Just describe your Fallout game as you would write it in Fanfic Land where you had Bethesda give you the license and choice of team as well as programmers to make the game you wish. My ideal Fallout game are these two which have been peculating in my head for awhile. Fallout: The Boneyard You play the role of The Private Eye ala Nick Valentine who is awoken in a bathroom with no memory of what has happened to you (due to being drugged) and then you find yourself in the former city of Los Angeles which has recently fallen into chaos due to its open revolt and secession from NCR. There's also been a small nuclear detonation so the center of the city is irradiated and the surrounding area evacuated so the city itself is mostly empty but for Looters, newly created Feral Ghouls, and other shootable enemies. NCR troopers clash with Secessionists as both sides have general points but are missing this clash is unimportant in the grand scheme of things. You can go outside of the city to explore but it would be a very urban Fallout experience as the center of the city is just giant metal ruins of skycrapers but the further away you go, the more of original LA remains with robots having rebuilt sections as they were. You would eventually find out the main villains of the game are the "New America Movement" which is a group in NCR's Congress which wants to have them conquer from sea to shining sea and were influenced by those Enclave soldiers which merged with NCR in F2's ending but hold the actual Enclave in contempt. You'd get many of the jobs u could in F2 like Movie Star, Athlete, and also being able to join the local criminal organizations. Fallout: The Spire This would be Fallout set in the Pacific Northwest. You're the Raider Boss, a former Raider who has left or been driven out of their original gang for reasons you'll be able to pick yourself. Up to and including you were actually trying to take them down from the inside before being made leader. What kind of Raider you were will be determined by your answers and actions during the game with good karma making you a Robin Hood-esque figure or evil ones a terrified Lord Humungous type. The Spire is Seattle and it's full of settlements which are feuding with one another and tribals of various kinds. No previous groups of Fallout show up in the Spire but all original groups. As the Raider Boss, you have to deal with the various gangs in the region which are feuding as well as decide whether to forge an alliance with them all to make a lasting peace or destroy the others so one can take over. It's very tribal and Raider focused with only one fully-functioning Vault in the Vault Kingdom (one of the Control Vaults). All of the tribes and Raider groups are killable (no Essentials in the game) and you can even destroy the Vault Kingdom in a massive slaughter. The game will eventually take you to the Spire which contains a ghoul sociologist who has been manipulating the region to keep in constant warfare with each other so it will never develop technology which could destroy the world again. Another villain being your former lieutenant and the current leader of your gang who drove you out for being too monstrous or too soft.