Shame, I really like the system. It's not pretentious (it's the evolution of pretending to be knights as kids, and hence doesn't require long, complex or overly fleshed out rules to be fun), it's fast (really important for me, as I'm usually strapped for time) and it makes finishing an important goal possible in a couple of sessions. Not to forget it creates a lot of player input with karma, allowing the players to actually shape the world in some regard. This, this is the real hitter for me. A game where the players can be invested in the world by shaping it in subtle ways is great, because it makes them more interested in it.