Losseless Scaling app discussion

gustarballs1983

Vault Fossil
Modder
First of all What is Losseless Scaling app?

it's an app from steam store that is universal, meaning it works with any program/game out there 2D/3D/pixel art and is said to upscale and even render extra inbetween frames (currently up to 4x times the framerate of original- capped at your monitor reftesh rate).
works based on Dx11

I have a question to folks with knowledge on sfall, old HRP, and the game engine itself.. ones like @NovaRain @phobos2077 @Lexx and anybody reading this topic..

have any of you have had experience with Losseless Scaling app and Fo2 engine? how would it fare when used together with sfall and or Mash's HRP?
 
well I just did.... and.. holy crap!! it quadruples game's framerate!! it's a bit glitchy and puts quite a stress on my potato GPU, but hot damn.. I've never spent ~7$ in steam on anything better than this.. well invested money.. works both with vanilla sfall and with sfall5. with vanilla it works with both hrp and built in, with sfall5 only built in hrp, just need to set windowed mode, run the game alt tab launch the gizmo app, set to modify framerate 4x, and boom 60fps ( could potentially have more if not my potato system and 60Hz monitor which Vsync caps at 60fps). game is somewhat slower, however the ingame animations are butter smooth now. there are a bit glitchy halo effects around the edges due to ai predicting the next frame, but dang 60fps in classic fallout it's so damn cool..
 
truth is if i wanted i could do AI interpolation on the videos the effect would be the same.. simply take the existing videos ai render inbetween frames convert it to avi and then reconvert to .mve piece of cake it's just tedious..
 
True, but those (the ones in the game) are not in-engine. I meant having 60fps interpolated machinima files for use in mods.
 
not sure i follow what You're thinking.. besides the frame generation is not engine level but GPU level, the application just manipulates gpu to enrich the image that reaches the display/monitor. game mechanics wise nothing changes..
 
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