Recent content by Uaine

  1. U

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    I'm not there yet so I can't really check, but does the neural interface in the hubologist stash have a purpose? You don't mention one, yet it is notable enough to list - will the purpose be obvious when I get there? To those with mouse issues - I haven't had any mouse latency issues. Do...
  2. U

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Thanks for the outstanding work Killap, and all who contributed. Can we get this posted on the NMA front page? Also, have you thought about bittorrent as a distribution option? I would seed this forever :)
  3. U

    Fallout: New Vegas developers posts round-up

    It always seemed kind of odd that F1/2 would allow you to put skill points in big guns / energy weapons at level 1, when the PC had perhaps never seen such a weapon in their life. More strange still, is that a PC with very high small gun skill could scarcely operate an energy weapon without...
  4. U

    map scale

    Ok, I found the answer. From the Geck wiki: And by my observation in the GECK, the map encompasses 51x51 cells. So, the map is 51 * 192 ft = 9792ft across. In miles, that's about 1.85 miles. The total map area is 3.4225 square miles. So, in terms of real world scale, it's pretty close...
  5. U

    map scale

    1:3.5 only means 1/3.5th in one dimension (a line). In two dimensions (a square), it would be 1/3.5^2. Lets imagine that you have a 4x4 square, and you want to make a 1:2 scale copy of it. The way you are currently thinking, you are saying, "ok, the 4x4 square has an area of 16, so a 1:2...
  6. U

    map scale

    As MutantDwarf said: 1:X scale typically is referring to linear measures, not their square. For example: Can anyone think of an in-game object whose length is known? For example, lets imagine the game had a football field. Assuming it was sized correctly (360 feet), one could run...
  7. U

    map scale

    I've seen that 16 square mile figure kicked around a lot since I've been trying to figure out the map scale, but I've never seen it substantiated. The earliest mention that I am able to find of this figure here leads me to believe that people just took this figure from Oblivion, and never tested...
  8. U

    Super Mutants... Eat... People?

    I've got to second this. There's no significant agriculture to speak of. If the only food around is coming from hunting, what makes humans any worse food than the other things running around? I would think nobody would be very picky, if it weren't for all the inexplicably still-around cans of...
  9. U

    map scale

    Really? That seems too small. Are you maybe thinking of the time scale? (I've read that time scale is 1:30). Just comparing the Fallout 3 map to Google Maps, it seems to me that the Fallout map represents an an area of about 14x14 miles. At 1:60 scale, the map would be only about a quarter...
  10. U

    map scale

    Empty space is what a "wasteland" is all about. My long term hope is for a good map-travel system to be built in to the game, with random encounters. But for me, the whole reason to use map travel isn't even there if I can just walk halfway across the map in five minutes. And like I said...
  11. U

    map scale

    Does anyone know what scale the Fallout 3 map uses? It seems a lot smaller than 1:1, maybe even smaller than 1:10. If one wanted to apply a proper 1:1 scale to DC, do you think it would be easier to make the map bigger to match the scale of the characters, or to make the characters smaller...
  12. U

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    dialog bugs at the Abbey When talking to the leader at the Abbey: It seems like something isn't properly connected in this dialog: PC: "Do you need any help here at the monastery" leader: "Really? Please do tell." PC: "It seems the motor has gone out..." And this is just a grammar...
  13. U

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Metzger dialog bug Sorry if this one has already been mentioned. After Metzger reveals the location of the Slave Camp, he says "What the hell you asking for anyway?" I have two available replies, and they are identical: "South west of here, huh? (You make note of this on you Pipboy)...
  14. U

    Fallout 1/2 inspired combat and VATS revisions

    In considering improvements to the combat system to Fallout 3, I've read several full turn-based proposals that seem like they would be difficult to implement. Besides that, something about waiting for an enemy to take their turn just wrecks immersion for me in a full 3D world. Because full...
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