As I put in the title I'm running Fallout Wanderer's Edition. This bug doesn't seem to be listed anywhere, but for some reason people I enslave don't start moving to Paradise Falls. I'll enslave them and fast-travel, get paid for them, but literally all slaves just keep doing their normal daily...
Tried it, set it from 8 to 256. Didn't do anything.
The problem seems to be like a stutter every few frames. The animation's fine until it hits the stutter, but then these happen like every 15 frames or so.
I'm having a problem with frames per second, but only in the EPA. I entered and as soon as I did the framerate dropped like a rock. I'll get a few frames of normal animation followed by complete lag. I tried changing the graphis mode from 0 to 5 but none of those changed it, I've tried higher...
Okay, so I have finished my third and final playthrough of Fallout 1 using the most recent version of Fallout Fixt. The ending had a LOT of bugs, so I'm just gonna do this...
Yeah, never played Fallout games before at all to be honest. I'm on my third playthrough, going from good-sniper to stupid-puncher to evil-heavy-weapons-girl.
AAAAAND I found another bug. When I'm in the third level of the Brotherhood of Steel I go to the quarters where there are locked lockers...
Zug Zug was not smart. Zug Zug used books for wiping and knew punching, throwing, and grunting. So his options were a bit limited, though I didn't know I could blow up said computer. Still, everything seems to have worked out and now that Zug Zug has punched everything in Fallout to death his...
Yeah, that seemed to work for some reason, it took a second after the explosion for the field to drop but that one seems to be down for good.
EDIT: For some reason the vats computer only lets me open some screen that has only one option; exit system. Is this normal for a stupid playthrough or...
Got another weird one. I'm playing a stupid character and I'm trying to destroy the Mariposa Military Base.
That force field in front of the vats door will NOT go away. I reactivated the Mr. Handy and it ran to the door and exploded. That didn't dissipate it. I dropped dynamite in front of it...
Another annoying-as-hell bug: every -other- time I load from a save in combat it treats it as if I ended my turn and any and all action points are wasted and I have to wait for the enemies to take their turn before I can reload.
Another bug: I specifically told Fallout Fixt to -not- make enemy weapons drop away from the body since that made looting so god awful hard then pixels all blend together. It did it anyway.
Don't mean to double post but....I just hit a weird bug.
Zug Zug, the man who is too smart to use words, was just minding his own business running around the streets of Old Town in the Hub.
The thugs in the building where the Brotherhood member is imprisoned decided randomly to shoot through...
B. I saw that, but usually the Followers just get a bad ending. By assassinating Heather they didn't appear in my endings at all.
D. Admittedly Follower Scouts can't be given robes but that Master's Pet was just in the way regardless.
N. I forgot woman-lady's name, but yeah, the boxing matches...