Recent content by Juku121

  1. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I'd like to offer some more feedback and potential bugs. 1. This is pretty much my subjective opinion, and I'm in no way implying that the Megamod is worse off without implementing these ideas. But the way lootable armor gets upgraded if your Repair skill is high enough does not sit well with...
  2. J

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Then it wouldn't hurt to have that disclaimer in ddraw.ini, similar to DamageFormula.
  3. J

    Fallout 2 mod My sFall Mods and Tools

    The new "Life giver" perk seems to fire upon every map load and thus gives you ungodly amounts of HP. Possibly a conflict with another mod, or the Megamod.
  4. J

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Some combination of sfall 4.0.7, Megamod 2.4.7.3, a bunch of minimods either made by Nirran or included in the 'modders pack', and some more personal changes and bits taken from other mods makes the CarChargingFix disable all refueling altogether. My guess is that it's related to the car changes...
  5. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Sorry for the double post, I can't seem to find an edit option. I just encountered this with Cassidy, and no matter what I do, 0000089.pro is coming back with a vengeance. I even had a save where the levelup persisted for one session, but upon restarting the game, he went back to his base...
  6. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    See my post just above yours. In short, you have extra files in your PROTO/CRITTERS folder. Delete the files 00000XYZ.pro, where XYZ is one of 062, 079, 089, 097, 107, 136. 152, 160, 161, 163, 164, 342, 471, 546, 550, 569, 585, 643, 656, 658, 659 or 660. Actually, 585 may be necessary, If you...
  7. J

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    I also found out what triggers it: the shit shoveler perk, not the jailbreak. It also seriously decreases your BH reputation, so it may just be a reputation check. As an aside, should Francis really greet you with "...I don't associate with scum", even if you have positive local rep and karma...
  8. J

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    I figured it out. It's a core game mechanic. My Stimpaks only provide a temporary +25 HP bonus, then go -35 for a while, and finally back to neutral. Cassidy had few enough HP and used enough Stims to kill himself when the rush caught up with him. It was just an unlucky coincidence that it...
  9. J

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    This is most likely true, but I also got Cassidy killed by having one random encounter, which he survived, and when I arrived at the next one, he was dead with the above message displayed. I reloaded the save from after the first encounter, passed a few hours and Cassidy keeled over dead, so...
  10. J

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Anybody know what triggers the "Cassidy succumbs to the adverse effects of chems" timer? I did have the Heart Pills on him, although he may have used a Stimpak post-battle, and was a minor drug mule. But I'd never used any chems on him directly, and his inventory was also intact, so I expected...
  11. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I found the answer to my question, so I'll record it here in case someone stumbles on my post in the far future: having the base proto files (the ones listed on their first line in party.txt) for an NPC in the PROTOS/CRITTERS folder fucks up armors, levelling, drug use and maybe more due to the...
  12. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I have not had time to read through the bug report thread(s), so I apologize in advance if these issues have already been covered. That havin been said, I have one issue, a related suggestion and one bug-fixing contribution. Contribution: my hs_tohit script from 2.47.3 reads the damage...
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