropy'' = being OK with rape = being OK with the ending (his words, not mine) and #3 that forgiveness is a major theme of the series somehow, and that it excuses the Catalyst's bullshit. Nevermind player choice, free will, peaceful coexistence, the right of species to exist, and all that jazz. Nope, daddy issues are far more important to Mass Effect.

    Not only that, but his overaching point seems to be that Bioware intended the ending to be deep and shit. Look, dude, I like Bioware, but I also know them. They are not that caliber of writers. Especially not Mac Walters. Character interactions, rough themes and ridiculously heroic moments is what they do best, not big, deep philosophical themes.
     
  19. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    So, it happened. Free DLC to expand and clarify the ending.

    http://investor.ea.com/releasedetail.cfm?ReleaseID=662095

    I wonder how much it can fix the problems of the actual ending.
     
  20. Jebus

    Jebus Background Radiant
    Orderite

    Jan 29, 2004
    HAHA! Loooooosers!

    Take that, EA. You lost! You lost! LOST!
    Now you have to spend money without ANY PROFIT IN IT!

    Oh man, this makes me so happy. I probably won't ever play this DLC - €10 says it's still going to suck either way - but the fact that EA bites the dust makes me so happy.