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Discussion in 'General Gaming and Hardware Forum' started by DirtyOldShoe, Oct 28, 2016.
It's the best porn simulator I've ever played.
The locations in Skyrim have been a huge disapointment. THey look interesting from the outside, but they are way to small to be even called villages. The last time I had the feeling like I explored a "town" in any Beth game, was with Vivec in Morrowind.
Listen up you dirty hater mob, sit down, play Fallout 3 and eat some Buenos and wait for Bethesda's dedicated modders to fix this beautiful reimagining of the greatest RPG of all time.
Let's be c00l about this, other people have always fixed Bethesda's mistakes.
The only 'city' that get the right feel is markath, if you couldn't do it with the scales; verticality and resettlement of abandoned ruin will do it
Yeah, Markath looked ok, for a Bethesda game. But still, if it should be believable, Markath should have been the castle of a town.
I mean just a few more structures, can add already a lot to the 'immersion' here. However ... it also becomes so obvoius how incredibly limited the Gamebyro engine is by now.
I am so glad, that even died hard Beth fans are slowly asking for Beth to use a 'new' engine. I know that all the modders start already to cry ... but seriously? How long do they want to use that fucked up and outdated version of Gamebyro that Beth developed? From Morrowind to Skyrim and now Fallout 4 it all feels like the 'same', shitty animations, faces, and the same old glitches.
Seems the Bethesdrones are at hard at work. The ratings are up to 61% and I'm not sure if my own negative review will help stem the tide of stupidity at work.
Here's a few gems of denial and stupidity I found from browsing through the other 'positive' reviews on the front page:
Spoiler: Open for a display of denial and apologism
Maybe I'm in the minority but besides the Dwarven architecture and the kind of cool secret passageway located within the prison place, I found that place boring and never had a reason to go back besides a couple of quests that required you to go there.
Good old damage control at work. Funny as I'm hearing how the game not only barely changed in terms of looks but runs even worse then the original game did. I would like to know how a game that still looks like shit by 2011 standards requires beefy equipment to run and it doesn't look all that different from the original game.
In 2 years we will get the remaster, of the remastered version. It will be the Ultramastered version of Skyrim.
nice idea, remastered version for new 2016 pro console of 8th gen (ps neo and xbox scorpio)! /s
Maybe...and this might seem crazy...instead they'll abandon it if they can't get all of the mods reworked from the ground up to support the Mentally Retarded Edition and realize it's just not worth all the trouble they have to put up with.
I didn't played Skyrim because... well, fantasy and dragons are really not my thing.
And yes, I'm not a huge fan of Tolkien also.
On the other hand I really dig at the sci-fi genre, wich is considered a childish effort by most critics.
But to hell with them, old Nikola would fry them with Telas coils.
And I hear you C&C.
I'm currently waiting for Cyberpunk 2077 and today I received a alert from GoG about Tyranny.
Didn't knew about the game and the setting seems interesting, even in a fantasy world.
I think I will bite the bullet and buy.
But my issue here is: finally games are on the level with the so called "7th art, the movies".
That's it, the game industry is getting the same mediocre and awfull pattern of rebooting and repackaging the same material.
I get it, we are living in a hard economic era and this means studios and artists will make the safe bet concerning the return of their money.
But for fuck's sake. Doom reboot, Bioshock Remaster, Skyrim Remaster, endless AC that look all the same.
Heck, they even FUCKED my favorite frenchise, Star Trek (but after 'Enterprise' I losted all faith. "Hey Braga we have a problem with the setting, how we will solve it? Easy, just make a trip back in time" ).
Even the Marvel's movies are getting the same pattern over and over, is the same type of story, only the set and wardrobe change.
And why when we talk about space everything needs to be like Star Wars?
At least Battlestar Galactica tried something different, even in the space fantasy genre.
In all honesty, I'm surprised that Bethesda remastered Skyrim as that dialogue system wasn't a wheel and it was more complex than Fallout 4's.
How will the fans cope?
Will someone please think of the children?
Gotta say, with extensive modding support, Cyberpunk 2077 will bury F4 and Skyrim. The Witcher 2 kinda had that, but not on the same scale, since in terms of modding and game structure, it's closer to Deus Ex, another heavily modded game, but linear as a pile.
Not even sure what to call this bug other then 10/10 would horse again.
Triple A development right there guys. And full price of course.
I swear, gamers these days ...
I hear it's one of those additional "features" the Bethestards talk about, exclusive to the Special Edition of course.
What is sad is that I expected to get a better frame rate from this since it was 64-bit game now but whatever the heck they did to the engine just majorly killed the frames on my machine. On the 32-bit Vanilla game I at least got 60+ frames and my machine isn't that powerful either. On this so-called "(un)Special Edition" my computer struggles to even maintain 20 fps. On top of that, Bethdrones say its more stable than vanilla! Blasphemy I say! It already crashed on me 5 times within 3 hours of playing it.. It's a waste of time. Just like FO4 imo.
How DARE you disagree with Gopher! He has never been wrong before. When I grow up, Imma be just like him.
Gopher needs to head his head out of his arse if he thinks this product is good.
Heh, Metacritic scores.
Xbox, 6.4 user
PS, 6.5 user
PC, 5.1 user
Meanwhile the critics are
PC, N/A (only three reviews, one at 90, one at 73, last at 60)
Surprisingly, there is a disparity between user and critic reception of a triple a title.