Separate names with a comma.
Discussion in 'General Fallout Discussion' started by YeeCop, May 29, 2017.
Hope you die of radscorpions
There's a lot of Lynette hate here to be had. I just recently installed F2 for the first time and haven't got around to start it yet so I can't speak ill of her but I've heard for years that she is insufferable. I actually I feel like unless the dialogue railroads me to raising her ire that I'll actually end up liking her.
Check me out as I come back a week from now to rant about how much of an asshat she is.
I've played all of the Fallouts so far, but I haven't finished NV yet (for some odd reason, great game though). I am on my 3rd run of Fallout 1 and I have to say, I REALLY do not like that asshat Set in Necropolis. I like his voice acting and character writing, however, but in the Vault Dweller's shoes I would absolutely hate him. He's a complete dick to you from the first time you meet him and for some damn reason he only likes nighttime. Anyway, when you finally complete his suicide quest he gives you 50 caps and a bunch of useless junk, like COME ON!
Edit: I might as well add another character that quickly comes to mind at the moment (also every other character mentioned in this thread I agree with), Mama Murphy. Her annoying, drawn out, junkie-ass voice as well as her really sunk-looking face, and the simple fact that me seeing an old lady (which is rare in the wastes) throwing her life away to drugs makes me feel miserable. Oh yeah, and the way she says "Dooooawwwwwgmeat"
As per the thread title, here are the ones that comes to mind:
Myron (good thing he dies in his ending, forgotten)
First Citizen Lynette (I used an exploit to become Captain of the Guard because I couldn't stomach supporting her normally)
Preston Garvey (How many settlements must I aid before he shuts up? In my vanilla run of 4, he nearly bugged out the main quest by giving me a settlement quest during the final level)
Set (unlikeable arse, but well-written)
Most of 2 and 3's Enclave characters (NV's Remnants were great at least)
The Cabot family (nonsensical and ends up creating implications of Lovecraftian beings existing in Fallout even if the quest is not to be taken seriously)
James (Liam Neeson is wasted as James)
General Lee Oliver (Mr Wait-and-See is a detestable person)
Colonel Cassandra Moore (as detestable as Oliver)
Daniel (more like pity for his childish naivety rather than actual hate tbh but I did dislike how whiny he was when he insisted on running from Zion)
Father/Shaun (only serves as a plot device and can barely justify his & his faction's motives plus that moment when he looked out at the Commonwealth and gave up on it... made me disregard him entirely)
The Little Lamplighters
There are plenty more but I don't recall them at the moment.
I'm surprised at the hate Oliver gets, but no one has mentioned the fantastic Fantastic.
No, man. I know exactly what I'm doing. I just don't know what effect it's going to have.
They asked me how well I understood theoretical physics. I said I had a theoretical degree in physics. They said welcome aboard.
Barton Thorn, and anyone else in New Vegas that uses that awful voice actor.
Anybody from Fo3 or 4, except that one robot companion. But I guess this is a given here.
The Fiends, though I guess if I hate them then they're good villains.
Myron, and maybe Sulik even though he's so useful early on.
Don't really hate anyone from Fo1, Set is a jerk but he's funny and I like his dialogue. Overseer sucks, but not enough that I hate him.
If you hate them they're good villains?
No, if you hate them they're bad villains. If you find them ambiguous, or understand their reasoning but not accept it or hell, even wanting to joing them, that's a good villain. Fiends are just a gameplay excuse to give the player something to shoot while walking around
I agree, the fiends were rather, lame in their attempt to actually fuel conflict.
From my perspective I found them to be nothing more than a very minor nuisance similar to that of a mole rat. I figure that's why they gave them all those energy weapons to tempt players to toy with them.
I suppose so, yeah, they are one dimensionally bad/evil. I guess I meant they felt especially reprehensible, at least after that quest with the slave ledger.
So I met Lynette for the first time and... I don't know man, she didn't come up as overly "easy to hate." I don't know if it's because of how I interact with authority figures since I'm a notorious asskisser but I kinda liked her.
I'd say she fits the "reasonable authority" figure trope very nicely. The way she reacted when I showed her Bishop's holotape was pretty level headed and pragmatic. I can respect that.
You're all just bigots (or something).
Anyone who likes that racist, arrogant, self superior cunt is a cuck. And god help me but I mean that in the most unironic way possible.
I take it you're not a notorious asskisser then?
Not really, no.
Her assistant person (forgot what his name is) is a lot more "reasonable authority figure" than Lynette is, imo. There are definitely worse Fallout characters than her though.
I personally say it works either way.
Some villains are fun characters because they are hateable(The example I'd give here would be Myron, whose designed to be as horrible(Date rapist and mass murderer) and generally obnoxious), whereas other villains are fun because you can understand/relate to them(Caesar's Legion, Master's Army)
Try suggesting Vault City should be a democracy, or mention Vault City's slavery, or offer to kill a Vault City Citizen that's causing her trouble, or promise to "solve the Gecko power plant problem" with her first, and then solve it the way she doesn't want it to be solved. She'll threaten to kick you out of Vault City faster than you can say "Vault City Citizenship"
Lynette is a dictator, who gets rid of anyone that questions her authority. I don't especially hate her either, I think she's acting exactly how a dictator should act, but she represents the wider issues with Vault City.
Charon (Fo3) - This character is...uh... Wait. What "character????"
I have to agree, however this always seemed like a massive missed opportunity to me. They implement a fairly mysterious character and do nothing to justify their existence other than a contract. What I would have liked to see with Charon was some kind of quest to shine a little bit of light on who they once were or how the came to be.
Or they could have had moments where Charon goes out of his way to do something very human and thoughtful for no reason, and maybe an attempt to actually foil the character.
^FO3 in a nutshell.