There is something rotten in Fallout New Vegas

Discussion in 'Fallout: New Vegas Discussion' started by Brycen, May 30, 2017.

  1. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Why would it be unsafe to begin with?
     
  2. SilverStarApple/Epsilon7

    SilverStarApple/Epsilon7 First time out of the vault

    Oct 27, 2017
    I dunno, aren't there some weird disease-causing bacteria in human flesh or something? I'm not a cannibalism expert.
     
  3. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    You might be thinking of Kuru.
     
  4. Alphons

    Alphons Prophet der Auges

    Aug 9, 2017
    Man, so what happens in Goodsprings considering that their water tower got built on a cemetary?
     
    • [Like] [Like] x 1
  5. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    Dead Island set in the Fallout universe?
     
  6. Hassknecht

    Hassknecht For hate's sake Admin Orderite

    Aug 16, 2010
    Don't eat brains is what we should learn from this.
     
  7. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
     
  8. Ben Soto

    Ben Soto Professional Salt Shaker

    Jul 7, 2014
    The problem is mostly that Dead Money takes away most of the tools you've worked hard to get and instead puts you in a situation where you're constantly having to go slowly to avoid loudspeakers and traps, you have to deal with bulletsponge enemies with very bad equipment, and everything feels just so slow and tedious. The writing is alright, but I've heard a lot better.

    OWB, meanwhile, gives you everything you could want or need to deal with the challenges ahead, the game lets you progress at a fairly brisk pace, it's actually interesting to explore, and to top it off, the writing is fantastic, being a hilarious comedy with the Think Tank and Mobius with a subtle background of OH MY GOD THAT'S TERRIFYING with the background lore and a pretty decent ending. I personally never felt I was being bombarded by enemies, since the game gave me everything I needed to progress.
     
  9. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    That bolded part is in no way a problem. It fits thematically AND mechanically with the theme 'Begin Again'. Why is it bad to slowly avoid loudspeakers and traps? And I don't recall having to deal with any bulletsponge enemies. You've got good equipment that deals pretty good damage to Ghost people's head, police pistol for Guns, holorifle for Energy Weapons, Cosmic Knife/Knife Spear for Melee, Bear Trap Fist for Melee.... it's slow, yes, but nothing too tedious, and compared to the rest of the games and other DLCs, it's a nice change of pace.
     
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  10. SilverStarApple/Epsilon7

    SilverStarApple/Epsilon7 First time out of the vault

    Oct 27, 2017
    Anyone else feel like the creators of OWB were pressured to make a Player Home for the player that finishes OWB, a player home nicer than the bunker place thing you get after completing Dead Money?
     
  11. Walpknut

    Walpknut Testament to the ghoul lifespan

    Dec 30, 2010
    The strange meat pies could just easily be explained as her buying them as cheap food from vendors without knowing what it's in them. Maybe she just thinks it is road kill or something.
     
  12. SilverStarApple/Epsilon7

    SilverStarApple/Epsilon7 First time out of the vault

    Oct 27, 2017
    How could road kill exist in a world where roads are broken decorations, rather than things functioning cars travel across?
     
  13. Walpknut

    Walpknut Testament to the ghoul lifespan

    Dec 30, 2010
    There are traveling merchants and the NCR has working vehicles. They could also be things killed by the powder gangers or traders and left to rot.
     
  14. Risewild

    Risewild Sonny, I Watched the Vault Bein' Built!
    Modder Orderite

    Jun 14, 2014
    The Gun Runners also have some strange meat pies in their "base". I always take Strange Meat and Strange Meat Pies as meat or pies made of meat that we don't know where it came from. Obviously they are associated with cannibals and strange meat and pies are most human made, but I can see some cases where it can be just some random meat no one knows where it came from (like Walpknut says).
    Let's not forget that the game also have Human Flesh, so why would they differentiate between Human Flesh and Strange Meat if they were always the same?

    Also Human Meat is way more effective at healing than Strange Meat, so in a way it would make sense that Strange Meat is meat (human or not) that is kinda spoiled or past it's prime (it reduces the Strength by one value, so it can't be good). While other meat (like brahmin meat, human meat, big horner meat, yaoguai meat, etc) is fresher, doesn't reduce strength and heals much more when consumed.

    So in conclusion, yes, Strange Meat and Pies are mainly made to be human (specially in Fallout 3), but there is nothing in game that says they can't be something else in some cases (and it even seems to suggest that).
     
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  15. The Man From Nowhere

    The Man From Nowhere First time out of the vault

    Oct 28, 2017
    Anyone else find it odd you can often spare the lives of leaders from horrendous crimes and atrocities and it's made a big point, while blowing away dozens upon dozens of their underlings and followers into oblivion like their lives were nothing?

    This has always been a bit of peeve of mine. I mean why the hell should Salt-Upon-Wounds be spared and practically the sole survivor while he orchestrated the entire invasion and everyone dies around him while he is the true evil? Why should he get a second chance and not anyone else under him just following him?


    Tabitha it was practically the same thing. I shot away all of the underling mutants following orders while Tabby and Rhonda ride into the sunset together.
     
    Last edited: Nov 9, 2017
  16. SilverStarApple/Epsilon7

    SilverStarApple/Epsilon7 First time out of the vault

    Oct 27, 2017
    Maybe it's a statement about leaders and followers. "Followers are rabid attack dogs, and you can kill those of your enemy without guilt. But an enemy leader, he represents something, what you do to him or with him matters".

    Or maybe because most talking NPCs don't attack first and get shot down in VATS, the player character can choose to talk to and spare them.
     
  17. Jogre

    Jogre It's all JO'Ger now

    Oct 25, 2015
    There are functioning cars in the Fallout Universe.

    In Fallout 2 you repair a Highwayman, which you use to drive. This isn't the only functioning car in the Fallout universe either, given that the NCR Rangers Headquaters have a car park, there is a proffesional car hop working in the NCR, and why there is a proffesional chop shop able to run in New Reno.

    Plus in New Vegas, you see various military trucks, presumably brought there by the NCR.
    Technically, if you have a high enough stealth skill, or keep running for long enough you can avoid combat with the underlings.

    Or you could argue that the underlings were just unfortunate casualties, and that by convincing the leader to back down, you are ultimately saving more lives for those just following orders.

    Or you could argue that there's a difference between how you treat someone running towards you with a spear and how you treat someone whose literally been captured(As Salt upon Wounds has)
     
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  18. SilverStarApple/Epsilon7

    SilverStarApple/Epsilon7 First time out of the vault

    Oct 27, 2017
    Are my posts visible?
     
  19. Walpknut

    Walpknut Testament to the ghoul lifespan

    Dec 30, 2010
    The choice between sparing them or not is up to the player. If you don't think Salt Upon wounds deserves to walk away free you can take that option. There is even a way to prevent the cold execution from making Joshua Graham descend into his Legate persona forever.
     
  20. Cobra Commander

    Cobra Commander Still Mildly Glowing

    Dec 6, 2016
    Salt and the rest of the WL are already dead when they lost the battle in Zion.

    As you recall, kill or not they don´t matter, what matters is the effect that these actions (cold-blooded execution of prisoners) causes in a tribe of ignorants.

    As for Tabitha, she has mental problems. Partially "fix" her through Rondha aptly guarantees good karma because she stops the attacks on the locals.

    So I do not think it's odd.