The Graphics Technology of Fallout 4

Discussion in 'NMA News and Information' started by Kilus, Nov 4, 2015.

  1. Kilus

    Kilus Antiantibiotic Orderite

    May 3, 2003
    New article on Bethesda.net talking about graphics technology of Fallout 4. Highlighted is the first change from the Creation Engine in Skyrim:

    And here is a list of things they have added to the creation engine:

    https://bethesda.net/#en/events/game/the-graphics-technology-of-fallout-4/2015/11/04/45
     
  2. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Welcome to the year 2009, Bethesda. Glad you could make it.
     
    • [Like] [Like] x 7
  3. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    Ya gotta look at the main thing about this article though, that they actually modeled the T-51b helmet properly this time. :V

    Guessing the DoF mechanic they introduced might be why everything is slightly blurry.
     
  4. kostjamoscow

    kostjamoscow It Wandered In From the Wastes

    Oct 22, 2015
    Funny.... not
     
    • [Like] [Like] x 1
  5. phipboy

    phipboy Newly elected overseer

    Oct 2, 2015
    Yeah. It's pretty sad actually because it's true. :(
     
    • [Like] [Like] x 1
  6. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Seriously though, most of the stuff they now added to the Creation engine has been around since then.
    Crysis 1 looks almost as good, despite being six years old. And that's because it's mostly a Dx9 renderer. Add some mods and it's still basically one of the best looking games today.
    CryEngine 3, itself over two years old?

    Dang.
    But hey, it's good that Fallout 4 will at least try to keep up.
     
    Last edited by a moderator: Jan 9, 2016
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  7. zegh8578

    zegh8578 Keeper of the trout Orderite

    Mar 11, 2012
    You can't expect FO4 to look like a better game!
    You can't because - you can't - because you can't, because you can't, because you can't, because you can't
     
    Last edited by a moderator: Jan 9, 2016
  8. Walpknut

    Walpknut Koichi Really Steals? No Dignity

    Dec 30, 2010
    Bethesda Fanboy mode engaged: What'chu talkin' bout Hass, Fallout 4 looks just as good as that video!
     
  9. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Can't even use the ol' "It's open-world, you can't compare it!" excuse because that game was pretty freaking enormous.
     
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Oooh ... b ... but you can! Crysus dus not us so many objects! Forks and garden gnomes! Important to Imershunz!

    Seriously though, Bethesda should consider to finally change their engine to something new. I mean ... there is only so much you can do with old cars. No matter how much you love them. But you have to say good bye sometimes.
     
    Last edited: Nov 4, 2015
    • [Like] [Like] x 3
  11. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Crysis 1 on mods is just stellar.

    Granted, mods can even make Half Life 2 look reasonably pretty, and that game's over eleven freaking years old:

    Well, HL2 also kinda better facial animations than what I've seen from Fallout 4 so far...
    Now I do think that Fallout 4 looks just fine. But honestly, Bethesda is in no position to brag about their graphics engine.
     
    Last edited by a moderator: Jan 9, 2016
  12. AskWazzup

    AskWazzup Sonny, I Watched the Vault Bein' Built!

    Aug 21, 2008
    Six? It was released back in 2007?!

    That looks terrible and all over the place.
     
    Last edited by a moderator: Jan 9, 2016
    • [Like] [Like] x 1
  13. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Oh, you're right. Dunno how I got 2009 for Crysis 1...
    Anyway, yeah, Cinematic Mod is kinda bad, but its texture work and lighting at least shows what the Source engine can do.
     
    Last edited by a moderator: Jan 9, 2016
  14. Walpknut

    Walpknut Koichi Really Steals? No Dignity

    Dec 30, 2010
    I won't even hold the graphics against them that much in my final judgement and review, unless Bethesda and their fanboys keep insisting that they are great or even comparable to the best in any capacity.
     
  15. Jedasd

    Jedasd It Wandered In From the Wastes

    Oct 31, 2015
    Those arms and legs are hurting my brain. Even w40k isnt this bold with any armor parts other than pauldrons.

    Im sorry but you cant compare Crysis and Fallout even if its such a small thing like visuals. Crysis doesnt have interactable npcs with individual and life-like backgrounds or you cant interact with every object in the world that isnt a tortoise.
     
    • [Like] [Like] x 1
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    The question is, do you have to? I don't see why a game like Fallout actually needs it anyway. Though, I am sure that you could find ways to get around that as well. Seriously, not every fork or spoon has to be modeled in a way for the player to pick it up.

    I feel if people really have this urge to pick up and store every little rusted can and junk item, they should rather see a psychiatrist instead of playing a game.
     
    Last edited: Nov 4, 2015
    • [Like] [Like] x 3
  17. Battlecross

    Battlecross Banned

    Jun 17, 2015
    Well they are literally the greatest graphics ever.
     
  18. Kilus

    Kilus Antiantibiotic Orderite

    May 3, 2003
    If I couldn't interact with every tin can that would seriously hamper my roleplaying.
     
  19. Jedasd

    Jedasd It Wandered In From the Wastes

    Oct 31, 2015
    I was being sarcasting(actually imitating a Bethesda defender).
     
    • [Like] [Like] x 1
  20. Askorti

    Askorti HATE NEWSPAPERS

    Jun 30, 2015
    And there have to be at least 3 different types of forks. It's a must!