Yeah, it's just some mapping and what seems to be a parallax glitch near the bottom left corner of the window.
Unless that's supposed to be a waterfall or something.
Basically, Power Armor is on limited fuel.
Except if you scrounge, the fuel ain't that limited.
Then, you can get perks that boost that limited fuel farther.
So I assume that eventually, you get a magic pre-war core and can use the Power Armor forever.
A game where you can die is now hardcore?
Wow.
Does this have more to do with Bethesda cutting down on level scaling or more the fact that people don't seem to grasp how open-world RPG's operate through beef gates?
It's not even special snowflake crap.
You can do great things with a Chosen One narrative.
It's a tool like all other tropes.
Bethesda just sucks at writing meaningful and engaging narratives.
It's just crappy crap.
I still feel like the problem with this is that it's just lazy.
Even after the end of the world, people will still be people.
Some will be fine with being in a polyamorous relationship, but others wouldn't.
Characters need to be able to react to player choices and the best characters are able...
What's funny is that he brings up an actual gripe I have with the opening.
You spend like five minutes with your family, you don't gain any actual connection to your wife/husband or son.
Then you're a popsicle and all of a sudden the game wants you to be all like "MY KID, MY KID! I'LL KILL YOU...