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ohhhh very nice work!
from what I see there, if feels like an overkill. Atleast thats my opinion..
ahh thats a pity, It looked quite intresting! Ramping up the animation speed still works well enough for me. tnx for the update
Will have to try this mod in near future!! Any progress on the ultra fast combat mode?
Take your time MIB88, dont feel rushed. Get a release out the way YOU want.
Good you point this out as I wanted to say something similar. Removing trees can be done via FO2 mapper. I might even have an edited arctemple...
or remove some trees at the temple entrance map, so you can exit via the grid
no
hard to be really intrested in an unreleased mod... Maybe finish your other project before starting a new one.
MIB is doing it on his on pace, never doubt him! he have been on this tract close to 20 years!!! .... (holyshit!!!!) Kuddos to you @MIB88
not quite sure if they finished already..
did you check or aware of the ongoing reserve engineer project? https://github.com/alexbatalov/fallout2-re
dont use Fixt if you want a vanilla run...
hang in there Chris, hope that better times come for you soon, man.
good to hear!