CT Phipps
Carbon Dated and Proud

I considered doing a favorite but I figured this would be more likely to be posted on.

Please explain why.

Please explain why.
Well the one I hated the most that I actually completed during my time playing the game would be Kid in a Fridge due to the inane bullshit of a kid stuck in a fridge dating to pre war with only a pudding and nothing else. That kid should've been dead without a food and water source and the fact that he was able to stay sane and not turn feral due to having no form of entertainment is absolutely ridiculous. Irritated me so much that I set the kid to be unessential and then proceeded to kill him and his parents before uninstalling the game.
Well, I never personally played Kid in the Fridge, so I'd say Mystery of Cabot House because
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However from a purely lore-wise perspective, I'd say Kid in the Fridge. That shits just blatantly retarded.
As you pointed out earlier @CT Phipps , there is absolutely no reason to make that kid pre-war. He could easily have been out scavenging and got lost, or a refugee from the Quincy Massacre, or whatever.
Honestly the Yangtze quest was pretty terrible. I've been around multilingual people my entire life, and that's not the way that people codeswitch (I think it's called?) Whatever, swapping languages mid-sentence in real life, the writers fucked it up and there was no way the actor could have delivered those lines without sounding like he can't speak EITHER fucking language.
The thing that really got me in that quest, and of which I don't see a lot of people talking about, is how both parents survived....and they're both ghouls too! That shit is just so awfully convenient. Is this a post-apocalyptic wasteland, or is it happy fun world where everyone gets a happy ending no matter how BS it is?There's so many bad quests in Fallout 4. We're really spoiled for choice.
Kid in the Fridge. This is kind of a no-brainer. Bethesda seriously expect us to believe that a kid survived the horrors of nuclear devastation in a fridge and survived 210 years as ghoul while stuck in one place in complete darkness without any food and water. Sure, the Fallout series is a game about "talking mutants and ghouls" as Pete Hines eloquently put it, but there's such a thing as internal consistency. How am I supposed to suspend my disbelief and immerse myself into this world when stuff like this is in the game? It highlights Bethesda's design philosophy; how a gameworld should be a wacky funhouse as opposed to an immersive place to explore. It's not even that fun of a quest or premise. The hilarious thing is that Bethesda thinks they can steal a scene out of Indiana Jones and the Kingdom of the Crystal Skull, defend their writing and bash George Lucas' writing all at the same time.
On a side note, the quest mod featured in this Alchestbreach video has a child companion who rips into Fallout 4's lore inconsistencies
I'd have to agree.That has to be the best thing to come outta Fallout 4 I have ever seen in my entire life. That kid's going places.
The thing that really got me in that quest, and of which I don't see a lot of people talking about, is how both parents survived....and they're both ghouls too! That shit is just so awfully convenient. Is this a post-apocalyptic wasteland, or is it happy fun world where everyone gets a happy ending no matter how BS it is?
The point is that too many stories end like this. It's just bad story writing(especially in a wasteland), as we all can agree Fallout 4 is full of.I dunno, i don't mind happy endings if they're earned. Which this one isn't.