I'm trying to edit some of the Restoration Patch's maps to add some custom weapons with the BIS Mapper, but for some reason I cannot access them. Each time I try to open one of the maps, this error pops up.
I want to know what to do, and if this is anything on my end that I can do here. Any...
I am trying to set up the BIS mapper so it can also edit the new maps included in the Restoration Patch (Updated) because previously, when using the mapper, I couldn't access them, and when I started a new game, the locations wouldn't appear. So, I have come here asking for assistance and advice...
1. Sorry about that, won't happen again.
2. What do you mean by that? For example, do I change "Ultimatum.FRM" into "Ultimatum8.3" or something like that? I'm a bit confused here.
(EDIT): Nevermind, NovaRain, it worked! I think you meant to type ".83 filename", but nevertheless, the weapon...
I made a custom inventory icon for a pistol I'm trying to make, but whenever I try to import it using the DAT explorer, it does not appear in the ProtoManager. What do I do here?
(EDIT): Ok, another thing has appeared, so I must also ask how do you make a custom weapon for Fallout 2.
(EDIT...
(Marking this as utility just in case anyone else gets this problem and someone here posts a solution)
Here's the story so far: I've been trying to use a custom FRM file of the 10mm pistol for a custom 10mm pistol I'm making.
First I asked how to import the file into the game, to which...
I think that I might have forgotten to select rpu.dat when I first set it up, which was causing the fire gecko pelt glitch. After making another copy without the modding tools installed in it, I made sure to include the RPU items when setting up.
However, the gun is still invisible even though...
I used photoshop to create the sprite, then I used Frame Animator to convert the file.
I also made a version without the background color just in case that was what was causing the problem, but no cigar.
(EDIT): Forgot to mention, when I decided to move the sprite into the data folder that's...
So, I had imported a custom .FRM file for a unique 10mm pistol I made for Fallout 2 into the Proto Manager, and everything seems to work fine and properly there.
However, when I went in-game to test it, the gun is invisible for some reason. I don't know what is happening, and simple solutions...
Thanks for the help. The file finally began to appear in the items section.
However, another problem arose. When I boot up the game, the gun is invisible. Like, its inventory icon will not appear in-game. It's just a blank space, so I think I fucked up somewhere.
(EDIT): So, while trying to...
I am trying to make it so that I can encounter Kaga at any time regardless of level (ex. find him as a weak outcast while I'm level 12 or something), but I can't seem to find "glkagaen.int" nor his encounter tables.
Does anyone know what I'm doing wrong here?
I should probably mention I'm...