xkcon's ultimate rip off Mod (Unofficial expansion for FOT)

Discussion in 'Fallout Tactics Modding' started by xkcon, Nov 10, 2016.

  1. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
    Because I might be out of action for a while, I've decided to share with you guys the last bugs (that I know of) that need to fixed. None of them are gamebreakers

    Here are a few bugs that still need to be fixed as of V0.892. They are mostly minor and you can play around them to keep your game going.

    -The Quartz bugs that IAR80 and myself were discussing still need to be fixed in V0.892.

    -In Jackson City, there is a bug if you try to give Boris all three copies of the 'Necrodomigon' all at the same time. Boris won't recognize if you give him all three at once and won't pay you (for all three). To avoid this bug, simply give him one book at a time and get paid one at a time, and you should be fine.

    -The next bug pertains to the 'HEAT' storyline. If you go to Fortress City and rob the Casino before you join Niel and his crew and then join his crew (after the fact) and run out the story, I'm not sure what will happen ?!? Also, the samething applies to the Fortress City Bank job. If you take down the bank on your own (before you join Niel's crew) and then join his crew after , I'm not sure what will happen. To avoid any of these bugs, just make sure you are already a member of Niel's crew and take down the scores with him. The problems won't even be noticeable as long as you play the scores in the proper sequence (with Niel). Also, if you completely ignore the whole 'HEAT' subplot with Niel, then you can take any of the scores at any time and they will work fine. The problems arise when you already robbed (the place(s)) and then join Niels Crew and run out the 'HEAT' story.

    None of these will be complete gamebreakers, but they are sloppy bugs. Most are already fixd in V0.893 (which is ready for upload)

    I will fix all of these bugs and upload the latest version, when I am back up and running...
     
  2. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
    Hey guys. I'm back.

    Here is version 0.893 . it is very stable and playable. All things Quartz should be fixed. As well as begin to address the problem of 'Invisible Undead' on some maps.

    It was originally supposed to be released in March, but because of the fire, I was away from my PC until just recently, so the release was delayed.

    Anyways you can get it here:
    http://www.xkcon.net/
     
  3. Ceratisa

    Ceratisa Sarcastic SOB

    Nov 4, 2013
    Didn't even know this was a thing i'll try it.
     
  4. Ceratisa

    Ceratisa Sarcastic SOB

    Nov 4, 2013
    So did I install it wrong I've done 2 missions and nothing seems new other than more raiders (kudos I actually ended up using more than one character which I don't end up doing due to ease of control and how unnecessary it is. )
    Is there a world map, did I install something wrong?
    There was a green circle on the map that I entered and had nothing but the minimap showed a green dot but no way to interact with it.

    Edit: OH and the little area before Brahmin Wood
    Edit2: Oh I guess I didn't go far enough, did you replace armors to look like default leather cause I lifted some metal armor from "RoadHouse" and it doesn't change my appearance.
     
    Last edited: May 13, 2017
  5. Ceratisa

    Ceratisa Sarcastic SOB

    Nov 4, 2013
    So I did Macomb currently doing Pretoria, but after Macomb I went to fortress city, it wasn't super clear where I was supposed to take those documents so I ended up being lost for awhile and spent about an hour and a half exploring fortress city. Some doors just won't interact with me, but the reason is unclear. I went to the gunshop then checked out the back and noticed despite my stealth they went hostile upstairs which feels wrong. I figured the recruiting thing would unlock more characters I don't think it did though.

    Overall Fortress city is massive and I'm not sure how to do much there. And despite its massive size it just ends up feeling empty with 1 or 2 npcs for entire giant complexes/living areas. And considering the size maybe access to the police car would be nice after I'm deputized?
     
  6. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
    You may have installed it wrong. make sure you have the new folders (from my MOD) correctly installed. You need my 'campaign', 'entities', 'gui', 'local', 'sound', 'sprites', 'tables', and 'tiles' folders all in place of the original folders of the same name. It works fine when installed properly.


    "did you replace armors to look like default leather cause I lifted some metal armor from "RoadHouse" and it doesn't change my appearance."

    Yes, I changed the metal armor's appearance to look like the leather armor. I don't like the look of the metal armor. You can change it back easily with the entity editor.


    "it wasn't super clear where I was supposed to take those documents so I ended up being lost for awhile and spent about an hour and a half exploring fortress"

    In the Beta Bunker, colonel Cain tells you to take the 'Treaty Document' to the Register at Fortress City. The Register can be found in the first building to the Right when you enter Fortress City. The Register is the guy to finalize all business transactions (like signing a contract for a fight career or getting a marriage liscence, or finalizing a real-estate transaction.)

    "Some doors just won't interact with me, but the reason is unclear. I went to the gunshop then checked out the back and noticed despite my stealth they went hostile upstairs which feels wrong."

    Some Doors aren't meant to open until the right set of circumstances are achieved. When you break in to places you aren't supposed to be, you can expect a hostile reaction. In general, if you are snooping in private property locked doors, don't be surprised if you get attacked.

    "I figured the recruiting thing would unlock more characters I don't think it did though."

    You only get access to the Brotherhood of Steel recruiting officer only after you re-enter Fortress City after you've deliver the 'Treaty Document' --- Presumably, It takes some time for the Brotherhood to move in... After you've delivered the Treaty Doc. just exit town and re-enter, then you will find the BOS have had time to 'move in'....

    To 'unlock' some new recruits in Fortress City, you will have to do some 'questing'...

    "Overall Fortress city is massive and I'm not sure how to do much there. And despite its massive size it just ends up feeling empty with 1 or 2 npcs for entire giant complexes/living areas."

    Alot of the stories/plotlines are driven from encounters on other maps. Keep in mind, Fortress City is a 'Town' not a 'mission' like the original maps. Sometimes in Fortress City you will have to uncover things, and only then will it become apparent what the point is...

    Try poking around the Hospital, Church, or Exqisid studios. Don't go disturbing private poker games in the Casino, unless you are looking for a fight.

    If you've been to the roadhouse, try to get on with Niel's crew, and later on (in Fortress City) it will 'open' up more action...

    Also, I suggest too, that before you start a fighting Career in FC that you head to 'Jackson City' to get some training from 'Mickey'
     
  7. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
    Hey guys, The new Verson of my mod is out. Version 0.894 is available now, and it is super stable, and should be virtually bug free. Also I added some new content and made a few changes to improve gameplay.


    Here's a few screens

    fbos0475.jpg fbos0476.jpg fbos0486.jpg
     
  8. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
  9. xkcon

    xkcon Transcending the Multiverse

    Apr 2, 2003
    Just noticing from IAR80's screenshots, that he didn't seem to access all of the 'HEAT' storyline, (and recruits). So I made a few changes to make the HEAT plot easier to play. I added a recruit master to the Caravan Camp, so as to make it easier to manage squaddies when taking down scores with Niel's crew

    fbos0535.jpg
    As well as a few other changes to improve gameplay.

    Get the mod here:
    http://www.xkcon.net/
     
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