I think you could argue that if you kill all the mutants at necropolis, then it takes a while for more to get there and kill everyone. So if you kill the mutants, you hold off the invasion if it was about to happen, but you also provoke a response if the invasion was far away. Thus setting the...
That's interesting. I always read that the second necropolis timer was a new one that was always 30 days. So it just lowers it to 30 if it's greater?
Speaking of the invasions, the only stop condition is killing the Master, correct? Destroying the military base doesn't affect the invasions?
I would also like a version that overwrites the default files. It takes 20 seconds to delete and reinstall the game with steam if I want to start over anyways, and its more convient for me to be able to start the game normally through steam