Recent content by Tony Brasco

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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    I am not saying you are wrong. Or right :). But as far as I know, if the game is installed in a protected location, the problem is that when you save your game, Windows automatically "captures" an order by any program to write stuff to a file, and instead of saving anything to the game...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    My suggestion: you could make your installer offer to move the whole Fallout 2 installation from a protected directory to a new location, instead of simply saying that the game should be uninstalled and reinstalled. The installer would simply move the directory, and perhaps update some...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Actually, I still disagree. See, when you attack the tribe, you are supposed to end the game. In this case, you just didn't hit them, but missed. If you hit, then the game ends, even if you didn't kill them. To me it sounds like the devs just didn't think of a situation where you attempt to...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    I've found an interesting engine bug which is described below. 0. First of all, make sure you have a save game in Arroyo Bridge, or use mine, which can be downloaded from here: http://www.elisanet.fi/leevi/stuff/SLOT02.7z 1. Load that save game. You are at the Arroyo Bridge. This doesn't...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    A suggestion: Perhaps there should be a message every time something is written to Pip-Boy. Say, something like "PipBoy: Quest added." and "PipBoy: Quest completed" and even "Pipboy: Quest cancelled/failed.". The last would happen, if you kill someone who gives you a task, or otherwise make the...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Just to be clear, the DirectX June 2010 update, which is the latest, only needs to be run once per Windows installation. If using the web installer, internet access is not needed when playing the game, just when installing the update. And it stays installed until you reinstall Windows. Many...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Wow, a new version of RP? Thanks, killap, and others who work on the project! I was supposed to start studying, but I guess playing a little RP can't hurt. Nice timing, Jan 4th was my birthday, and release was on 6th, so it was like a present for me. :) Anyways, I like beta testing, and so...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    A common misconception seems to be, that people who have DirectX 11 or 10, also have DirectX 9. So when they have DirectX 11 and are instructed to get the latest version, they think they already have it. But the fact is, DirectX 9 is a completely different product, for older games, and DirectX...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Actually, you should never install any old games to program files -directories, or any other special directories which Windows 7 protects. You should use something like C:\fallout1 or similar. I guarantee you, without that, you will run into problems.
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    To Sduibek, just out of curiosity, how are those installers written? What language? Do you use C, C++ or some other language? I understand that part of it is from freely available frameworks, but if you need to customize, what language is used?
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Wow! I just noticed that too. How can the game even have worked since it is not there? Doesn't this mean sfall wasn't really there at all during this whole time? :)
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Actually the game ends if the Vault 13 is invaded, and some players might want to play much longer than 500 days. Also, my point was, that V13 invasion is not supposed to be there, since the developers removed it deliberately when they realized it was a bad idea. But you are right, let's stop...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Actually, that warning is just a hint that the mutants may find the Vault 13 earlier, since the mutants may see water being taken somewhere to the north by the merchants. In version 1.0, Vault 13 were going to be invaded in 500 days, and that duration was reduced by 90 days if you agreed to let...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    It's okay :). Good thing I'm careful about these things, and I didn't actually delete the files, just moved them away from fallout directories. Easy to move back, no need to reinstall. Does this affect ongoing games or do I need to start a new one?
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Hmm, sorry, but you wrote two messages, one contains much more .PRO files to save, other only those three. Which is correct? Also, what about the .LST file? Is it needed?
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