Recent content by nad02s

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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Well it's to play on an android tablet which is why I wanted to use dosbox, I had read that it was possible but that must have been for an older version. I managed to get it working by running win95 with dosbox.
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Hi, I've been trying to get this working in Dosbox but everytime I start a new game I get the gameover video of the mutants invading vault 13 and then it kicks me back out to the main menu. Anyone have any ideas what's going on? Cheers.
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    Fallout Restoration Project?

    I realised you fixed it, but I wanted to add that this problem can also be fixed by manually searching the Registry for fallout references and removing them all. I doubt CCleaner or any other program will get rid of all the references itself, I always find its best to do it by hand. I'm...
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    ImageShack Users - Know this...

    I don't think you can go wrong with http://imgur.com/ Its one of the only sites to work correctly with Github too if thats your thing.
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    Megamod 2.44 Bug Reports and Suggestions

    Some more bugs to report: 1. I finally got my hands on a gasmask, I headed straight to the Destroyed Lab then to the Ghost town, in both areas while using the mask in the poisoned areas, the message "You see a bar visitor" would appear above my characters head. 2. In ghosttown in the...
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    Megamod 2.44 Bug Reports and Suggestions

    Hey dude. Your most welcome, I'm glad they were of some use to you. I'll try to keep them coming for you. Off the top of my head it was 150 or 145 I believe, I'll try to remember to get the correct value as I did make sure to save the armour during my play throuigh in-case it has some other...
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    Megamod 2.44 Bug Reports and Suggestions

    Ah, cheers for mentioning that. I wonder if that will fix it for Vault15 despite his character already being messed up. I haven't even been there yet. But I'll probably head that way soon to pick up some things I need like the bad-ass klingon, er I mean mutant bodyguard. EDIT// I...
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    Megamod 2.44 Bug Reports and Suggestions

    Oh so you actually deleted the weather.ini before this even happened? Oh bugger. Maybe I'll end up with it on this play-through too, its already my second start. Hehe, yeah I suppose levelling up like a mother.... could off-set that penalty :)
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    Megamod 2.44 Bug Reports and Suggestions

    As I mentioned in the post above yours, to fix the 0AC bug you must revert to a save before this happened and remove the weather.ini file. Annoying though if your quite a way into the game. If you knew exactly which script was responsible you might just be able to remove it and continue...
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    Megamod 2.44 Bug Reports and Suggestions

    Hi, it seems to be that time of year again, so I'm playing through Megamod again ;) This is on win7 x64 with megamod 2.44 and some of Nirran's compatible scripts thrown in. I've just repaired the Gecko plant for Vault city, so here is a list of all the serious-ish bugs I have found up...
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    Killing Legendary Deathclaw (without relying on bugs)

    I started killing the death claws at level 4 or 5. But that was with Exploits and bugs galore. I had picked up an incinerator, and I didnt realise at the time, but when I used it as a last resort on the Deathclaws, I realised that its ammo was stuck at 19, meaning I had unlimited ammo ;)...
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    Will Obsidian make another FO?

    I hope not, let it die.
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    FONV feels unfinished

    The amount of bugs is a disgrace. How do big development studios get away with this crap?
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    Will you play Hardcore mode from the get go?

    Hardcore mode + Hardcore Mods + No Compass or waypoints mod here. I just know it will include a dumb feature like the quest markers, so they need to be removed.
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