Unpopular Opinion and Discussion thread

Is this poll pointless?


  • Total voters
    131
Isn't collecting sneakers an afro-american thing? From what I've read it's almost treated as stocks.
Back when I worked retail I used to buy and resale shoes online. Only the limited supply stuff though. Best resale I had was on Acronym Presto Salmons.
 
the movie is better than Temple of Doom
That one is indeed shockingly unpopular.

@topic: I think Wasteland 2 is the best Fallout game since Fallout 2. I told a pair of InXile devs this (in person), and they were not enthused. :whatever:

*Technically I consider Wasteland 2 a FO:Tactics clone, but hey, it's more Fallout~ish than anything that came after it.
 
Last edited:
That one is indeed shockingly unpopular.

@topic: I think Wasteland 2 is the best Fallout game since Fallout 2. I told a pair of InXile devs this (in person), and they were not enthused. :whatever:

*Technically I consider Wasteland 2 a FO:Tactics clone, but hey, it's more Fallout~ish than anything that came after it.
Wasteland 2 was a wonderful post-post apocalypse game, it was weird, but it just works. The style is perfect,
 
What about Wasteland 3 tho? I havent played it yet btw
It's an odd one. In some ways it is better and in other ways it is worse.
The UI for managing your characters character sheets got way worse. Like insanely worse. You have to flip through like 4 or 5 tabs for 7 characters. I also don't really like how narrow the exploration aspect is with the world map vehicle and the narrow pathways you are forced to take. It controls the flow of the exploration so you don't beeline for endgame and I get that but... That's not really Wasteland now is it? Wasteland had some world details you had to take into account for when exploring the world map but Wasteland 2 narrowed it down a lot more and Wasteland 3 even more so. I think the factions, storyline and moral dilemmas in WL3 are better handled both in design and writing to the point that you aren't really obligated to be "Rangers" anymore and feel like you are almost obligated to be railroaded into doing whatever the Rangers want. You can actively fuck up the Rangers plans if you think it is the morally just thing to do.
 
It's an odd one. In some ways it is better and in other ways it is worse.
The UI for managing your characters character sheets got way worse. Like insanely worse. You have to flip through like 4 or 5 tabs for 7 characters. I also don't really like how narrow the exploration aspect is with the world map vehicle and the narrow pathways you are forced to take. It controls the flow of the exploration so you don't beeline for endgame and I get that but... That's not really Wasteland now is it? Wasteland had some world details you had to take into account for when exploring the world map but Wasteland 2 narrowed it down a lot more and Wasteland 3 even more so. I think the factions, storyline and moral dilemmas in WL3 are better handled both in design and writing to the point that you aren't really obligated to be "Rangers" anymore and feel like you are almost obligated to be railroaded into doing whatever the Rangers want. You can actively fuck up the Rangers plans if you think it is the morally just thing to do.
Damn. Sounds like they wouldnt let fans have it both ways
 
I have the second Wasteland on GOG, though I've never gotten around to playing it more than 30 minutes. From first impressions it feels like a "what if" for playing as the Desert Rangers from Fallout. Also, long time no see.
 
I got one. It's more a comparison and analogy. Crit hit builds are the equivalent of Burst damage builds and VATS builds are the equivalent of Sustained damage builds.
 
Back
Top