The Outer Worlds - New game RPG from Obsidian

Discussion in 'General Discussion Forum' started by MutatedPanda, Dec 7, 2018.

  1. MutatedPanda

    MutatedPanda It Wandered In From the Wastes

    Dec 13, 2015


    The Outer Worlds is a brand new RPG released by Obsidian. What do you guys think? I'm really looking forward to it! They're going to be talking more about the game tomorrow (12/7) at 9am EST.
     
    • [Rad] [Rad] x 1
  2. MPPlantOfficial

    MPPlantOfficial Still Mildly Glowing

    Aug 24, 2017
    *Sees the short-haired girl at the 1:02 mark

    *Starts bitching about Obsidian "pandurrring 2 Ess-Jay-Dubbas"
     
  3. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    Not really. She wasn't going on about "preferred pronouns" and "patriarchy" so I'll give it a pass. Looks like New Vegas in space.
     
  4. MPPlantOfficial

    MPPlantOfficial Still Mildly Glowing

    Aug 24, 2017
    You can bet your nutsack many kids already gave that assessment when she first came into the frame though
    To me looks more like a Bioshock pre-Civil war
     
  5. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    Honestly, Obsidian is one of the better companies with gamers on the western market that I think many of them will look past that.
     
  6. MutatedPanda

    MutatedPanda It Wandered In From the Wastes

    Dec 13, 2015
    I'm usually that type of person, but I never got that vibe from her.
     
    • [Rad] [Rad] x 1
  7. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    Dec 6, 2016
    00:25s = absolutley fantastic

    Okay, I was........surprised at first, but I like the trailer more and more.

    Noice.

    EDIT: Oh yeah, one more thing. VERY early to say, but I believe from the trailer that we will NOT have voiced protagonist. Wich is good, at least for me.
     
    Last edited: Dec 7, 2018
  8. MutatedPanda

    MutatedPanda It Wandered In From the Wastes

    Dec 13, 2015
    Fingers-crossed. Too many RPGs coming out recently with voiced protagonists.
     
  9. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    LOL! DtyXmNKV4AEo75O.jpg large.jpg
    Honestly, this felt like a big middle finger and "Fuck you!" from Obsidian to Bethesda. :lol:
     
    Last edited: Dec 7, 2018
    • [Rad] [Rad] x 1
  10. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    Dec 6, 2016
     
    • [Rad] [Rad] x 12
  11. Ed of Vault 13

    Ed of Vault 13 Lowly Old User

    Sep 7, 2011
    That's Cree Summer voicing that woman (I'm almost positive), the voice of Tandi... a very welcomed sound and appearance in my opinion. I'm loving this already.

    My old bones have renewed vigor. This is what I've been waiting for and the timing couldn't have been any more perfect.
     
    • [Rad] [Rad] x 1
  12. MPPlantOfficial

    MPPlantOfficial Still Mildly Glowing

    Aug 24, 2017
    Speaking of Cree Summer, I did see kids claiming Joan Lynette was an "Ess-Jay-Dubba Feminist" completely missing the point of Vault City. But enough about 'em. Sorry to have brought up this conversation in the first place...;
     
  13. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    Lynette was just a bitch. One must learn to hold their tongue when talking with her.
     
  14. cruddas

    cruddas First time out of the vault

    Jul 5, 2013
    I like how they inserted a similar idea of climbing out of your stasis pod as fallout 4 uses haha, stick it to em Obsidian!
     
  15. MPPlantOfficial

    MPPlantOfficial Still Mildly Glowing

    Aug 24, 2017
    Key Features
    • You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
    Holy shit this self learning Perk/Buff/DeBuff thing sounds amazing. I can already imaging runners selecting specific routes to get specific Buffs/DeBuffs. In a way it reminds me of Skyrim's skill system where the more you use a specific weapon type the better you get at it but here it sounds done right since it's in the form of Perks unlike in Skyrim where using certain items or just trying out crafting or just wearing certain types of armor for the hell of it levels up those skills and enemy rubberbanding system fucks you since most of the skills you learn will raise your opponents' combat skillls even if they're just Crafting/Alchemy skills.
     
  16. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    Dec 6, 2016
    Guys I'm in ths street right now so I cant post here, but there is a gameplay with 14 minutes in youtube.

    Stil did not watch.
     
  17. joevonzombie

    joevonzombie Buried alive in Golgotha

    Sep 28, 2015
  18. Highplainsdrifter

    Highplainsdrifter First time out of the vault

    Dec 7, 2018
    Its not open world in the new fallout sense but a hub based game. Like F1/2 or Destiny if i understand it. fine by me, lends itself to better crafted environs.

    AM EXCITE.
     
    • [Rad] [Rad] x 2
  19. Highplainsdrifter

    Highplainsdrifter First time out of the vault

    Dec 7, 2018
    https://www.pcgamer.com/uk/obsidian...nd-fallout-into-a-bold-open-ended-sci-fi-rpg/

    Obsidian's The Outer Worlds blends Firefly and Fallout into a bold, open-ended sci-fi RPG

    TLDR from the article:


    • It's out in 2019
    • It's an Unreal Engine 4 game
    • Your protagonist isn't voiced
    • There's a special class of "science weapons" that will have special, ridiculous effects, like a shrink ray
    • There's a full character creator even though it's first-person only (you'll see your character in the inventory, and if you leave the game idling long)
    • Your companions don't have separate inventories. Taking companions with you just gives you more inventory space to work with yourself
    • If companions really dislike the decisions you make, they'll leave and go back to the ship. You can persuade them to see things your way
    • No romancing companions. They considered it, but decided against it.
    • Companions each have a special attack (one named Felix does a double drop kick) but you can also equip them with whatever weapons you want
    • Hacking and lockpicking don't have minigames, and are simply based on your attributes
    • There are six skills (strength, intelligence etc.) and for every 20 points you put into one (up until 100) you'll gain a new perk
    • As in the creators' past games, you can play as a "dumb" character with stupid dialogue options. Your companions react appropriately.
    • They're still not sure if it will be possible to play through the game completely pacifist (but you'll almost definitely have to at least kill some robots)
    • Robots aren't sentient, but your ship's AI seems to have a strange degree of personality
    • Tim Cain wants you to know there are a lot of drugs, but he's not going to pressure you to take them
     
    • [Rad] [Rad] x 4
  20. Ed of Vault 13

    Ed of Vault 13 Lowly Old User

    Sep 7, 2011
    Some gameplay...

     
    • [Rad] [Rad] x 3