Please read my post on the game breaking oversight that affects initial 10 strength characters wearing enclave armour
In short they should have the Melee damage, throwing range and carry weight equivalent of 14 strength person.. making a initial high strength character a permanent worthwhile investment and not a waste
I wish to donate for your trouble fixing this
Thanks Magnus
In short they should have the Melee damage, throwing range and carry weight equivalent of 14 strength person.. making a initial high strength character a permanent worthwhile investment and not a waste
I wish to donate for your trouble fixing this
Thanks Magnus