Oblivion is a disaster of RPG. this is the game which removed too many parts of games from CRPG. I can't do anything without following linear script to watch story. I, personally, like it, it was my first RPG to beat without walk-through. and it has decent side quests. but there isn't much gaming part, except combat.. I don't hate to read books. I just want to say game's main feature should be gone and that is the ideal form of the game. Personally, I enjoyed reading the dialogues and descriptions in PS: T. eating bread, seeds and even rat meats makes me fun and hungry. I was depressed when I enter the Kurst and see the writings like " hey, I have the first clue for finding A" ,"B has a second clue so go to him" these and I start to think PS: T is unfinished or rushed game. The Nameless one's story is fun, but sadly, there aren't many things I can do with this plot. don't hate it and actually, PS: T isn't that bad game. I criticized this game because I think it's not a good model for future games. The model of CRPG should have good construction: (main) quest, world, system, rule, dungeon and combats. even I like Torment, I can't think PS: T has a good point to learn. it surely has a good story, but good story itself can't be a game.