@ZaanTheTribal @Cambragol
The correct link for fallout2-ce build is from organization, https://github.com/fallout2-ce/fallout2-ce/releases/tag/continious
My repository should produce the similar result for non-web builds except few changes which I had to do because of webassembly specific
First issue is fixed (https://github.com/fallout2-ce/fallout2-ce/pull/9), but there are still several other places with similar issues, I hope to go through them and fix too.
Regarding iPad: what iPad and ios version are you using? I do not have iPad at home but I've tried using...
Thanks for bug reports!
I was hunting this "Memory access of bounds" error for a while. I got multiple Sentry reports with this error but I did not know how to reproduce it. Now I reproduced it locally so I hope things will move forward.
Regarding no sound on iPad: this might be some issues...
There are things to improve, I agree. I will keep this in mind, thanks.
Right now I am focused on solving "memory access out of bounds" error which happens from time to time. Probably it is some issue in the C code of fallout2-ce and not related to WebAssembly itself, but still very annoying one.
That was tough. It crashes on iOS but only when compiled with -O2 or -O3 flags. I changed optimization into -O1 and looks like it works fine now.
Unfortunately slightly more CPU usage but it works.
Quite weird that it worked on Chrome for me for a while, probably some difference with...
Hi all, I've made a website where people can play Fallout Nevada and Sonora from the browser.
- English version is available for both Nevada and Sonora
- No installation needed, no worries about unknown .exe files, everything is safe
- Savegames are saved into browser storage and available...