I played Fallout 4 and even when cheating myself with 10 levels by the time I was nearing the end line of the game I was at around like 60-70 levels. There are like 281 perk choices for the player. All right? Well guess what happened at lvl 60-70 (can't remember when it was but I decided to cheat at that point because of what I'll say next)? I ran out of shit to do. So yeah, unlimited level cap! What's the point with creating a new character when you can just do everything on one character (getting all perk points)!? No.
By playing the game normally you
WILL NOT get to level 280-something. So you will 'not' get all perk points.
So eventually the game's level progression will slow down to a crawl and at a certain point you'll run out of shit to do, well before you max out every perk. The argument of "there's no point in playing the game again because you can just get everything on one character" is a load of shit. The only way you'll get there is through extreme inhuman grinding or by cheating (like I did (and that was a bad choice, elite enemies scale with you so they became obnoxious as fuck with their health)).
So yes, you do have to worry about where to put your perk points if you want a certain character build.
There are other things to attack Fallout 4 on, such as the perk system itself, the dumbing down of SPECIAL, the linearity of the game, the linear quests, the main quest not really amounting to much in choice (again), the dialogue system.
But no level cap? Who fucking cares if the game doesn't have a level cap? You won't be able to reach max level by playing the game normally anyway. And since the game is so bad in so many other ways why does it even matter if it has no level cap?
I don't like this argument levied against Fallout 4 because it is a redundant nitpicky meaningless argument. There's no level cap. So what? Attack Fallout 4 where there's actual arguments to be made. Removing level cap for
Fallout 4 makes sense considering the perk system they implemented into it as well as how level progression works where eventually it will slow down to an extreme crawl that it takes forever to level up.
Or is this like Skyrim again where other people magically somehow are able to level up their skills within mere hours to 100 and I had to struggle for 70 hours just to get my main skill up to 100? Like, are we playing the same game? Cause I cheated myself 10 levels early on and by the time I was done with most of the side-content and wanted to get on with the main quest I was at level 60-70 something. Did you,
@Greentoast11 get to level 280-something by playing the game normally without cheating or getting exp mods?
Oh that's right, I also got exp-mods that increased exp gained by speech challenges, crit kills and shit like that. And even then, only level 60-70 something. I would probably have ended up at level 80-something
through cheating. So I very much doubt anyone in here was able to max out their character by playing the game normally without cheating. Cause if you did? Your game must've been glitched and given you too much exp.
Here:
http://www.gamefaqs.com/boards/164593-fallout-4/72870447
https://steamcommunity.com/app/377160/discussions/0/494632338491069094/
Those are just some other people's experiences with when they finished the game and at what level they were at.
I just fail to see the point in attacking Fallout 4 on this thing when we could rip it apart for its removal of skills, dumbing down of SPECIAL and the perk system in general.
[edit]
So anyway, what defeats the purpose of roleplaying is the dialogue system, lack of skill system, a stat system that means fuckall but unlocking new perks and only a handful of perks actually offering anything close to resembling the effect of a skill (hacking, lockpicking, crafting) and the godawful dialogue system as well as the limited choices in quests.
None of which would really be improved with a level cap. You add a level cap then the perk system will still be shit. There's still a lack of skills. SPECIAL is still neutered. So roleplaying would still be fucked.
[edit]
All this is accomplishing is making us out to be bitching about things that aren't worth bitching about. Instead we should criticize shit that actually matters. Almost Perfect along with magical bobbleheads in Fallout 3 mattered. Level 50 in FNV with DLC's mattered. This? If any outsider sees this thread we're just going to come across as whiners who whine about everything for the sake of whining because we love whining so much. So no, Fallout 4, on its own merits as a game (not an RPG or a Fallout game, but on its own merits as a shoot n looter) neither benefits or suffers from no level cap due to how the exp requirements goes up to the point that you'll run out of things to do before you even come close to reaching half-way to the actual level cap.