Proletären's Recent Activity
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Proletären replied to the thread Project Van Buren [Unity3D].
I would like to see areas of the vaults not shown before like hydroponics, storage and such. I mean they must have tons of stuff stored...
Jan 23, 2021 at 2:41 PM -
Proletären rated Hardboiled Wanderer's post
[Rad] in the thread Project Van Buren [Unity3D].
[IMG] [IMG]
Jan 23, 2021 at 2:38 PM -
Proletären rated ironmask's post
[Rad] in the thread Fallout: The Frontier - Released!.
Yep. It's bad enough that they spout their political nonsense on their live stream but they have to put it in the mod too. [IMG] Makes...
Jan 20, 2021 at 7:43 PM -
Proletären rated megamike15's post
[Rad] in the thread Fallout: The Frontier - Released!.
the mod team was comprised of those that helped make new vegas more playable. be it bug fixing mods and gameplay mods. but they really...
Jan 20, 2021 at 7:40 PM -
Proletären rated Crni Vuk's post
[Rad] in the thread red888guns.
Well, it's kinda possible with Fallout 4. [IMG] [IMG] Someone did this without even really trying if I remember correctly. Just...
Jan 19, 2021 at 3:32 PM -
Proletären rated Gizmojunk's post
[Rad] in the thread red888guns.
The engine can handle it, but the assets will need tweaked, as many ceilings have clutter objects like duct-work, and piping. These...
Jan 19, 2021 at 3:32 PM -
Proletären rated Morgan_'s post
[Rad] in the thread Fallout: The Frontier - Released!.
Lurked semi constantly since '09-'10 around when NV was announced. Was too intimated by everyone at that age though and had never used...
Jan 18, 2021 -
Proletären rated Morgan_'s post
[Rad] in the thread red888guns.
I would play the hell out of New Vegas done that way. Maybe add in an MGS style ability to where you can use binoculars or scoped...
Jan 18, 2021
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Proletären rated Hardboiled Wanderer's post
[Rad] in the thread Project Van Buren [Unity3D].
Experimenting with Vault tiles and interior lighting. [IMG]
Jan 18, 2021