Recent content by V12shear

  1. V12shear

    Fallout 2 mod How do animated pixels work in the color.pal

    Thanks, I think I get it now.
  2. V12shear

    Fallout 2 mod How do animated pixels work in the color.pal

    I am planning on creating new scenery and object for a mod, and was wondering how animated pixels generally work. The only program that I found to even open the color.pal file was PALview and you could only just view the palette. I don't plan to make a new palette or anything, I just was wonder...
  3. V12shear

    NPC dialogue script question

    Thanks, that was the issue. Before I saw this I ended up opening debug mode and got an LVAR error and just set the LVARS = 13 and it ended up working. I was getting confused and didn't realize it was the number next to the defined LVAR and not the amount in the script itself.
  4. V12shear

    NPC dialogue script question

    I'm still pretty new to scripting in fallout, but I need help understanding why my dialogue is not working as intended. I am trying to have certain dialogue appear the second time I interact with a npc. For example, when I first enter map I want the dialogue to be introductory dialogue, then if...
  5. V12shear

    Fallout 2 mod Help adding sound files to weapons.

    I cant type anything in the dropdown I can only select the options available, and there is no 37(%). I was thinking I would have to change something in one of the .msg files found in text folder. Also, after I convert the .wav files to .acm the sounds get really messed up and is almost twice the...
  6. V12shear

    Fallout 2 mod Help adding sound files to weapons.

    I've been trying to add new weapon sounds to my Fallout 2 mod but it seems that they don't show up in the ProtoManager. For Example, I've created an attacking sound named (wa%1xxx1.acm) not sure if it is named correctly. I have also made a reloading sound effect named (wr%1xxx1.acm). I have...
  7. V12shear

    Fallout 2 mod How do you add new ammo calibers in ProtoManager?

    Thanks man you are a life saver!!!!!
  8. V12shear

    Fallout 2 mod How do you add new ammo calibers in ProtoManager?

    I've been adding new ammo types for my Fallout 2 mod. I've been using the ProtoManager v1.2.1 and was wondering how to add new ammo calibers for the ammo types.
  9. V12shear

    Fallout 2 mod Need Help Creating Mod For Project Idea

    Thanks, I really appreciate this! If I have any more question I'll let you know, you seem like you know this game inside and out.
  10. V12shear

    Fallout 2 mod Need Help Creating Mod For Project Idea

    Thanks for the reply! This was very helpful. But I still have a few more questions(sorry). 1. I'm still a little hazy about creating new GVARS. when you said "usually it's 0, but doesn't have to be" did you mean that I can create a new GVAR and put any number I'd like in the parenthesis as...
  11. V12shear

    Fallout 2 mod Need Help Creating Mod For Project Idea

    Hello, I am trying to work on a mod for Fallout 2. I'm hoping to get help from the community to make this mod because I think people will really like what I have in store. I have been researching on how to write scripts and view FRMs, editing .pro file, viewing the .dat files, etc. I've been...
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