Recent content by Snikers

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    Old styled Highwayman sprite (+ sprite for NPC car).

    Old download links are dead, but I was looking through my files and found I still had this kicking around on my computer, so here's my good deed for the day: https://files.catbox.moe/1yzgdt.zip Sadly, I don't have any of his other vehicle sprites. Is there any way to suggest a file be added...
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    Fallout 2 mod Fallout: Nevada (extended)

    The ladder is a little finicky. Are you standing as close as possible to it?
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    Fallout 2 mod Fallout: Nevada (extended)

    Keyboard Gecko, why don't we coordinate? Then we can avoid duplicating our efforts. I'll send you a PM.
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    Fallout 2 mod Fallout: Nevada (extended)

    Keyboard Gecko, we're handling everything through PMs on NMA. All of the files are translated, but what we need now are editors that can turn rough, translated English into clear, naturalized English. Are you still interested?
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    Fallout 2 mod Fallout: Nevada (extended)

    A fully edited and polished version of all the text is forthcoming, but not for quite a while yet. Progress is unfortunately slow. It's probably still months away. Sorry for the long radio silence on my part! I wasn't able to get to NMA for a few weeks for reasons I won't go into.
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    Fallout 2 mod Fallout: Nevada (extended)

    If the locations are still in Russian after using the files I uploaded more recently, then I don't know what to do. It may have something to do with the CE.
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    Fallout 2 mod Fallout: Nevada (extended)

    Are you having trouble with the pack I uploaded a few weeks ago, or the one I uploaded yesterday? The one I uploaded yesterday should have everything. However, it was designed for 1.02, not CE, so CE might have some files that aren't included in my pack (not many, though).
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    Fallout 2 mod Fallout: Nevada (extended)

    I've had a few reports of untranslated files, and I think I may have made the terrible mistake of not including the translated-but-not-edited files in the upload pack. Please don't forget the files in the 'game' folder, because that includes the holodisk translations.
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    Fallout 2 mod Fallout: Nevada (extended)

    I'll have to check up on the holodisks. I could have sworn I included the translated files. I also checked Solomon's dialogue, but I don't see anything that could be causing that. What version of Fallout Nevada are you using? There's a "crazy edition" that these translation files should be...
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    Fallout 2 mod Fallout: Nevada (extended)

    It turns out there was ANOTHER missing closing bracket in Luciano's file. I must have really been fucked up when I edited this.
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    Fallout 2 mod Fallout: Nevada (extended)

    A player reported a problem with Luciano's dialogue file. Please use this updated file instead.
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    Fallout 2 mod Fallout: Nevada (extended)

    Everyone, here is the latest pack of English files for Fallout: Nevada. They haven't all been edited for proper English yet, but there's progress from the last pack of files that were sent out. Importantly, Pip-Boy files (including holodisk files) have been translated, though not yet...
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    Fallout 2 mod Fallout: Nevada (extended)

    That's pretty much it. We don't have a more formal place set up.
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    Fallout 2 mod Fallout: Nevada (extended)

    I don't have an exact date yet. I'm going to gather up all the edited files from everyone so far and zip them up together. It'll probably take a few days for everyone to get back to me.
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