Abs's latest activity

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    Firstly I have worked out how to get sound zones and general ambient sounds working, that's all good. BUT I noticed there's a potential...
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    Abs replied to the thread Night only lights.
    Just an update to say I've noticed this happening for all light variants in all locations, the "night only" function simply does not...
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    Abs replied to the thread Questions about combat taunts.
    In further testing I've noticed that the "wimpy" combat messages (in taunts.txt) list does actually apply to civilian "races" such as...
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    Abs replied to the thread Questions about combat taunts.
    Yeah, a while ago I did a bunch of testing with the AI functions and came to happy level of understanding regarding the kinds of...
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    Abs reacted to nadeauhugo's post in the thread Questions about combat taunts with Like Like.
    Well, yess, FTSE is a bit for advanced FT modders, as it forms a new layer on top of everything else that can ben modded, and includes...
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    Abs reacted to nadeauhugo's post in the thread Questions about combat taunts with Like Like.
    Hi @Abs :) So, taunts are indeed racially assigned, and they are set here : As you can see, you can't do much there except choose...
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    I just noticed that the lights on one of my maps seem to display during the day even with the "night only" function ticked. I only...
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    Abs replied to the thread Questions about combat taunts.
    @nadeauhugo Hey man, thanks for the response. When it comes to the race assignments, I assume those are set via sprite editing? I've...
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